Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CZrenaultclioRS
Ymir
Level 114
God Stats
0W - 1L
1,687 SR
Queue Stats
69W - 63L
1,399 Elo+
Solo
Hel
Hel
Gachimuchenik228
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 3
Merlin
Merlin
Lizbeth2602
Merlin
Level 28
God Stats
1W - 1L
1,664 SR
Queue Stats
23W - 46L
1,301 Elo+
Party 3
Cthulhu
Cthulhu
qmanmatt
Cthulhu
Level 86
God Stats
13W - 9L
1,534 SR
Queue Stats
590W - 600L
1,397 Elo+
Solo
Team Averages
Level 65
1,577 SR
1,358 Elo+

VS

Team Averages
Level 93
1,434 SR
1,417 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DN-we54
Rama
Level 109
God Stats
2W - 0L
1,298 SR
Queue Stats
20W - 25L
1,409 Elo+
Party 1
Hel
Hel
DivineVenix
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,379 Elo+
Party 1
Ganesha
Ganesha
GrandXMaster G
Ganesha
Level 61
God Stats
5W - 1L
1,700 SR
Queue Stats
74W - 63L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
ThEvilScotsman
Erlang Shen
Level 122
God Stats
1W - 2L
1,172 SR
Queue Stats
264W - 278L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 3 / 11
10,232
787
16,863
11,072
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 9
9,649
742
17,560
17,364
8,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 5 / 9
9,673
744
15,967
15,634
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
0 / 5 / 11
8,280
637
11,893
11,216
4,336
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
qmanmatt
Cthulhu
17
4 / 3 / 13
10,153
781
23,475
21,158
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 3 / 15
10,386
799
13,301
30,885
24,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
DN-we54
Rama
17
6 / 5 / 10
10,543
811
13,455
14,412
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 11
10,550
812
13,748
16,363
7,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 3 / 17
9,941
765
14,219
22,568
30,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
ThEvilScotsman
Erlang Shen
17
6 / 5 / 14
10,598
815
15,245
19,038
11,779
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
18
Kills
22
22
Deaths
18
53
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
11
3.5
W
Gilgamesh
 
Gilgamesh
3
3
15
3.5
L
4
6
9
1.42
W
Rama
DN-we54
Rama
6
5
10
2.2
W
7
2
11
6.25
L
5
5
9
1.9
W
0
3
17
2.83
L
Merlin
0
5
11
1.1
W
Erlang Shen
ThEvilScotsman
Erlang Shen
6
5
14
2.6
L
Cthulhu
qmanmatt
Cthulhu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,758
Damage
69,968
76,444
Taken
103,266
44,818
Mitigated
78,929
25,270
Healing
59,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,863
955
834
1,518
11,072
4,549
54
2,493
8,479
36,804
0
W
Gilgamesh
 
Gilgamesh
13,301
1,567
4,770
11,992
30,885
24,013
362
22,205
8,259
0
24,225
L
17,560
556
824
1,571
17,364
8,975
324
7,633
9,639
28,926
0
W
Rama
DN-we54
Rama
13,455
12,179
4,219
1,382
14,412
5,510
948
12,087
2,139
0
33,013
W
13,748
594
16,092
9,325
16,363
7,558
832
15,377
699
27,814
0
L
15,967
2,127
6,689
5,257
15,634
6,879
139
5,793
9,747
19,228
0
W
14,219
721
1,747
3,114
22,568
30,069
1,344
17,167
4,658
27,010
0
L
Merlin
11,893
1,625
1,119
1,316
11,216
4,336
486
2,624
8,592
18,926
0
W
Erlang Shen
ThEvilScotsman
Erlang Shen
15,245
7,178
1,772
5,139
19,038
11,779
1,555
16,843
1,753
0
25,780
L
Cthulhu
qmanmatt
Cthulhu
23,475
2,599
1,469
4,673
21,158
20,079
80
9,424
11,652
28,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
52,018
112
Minions Killed
126
0
Camps Cleared
0
1,161,554
Distance Traveled
1,172,401
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,232
787
45
3
0
240,444
4
W
Gilgamesh
10,386
799
17
1
0
243,571
0
L
Ymir
9,649
742
24
2
0
222,805
4
W
Rama
10,543
811
53
4
0
222,462
0
W
Hel
10,550
812
31
2
0
257,160
0
L
Hel
9,673
744
8
1
0
236,986
1
W
Ganesha
9,941
765
1
0
0
217,024
0
L
Merlin
8,280
637
17
1
0
214,456
0
W
Erlang Shen
10,598
815
24
2
0
232,184
0
L
Cthulhu
10,153
781
18
1
0
246,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role