Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DookieForceRed
Ullr
Level 69
God Stats
2W - 4L
1,591 SR
Queue Stats
207W - 246L
1,417 Elo+
Party 3
Merlin
Merlin
Mickeye88
Merlin
Level 103
God Stats
4W - 4L
1,384 SR
Queue Stats
39W - 48L
1,354 Elo+
Party 3
Sylvanus
Sylvanus
Wale88
Sylvanus
Level 66
God Stats
25W - 30L
1,463 SR
Queue Stats
243W - 312L
1,338 Elo+
Party 2
Atlas
Atlas
diabeastes
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,437 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,409 Elo+

VS

Team Averages
Level 68
1,572 SR
1,394 Elo+
Ares
Ares
Hornetisntvoid
Ares
Level 78
God Stats
6W - 5L
1,525 SR
Queue Stats
213W - 279L
1,432 Elo+
Party 1
Medusa
Medusa
Jeffuhfuhfuh
Medusa
Level 56
God Stats
30W - 42L
1,365 SR
Queue Stats
88W - 163L
1,311 Elo+
Party 1
Arachne
Arachne
Kyak1032
Arachne
Level 29
God Stats
4W - 3L
1,884 SR
Queue Stats
90W - 141L
1,404 Elo+
Party 1
Loki
Loki
Sniper109083
Loki
Level 97
God Stats
38W - 34L
1,446 SR
Queue Stats
199W - 258L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
nick67
Zhong Kui
Level 79
God Stats
4W - 1L
1,638 SR
Queue Stats
248W - 321L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 2
7,152
477
8,879
13,095
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,036
469
4,838
8,197
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mickeye88
Merlin
12
0 / 2 / 1
7,212
481
4,776
8,257
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Wale88
Sylvanus
10
1 / 3 / 2
6,690
446
3,923
10,634
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
10
1 / 6 / 1
6,603
440
6,369
11,102
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,925
528
4,389
9,698
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
2 / 1 / 5
7,661
511
8,012
7,604
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kyak1032
Arachne
13
5 / 3 / 5
8,174
545
7,804
8,251
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 2
8,762
584
7,289
11,274
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
nick67
Zhong Kui
16
6 / 0 / 2
9,412
627
11,391
11,546
8,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
L
1
3
1
0.5
W
1
1
8
5
W
Medusa
2
1
5
4.5
W
Arachne
Kyak1032
Arachne
5
3
5
2.5
L
Merlin
Mickeye88
Merlin
0
2
1
0.25
W
5
1
2
6
L
Sylvanus
Wale88
Sylvanus
1
3
2
0.67
L
Atlas
1
6
1
0.25
W
Zhong Kui
nick67
Zhong Kui
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
38,885
51,285
Taken
48,373
27,228
Mitigated
28,237
18,317
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,879
2,767
0
9,175
13,095
4,180
0
4,070
8,750
0
38,266
L
4,838
1,467
0
2,343
8,197
2,742
0
2,638
5,559
0
50,508
W
4,389
174
0
2,236
9,698
8,107
8
2,805
6,825
27,910
0
W
Medusa
8,012
2,561
0
180
7,604
2,679
130
1,755
5,849
0
55,824
W
Arachne
Kyak1032
Arachne
7,804
4,761
0
3,118
8,251
3,211
0
1,503
6,567
0
46,407
L
Merlin
Mickeye88
Merlin
4,776
258
0
1,836
8,257
2,866
0
4,911
3,303
43,581
0
W
7,289
1,370
0
4,076
11,274
5,820
0
3,411
7,302
0
45,539
L
Sylvanus
Wale88
Sylvanus
3,923
1,478
364
2,003
10,634
8,414
0
2,318
8,316
12,702
0
L
Atlas
6,369
1,901
0
2,596
11,102
9,026
128
1,843
8,448
29,207
0
W
Zhong Kui
nick67
Zhong Kui
11,391
2,157
0
9,622
11,546
8,420
374
4,707
6,309
70,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
41,934
358
Minions Killed
444
0
Camps Cleared
0
1,341,630
Distance Traveled
1,505,700
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,152
477
79
5
0
276,667
5
L
Ullr
7,036
469
106
7
0
252,940
5
W
Ares
7,925
528
42
3
0
294,701
0
W
Medusa
7,661
511
109
7
0
277,944
4
W
Arachne
8,174
545
78
5
0
344,608
0
L
Merlin
7,212
481
96
6
0
291,520
6
W
Loki
8,762
584
83
6
0
312,504
11
L
Sylvanus
6,690
446
17
1
0
282,828
4
L
Atlas
6,603
440
60
4
0
237,675
1
W
Zhong Kui
9,412
627
132
9
0
275,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role