Player Matchup

Susano
Susano
Gold I
 
Susano
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
BigFlibbs
Fafnir
Gold III
Level 128
God Stats
10W - 8L
1,603 SR
Queue Stats
469W - 467L
1,412 MMR
Party 1
Medusa
Medusa
Gold III
Kudlaty31
Medusa
Gold III
Level 147
God Stats
5W - 5L
1,602 SR
Queue Stats
27W - 28L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,541 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,518 SR
1,598 MMR
Ymir
Ymir
Gold II
Losada9
Ymir
Gold II
Level 120
God Stats
30W - 39L
1,498 SR
Queue Stats
213W - 211L
1,543 MMR
Party 3
Janus
Janus
Gold II
PHATS0
Janus
Gold II
Level 112
God Stats
24W - 18L
1,572 SR
Queue Stats
161W - 152L
1,698 MMR
Party 2
Serqet
Serqet
Gold II
Stefanoo13
Serqet
Gold II
Level 62
God Stats
7W - 19L
1,358 SR
Queue Stats
150W - 156L
1,605 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Trxv
Danzaburou
Gold IV
Level 108
God Stats
67W - 62L
1,593 SR
Queue Stats
138W - 132L
1,456 MMR
Party 2
Hun Batz
Hun Batz
Gold I
rodricrack3
Hun Batz
Gold I
Level 111
God Stats
2W - 2L
1,569 SR
Queue Stats
153W - 152L
1,690 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 1 / 2
9,334
583
8,988
7,489
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ra
 
Ra
15
1 / 2 / 5
9,147
572
5,257
6,721
3,003
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
 
Hercules
15
1 / 2 / 3
9,127
570
5,008
9,404
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
BigFlibbs
Fafnir
11
0 / 2 / 11
8,205
513
4,890
9,969
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Kudlaty31
Medusa
16
6 / 2 / 5
10,131
633
10,395
11,026
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosSolGilgameshArtio

VS

Bans
EsetZeusCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Losada9
Ymir
9
1 / 3 / 5
6,370
398
3,907
13,622
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Janus
PHATS0
Janus
16
3 / 0 / 2
9,018
564
4,774
5,508
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Stefanoo13
Serqet
14
0 / 2 / 3
7,934
496
3,481
7,303
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Trxv
Danzaburou
13
2 / 5 / 1
7,768
486
7,137
8,949
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
rodricrack3
Hun Batz
12
3 / 4 / 4
7,613
476
4,637
12,781
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
14
Kills
9
9
Deaths
14
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
2
7
W
Ra
 
Ra
1
2
5
1.75
W
Hercules
 
Hercules
1
2
3
1.25
W
Fafnir
BigFlibbs
Fafnir
0
2
11
2.75
W
Medusa
Kudlaty31
Medusa
6
2
5
4.25
L
Ymir
Losada9
Ymir
1
3
5
1.17
L
Janus
PHATS0
Janus
3
0
2
4
L
Serqet
Stefanoo13
Serqet
0
2
3
0.75
L
Danzaburou
Trxv
Danzaburou
2
5
1
0.5
L
Hun Batz
rodricrack3
Hun Batz
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
23,936
44,609
Taken
48,163
23,204
Mitigated
23,355
17,087
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,988
2,017
0
3,163
7,489
2,644
649
1,099
6,346
0
54,149
W
Ra
 
Ra
5,257
500
993
2,932
6,721
3,003
1,046
1,541
4,760
76,586
0
W
Hercules
 
Hercules
5,008
1,681
0
2,719
9,404
5,971
441
1,414
7,194
0
52,725
W
Fafnir
BigFlibbs
Fafnir
4,890
821
0
2,749
9,969
8,115
42
2,305
7,600
17,708
0
W
Medusa
Kudlaty31
Medusa
10,395
4,740
0
4,531
11,026
3,471
1,235
2,017
8,967
0
79,202
L
Ymir
Losada9
Ymir
3,907
1,131
0
2,716
13,622
10,722
0
3,890
9,642
16,095
0
L
Janus
PHATS0
Janus
4,774
51
73
1,463
5,508
1,870
0
1,916
3,547
66,514
0
L
Serqet
Stefanoo13
Serqet
3,481
418
0
1,392
7,303
4,817
0
328
6,640
0
45,425
L
Danzaburou
Trxv
Danzaburou
7,137
3,172
0
2,626
8,949
1,804
0
1,226
7,723
0
49,649
L
Hun Batz
rodricrack3
Hun Batz
4,637
778
0
1,641
12,781
4,142
0
2,787
9,960
0
47,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
38,703
541
Minions Killed
454
0
Camps Cleared
0
1,695,443
Distance Traveled
1,670,201
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,334
583
93
6
0
397,495
5
W
Ra
9,147
572
160
10
0
332,700
10
W
Hercules
9,127
570
125
8
0
322,963
8
W
Fafnir
8,205
513
21
1
0
330,621
6
W
Medusa
10,131
633
142
9
0
311,664
9
L
Ymir
6,370
398
15
1
0
301,706
6
L
Janus
9,018
564
162
10
0
372,331
7
L
Serqet
7,934
496
98
6
0
345,617
8
L
Danzaburou
7,768
486
100
6
0
305,045
5
L
Hun Batz
7,613
476
79
5
0
345,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role