Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BootyBandit23
Discordia
Level 68
God Stats
7W - 5L
1,727 SR
Queue Stats
391W - 337L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
C51295
Xbalanque
Level 83
God Stats
21W - 18L
1,580 SR
Queue Stats
434W - 400L
1,522 Elo+
Party 2
Loki
Loki
FREE MELLY 223
Loki
Level 34
God Stats
8W - 11L
1,658 SR
Queue Stats
21W - 24L
1,585 Elo+
Solo
Atlas
Atlas
xWILDx_88
Atlas
Level 160
God Stats
20W - 24L
1,512 SR
Queue Stats
1,095W - 1,017L
1,513 Elo+
Party 2
Team Averages
Level 99
1,595 SR
1,531 Elo+

VS

Team Averages
Level 102
1,620 SR
1,602 Elo+
Achilles
Achilles
ASG ThE MOnKey
Achilles
Level 123
God Stats
2W - 1L
1,665 SR
Queue Stats
89W - 62L
1,594 Elo+
Party 1
Janus
Janus
EvacHaze
Janus
Level 147
God Stats
6W - 1L
1,911 SR
Queue Stats
284W - 200L
1,719 Elo+
Solo
Mulan
Mulan
Meilana
Mulan
Level 157
God Stats
5W - 0L
1,596 SR
Queue Stats
113W - 91L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Rizbonk
Cthulhu
Level 39
God Stats
18W - 11L
1,631 SR
Queue Stats
92W - 73L
1,581 Elo+
Party 1
Charybdis
Charybdis
pokumxngo
Charybdis
Level 45
God Stats
1W - 2L
1,297 SR
Queue Stats
120W - 123L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 1
6,622
509
8,000
11,655
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
BootyBandit23
Discordia
11
1 / 5 / 0
6,662
512
2,985
7,481
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
C51295
Xbalanque
12
3 / 1 / 1
7,148
550
7,174
6,973
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 2
7,358
566
4,359
9,782
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
xWILDx_88
Atlas
12
1 / 0 / 2
7,001
539
2,853
8,263
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 2 / 1
7,293
561
7,464
11,439
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
EvacHaze
Janus
12
4 / 2 / 0
7,644
588
6,229
6,133
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Meilana
Mulan
13
4 / 0 / 2
7,691
592
7,973
8,155
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Rizbonk
Cthulhu
10
0 / 0 / 0
5,647
434
5,390
5,117
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
pokumxngo
Charybdis
12
1 / 4 / 0
6,933
533
3,274
9,612
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
11
11
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Achilles
2
2
1
1.25
L
Discordia
BootyBandit23
Discordia
1
5
0
0.2
L
Xbalanque
C51295
Xbalanque
3
1
1
3.5
W
Janus
EvacHaze
Janus
4
2
0
2
L
2
2
2
1.5
W
Mulan
Meilana
Mulan
4
0
2
5
W
Cthulhu
Rizbonk
Cthulhu
0
0
0
0
W
Charybdis
pokumxngo
Charybdis
1
4
0
0.25
L
Atlas
xWILDx_88
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
30,330
44,154
Taken
40,456
19,966
Mitigated
16,661
13,431
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,000
971
176
3,916
11,655
5,883
0
91
10,884
0
31,294
W
Achilles
7,464
1,432
0
6,208
11,439
5,624
350
28
10,631
80
38,589
L
Discordia
BootyBandit23
Discordia
2,985
168
0
871
7,481
2,339
0
4,814
2,340
40,741
0
L
Xbalanque
C51295
Xbalanque
7,174
3,815
0
2,140
6,973
1,511
834
1,164
5,690
0
50,302
W
Janus
EvacHaze
Janus
6,229
501
0
523
6,133
1,770
0
1,607
4,356
42,365
0
L
4,359
711
0
4,221
9,782
2,893
0
1,556
7,990
0
48,406
W
Mulan
Meilana
Mulan
7,973
697
0
3,557
8,155
3,356
0
1,414
6,518
0
51,263
W
Cthulhu
Rizbonk
Cthulhu
5,390
297
655
1,765
5,117
3,663
0
1,930
3,015
20,975
0
W
Charybdis
pokumxngo
Charybdis
3,274
1,177
0
2,541
9,612
2,248
0
481
9,131
0
43,192
L
Atlas
xWILDx_88
Atlas
2,853
421
0
2,107
8,263
7,340
0
3,041
4,751
17,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
35,208
395
Minions Killed
391
0
Camps Cleared
0
1,345,201
Distance Traveled
1,342,548
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,622
509
70
5
0
311,595
0
W
Achilles
7,293
561
75
6
0
266,582
1
L
Discordia
6,662
512
92
7
0
242,081
0
L
Xbalanque
7,148
550
106
8
0
241,774
7
W
Janus
7,644
588
86
7
0
260,695
5
L
Loki
7,358
566
89
7
0
272,776
2
W
Mulan
7,691
592
103
8
0
294,098
0
W
Cthulhu
5,647
434
35
3
0
284,671
6
W
Charybdis
6,933
533
92
7
0
236,502
4
L
Atlas
7,001
539
38
3
0
276,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role