Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Negodyai4ik
Tsukuyomi
Level 159
God Stats
13W - 22L
1,413 SR
Queue Stats
1,187W - 1,265L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
YσMαη
Zhong Kui
Level 87
God Stats
3W - 4L
1,448 SR
Queue Stats
186W - 198L
1,434 Elo+
Party 1
King Arthur
King Arthur
ZНIEND
King Arthur
Level 141
God Stats
1W - 0L
1,354 SR
Queue Stats
37W - 29L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Цaрь
Nu Wa
Level 121
God Stats
32W - 21L
1,576 SR
Queue Stats
920W - 984L
1,419 Elo+
Party 1
Team Averages
Level 133
1,458 SR
1,469 Elo+

VS

Team Averages
Level 138
1,511 SR
1,533 Elo+
Da Ji
Da Ji
Atackaktotak
Da Ji
Level 128
God Stats
12W - 13L
1,523 SR
Queue Stats
986W - 990L
1,499 Elo+
Solo
Skadi
Skadi
Dagisct
Skadi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Defiletor
The Morrigan
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 2
Mulan
Mulan
bestbattle
Mulan
Level 144
God Stats
4W - 1L
1,682 SR
Queue Stats
101W - 124L
1,518 Elo+
Party 2
Poseidon
Poseidon
david_gurtsiev87
Poseidon
Level 155
God Stats
4W - 4L
1,546 SR
Queue Stats
312W - 315L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 7 / 6
12,357
824
12,679
16,181
10,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Negodyai4ik
Tsukuyomi
20
10 / 5 / 12
12,831
855
15,903
15,197
7,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YσMαη
Zhong Kui
18
2 / 6 / 13
11,258
751
14,841
16,306
11,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZНIEND
King Arthur
16
2 / 8 / 13
10,281
685
5,300
20,597
20,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Цaрь
Nu Wa
20
5 / 2 / 18
12,953
864
19,756
11,306
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 17
10,061
671
13,122
16,552
10,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Dagisct
Skadi
20
9 / 6 / 13
12,993
866
18,367
15,630
5,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Defiletor
The Morrigan
16
8 / 5 / 10
10,938
729
13,851
8,754
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
18
6 / 7 / 15
11,980
799
15,775
21,762
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 15
11,029
735
10,037
12,669
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
98
33
Kills
28
28
Deaths
33
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
7
6
2.43
L
2
8
17
1.31
L
Skadi
Dagisct
Skadi
9
6
13
2.58
L
The Morrigan
Defiletor
The Morrigan
8
5
10
2.6
W
Tsukuyomi
Negodyai4ik
Tsukuyomi
10
5
12
3.2
W
Zhong Kui
YσMαη
Zhong Kui
2
6
13
1.42
W
King Arthur
ZНIEND
King Arthur
2
8
13
1.06
L
Mulan
6
7
15
1.93
L
3
7
15
1.5
W
Nu Wa
Цaрь
Nu Wa
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,479
Damage
71,152
79,587
Taken
75,367
55,342
Mitigated
45,617
24,177
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,679
3,395
634
3,645
16,181
10,448
1,218
5,930
10,251
0
22,284
L
13,122
1,009
1,029
1,082
16,552
10,486
0
7,488
9,064
0
22,846
L
Skadi
Dagisct
Skadi
18,367
8,926
1,219
2,610
15,630
5,766
2,103
6,082
9,548
0
52,407
L
The Morrigan
Defiletor
The Morrigan
13,851
1,794
2,403
2,449
8,754
2,777
60
4,930
3,632
30,065
0
W
Tsukuyomi
Negodyai4ik
Tsukuyomi
15,903
2,179
1,288
2,998
15,197
7,030
1,188
4,342
10,855
0
36,277
W
Zhong Kui
YσMαη
Zhong Kui
14,841
1,299
0
4,396
16,306
11,777
1,088
6,099
10,207
30,092
0
W
King Arthur
ZНIEND
King Arthur
5,300
333
901
2,086
20,597
20,894
220
5,579
15,018
0
13,744
L
Mulan
15,775
1,416
1,997
6,088
21,762
23,019
65
11,373
10,389
8,985
26,070
L
10,037
958
1,541
1,221
12,669
3,569
1,361
4,724
7,945
29,451
0
W
Nu Wa
Цaрь
Nu Wa
19,756
5,118
3,316
4,913
11,306
5,193
1,636
5,452
5,854
56,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,680
Gold Earned
57,001
165
Minions Killed
188
0
Camps Cleared
0
1,357,283
Distance Traveled
1,185,635
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,357
824
14
1
0
239,726
0
L
Da Ji
10,061
671
22
1
0
247,603
4
L
Skadi
12,993
866
62
4
0
232,088
0
L
The Morrigan
10,938
729
28
2
0
224,616
1
W
Tsukuyomi
12,831
855
35
2
0
307,698
1
W
Zhong Kui
11,258
751
31
2
0
263,206
0
W
King Arthur
10,281
685
12
1
0
252,096
0
L
Mulan
11,980
799
34
2
0
239,085
0
L
Poseidon
11,029
735
42
3
0
242,243
0
W
Nu Wa
12,953
864
73
5
0
294,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role