Player Matchup

Agni
Agni
ItzPadders
Agni
Level 129
God Stats
13W - 5L
1,733 SR
Queue Stats
142W - 82L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
Rennite
Ne Zha
Level 160
God Stats
5W - 2L
1,577 SR
Queue Stats
210W - 116L
1,713 Elo+
Party 2
Baron Samedi
Baron Samedi
StreamSlayer
Baron Samedi
Level 158
God Stats
9W - 4L
1,828 SR
Queue Stats
308W - 150L
1,843 Elo+
Party 2
Team Averages
Level 149
1,712 SR
1,732 Elo+

VS

Team Averages
Level 47
1,589 SR
1,630 Elo+
Tiamat
Tiamat
Coolxghf1
Tiamat
Level 34
God Stats
1W - 1L
1,291 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 1
Achilles
Achilles
Siksydal
Achilles
Level 67
God Stats
30W - 19L
1,689 SR
Queue Stats
188W - 115L
1,799 Elo+
Party 1
Izanami
Izanami
SlySSBtv
Izanami
Level 39
God Stats
8W - 2L
1,787 SR
Queue Stats
145W - 97L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
12,925
680
14,212
14,092
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Rennite
Ne Zha
17
6 / 4 / 8
12,745
671
17,949
19,307
14,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
StreamSlayer
Baron Samedi
16
5 / 6 / 11
12,913
680
14,390
19,982
22,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coolxghf1
Tiamat
14
2 / 6 / 8
10,852
571
12,288
13,291
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Siksydal
Achilles
16
8 / 3 / 6
12,125
638
23,764
26,247
26,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SlySSBtv
Izanami
15
4 / 8 / 8
11,378
599
8,672
17,105
6,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
17
Kills
14
15
Deaths
17
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Coolxghf1
Tiamat
2
6
8
1
W
6
5
4
1.6
W
Ne Zha
Rennite
Ne Zha
6
4
8
2.5
L
Achilles
Siksydal
Achilles
8
3
6
3.67
L
Izanami
SlySSBtv
Izanami
4
8
8
1
W
Baron Samedi
StreamSlayer
Baron Samedi
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,551
Damage
44,724
53,381
Taken
56,643
42,371
Mitigated
40,201
16,217
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Coolxghf1
Tiamat
12,288
1,680
150
1,895
13,291
7,922
0
7,274
6,017
27,855
0
W
14,212
1,648
96
3,543
14,092
4,731
806
1,953
11,422
48,140
0
W
Ne Zha
Rennite
Ne Zha
17,949
4,474
0
4,270
19,307
14,744
1,274
5,201
13,035
0
49,784
L
Achilles
Siksydal
Achilles
23,764
5,342
0
7,598
26,247
26,018
203
13,950
12,297
4,134
41,258
L
Izanami
SlySSBtv
Izanami
8,672
4,836
0
1,051
17,105
6,261
570
8,017
9,088
0
45,088
W
Baron Samedi
StreamSlayer
Baron Samedi
14,390
1,377
1,830
6,478
19,982
22,896
561
6,619
12,380
39,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
34,355
197
Minions Killed
186
7
Camps Cleared
8
980,681
Distance Traveled
933,636
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,852
571
40
2
3
300,457
4
W
Agni
12,925
680
81
4
1
323,751
4
W
Ne Zha
12,745
671
70
4
3
360,968
3
L
Achilles
12,125
638
56
3
2
364,563
0
L
Izanami
11,378
599
90
5
3
268,616
4
W
Baron Samedi
12,913
680
46
2
3
295,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role