Player Matchup

Hou Yi
Hou Yi
CarlosESM23
Hou Yi
Level 49
God Stats
13W - 6L
1,604 SR
Queue Stats
30W - 32L
1,413 Elo+
Party 2
Chang'e
Chang'e
GRENINJAASH
Chang'e
Level 125
God Stats
9W - 2L
1,632 SR
Queue Stats
93W - 115L
1,453 Elo+
Party 2
Ares
Ares
Nocapeamosfeka
Ares
Level 31
God Stats
14W - 19L
1,572 SR
Queue Stats
144W - 137L
1,586 Elo+
Solo
Team Averages
Level 68
1,603 SR
1,484 Elo+

VS

Team Averages
Level 108
1,571 SR
1,427 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlindingPigeon
Gilgamesh
Level 109
God Stats
25W - 21L
1,533 SR
Queue Stats
262W - 254L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
yz iron man zy
Danzaburou
Level 105
God Stats
1W - 1L
1,680 SR
Queue Stats
27W - 40L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
10 / 4 / 9
12,646
703
17,199
14,909
5,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
GRENINJAASH
Chang'e
18
9 / 3 / 15
13,329
741
18,033
23,668
20,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 19
13,818
768
14,301
18,523
26,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 7 / 4
10,737
597
12,451
19,610
18,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
BlindingPigeon
Gilgamesh
12
1 / 12 / 5
10,099
561
14,423
20,766
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
yz iron man zy
Danzaburou
15
5 / 6 / 0
11,513
640
14,453
18,506
6,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
8
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
7
4
0.57
L
Gilgamesh
BlindingPigeon
Gilgamesh
1
12
5
0.29
W
Hou Yi
10
4
9
3.63
W
Chang'e
GRENINJAASH
Chang'e
9
3
15
5.5
W
6
1
19
15.5
L
Danzaburou
yz iron man zy
Danzaburou
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
41,327
57,100
Taken
58,882
51,941
Mitigated
35,012
24,258
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,451
3,535
329
1,544
19,610
18,987
0
9,976
9,634
34,745
0
L
Gilgamesh
BlindingPigeon
Gilgamesh
14,423
3,261
0
4,058
20,766
9,262
100
13,308
7,458
0
37,955
W
Hou Yi
17,199
5,172
653
1,010
14,909
5,177
1,226
2,750
12,159
0
41,873
W
Chang'e
GRENINJAASH
Chang'e
18,033
974
4,564
12,306
23,668
20,293
1,163
6,435
17,233
69,149
0
W
14,301
869
408
5,317
18,523
26,471
483
3,751
14,772
27,297
0
L
Danzaburou
yz iron man zy
Danzaburou
14,453
6,381
468
4,654
18,506
6,763
0
9,453
9,053
0
48,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
32,349
168
Minions Killed
153
6
Camps Cleared
7
971,467
Distance Traveled
869,459
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,737
597
44
2
0
303,699
2
L
Gilgamesh
10,099
561
44
2
3
286,512
2
W
Hou Yi
12,646
703
39
2
1
285,114
2
W
Chang'e
13,329
741
102
6
3
330,574
2
W
Ares
13,818
768
27
2
2
355,779
0
L
Danzaburou
11,513
640
65
4
4
279,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role