Player Matchup

Cupid
Cupid
ForgottenKatana
Cupid
Level 29
God Stats
3W - 2L
1,418 SR
Queue Stats
60W - 70L
1,436 Elo+
Party 1
Bakasura
Bakasura
Peachwise
Bakasura
Level 86
God Stats
1W - 3L
1,219 SR
Queue Stats
93W - 90L
1,503 Elo+
Party 1
Zeus
Zeus
Redkillers
Zeus
Level 108
God Stats
79W - 79L
1,563 SR
Queue Stats
441W - 439L
1,533 Elo+
Solo
Guan Yu
Guan Yu
SlogiranoPile
Guan Yu
Level 84
God Stats
4W - 5L
1,454 SR
Queue Stats
312W - 313L
1,487 Elo+
Party 1
Khepri
Khepri
bashcelik
Khepri
Level 101
God Stats
5W - 3L
1,406 SR
Queue Stats
160W - 191L
1,483 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,488 Elo+

VS

Team Averages
Level 63
1,507 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BejeAlex
Skadi
Level 71
God Stats
6W - 4L
1,729 SR
Queue Stats
72W - 85L
1,451 Elo+
Party 2
Fenrir
Fenrir
BejeIlie
Fenrir
Level 25
God Stats
16W - 26L
1,397 SR
Queue Stats
61W - 82L
1,430 Elo+
Party 2
Set
Set
Sania61636
Set
Level 89
God Stats
18W - 24L
1,411 SR
Queue Stats
153W - 150L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VlAdUtZxXx
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 15
11,972
1,197
19,084
14,018
6,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Peachwise
Bakasura
18
3 / 0 / 24
11,435
1,144
8,528
18,091
16,685
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
10 / 5 / 10
12,310
1,231
18,348
11,030
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
18
11 / 1 / 16
11,861
1,186
13,150
17,875
15,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
bashcelik
Khepri
18
2 / 2 / 22
11,247
1,125
5,875
14,550
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

232

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 7
11,477
1,148
26,530
10,307
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
BejeAlex
Skadi
17
4 / 10 / 5
11,238
1,124
16,440
18,007
6,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
BejeIlie
Fenrir
16
0 / 9 / 2
8,737
874
2,485
16,992
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 5 / 2
10,003
1,000
10,173
10,982
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
VlAdUtZxXx
Morgan Le Fay
16
0 / 7 / 4
9,559
956
14,366
13,662
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
34
Kills
10
10
Deaths
34
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
7
2.17
L
Skadi
BejeAlex
Skadi
4
10
5
0.65
L
Fenrir
BejeIlie
Fenrir
0
9
2
0.11
W
8
2
15
7.75
W
Bakasura
Peachwise
Bakasura
3
0
24
15
W
10
5
10
3
L
3
5
2
0.8
W
Guan Yu
11
1
16
19
L
Morgan Le Fay
VlAdUtZxXx
Morgan Le Fay
0
7
4
0.29
W
Khepri
bashcelik
Khepri
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,985
Damage
69,994
75,564
Taken
69,950
61,439
Mitigated
25,830
18,246
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,530
1,711
0
205
10,307
3,364
0
4,146
5,871
51,727
0
L
Skadi
BejeAlex
Skadi
16,440
4,214
0
0
18,007
6,728
0
7,483
9,744
0
37,965
L
Fenrir
BejeIlie
Fenrir
2,485
868
0
352
16,992
6,276
0
5,738
10,661
0
5,786
W
19,084
9,760
624
3,663
14,018
6,149
0
7,712
6,166
0
45,925
W
Bakasura
Peachwise
Bakasura
8,528
5,353
253
2,947
18,091
16,685
0
7,464
10,317
0
15,901
W
18,348
512
0
1,009
11,030
4,316
0
5,491
5,471
55,967
0
L
10,173
3,305
0
580
10,982
4,166
0
1,806
8,701
0
22,691
W
Guan Yu
13,150
868
4,711
3,315
17,875
15,284
0
8,385
9,269
0
17,111
L
Morgan Le Fay
VlAdUtZxXx
Morgan Le Fay
14,366
1,039
138
1,829
13,662
5,296
0
5,050
8,557
45,730
0
W
Khepri
bashcelik
Khepri
5,875
622
232
1,492
14,550
19,005
0
10,674
3,445
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
51,014
199
Minions Killed
216
10
Camps Cleared
7
1,078,032
Distance Traveled
983,523
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,477
1,148
70
7
3
198,865
3
L
Skadi
11,238
1,124
51
5
0
181,117
0
L
Fenrir
8,737
874
1
0
0
203,441
0
W
Cupid
11,972
1,197
59
6
3
200,063
0
W
Bakasura
11,435
1,144
39
4
3
243,708
0
W
Zeus
12,310
1,231
89
9
3
183,231
2
L
Set
10,003
1,000
17
2
3
220,416
0
W
Guan Yu
11,861
1,186
5
1
1
236,665
1
L
Morgan Le Fay
9,559
956
77
8
1
179,684
0
W
Khepri
11,247
1,125
7
1
0
214,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role