Player Matchup

Ra
Ra
AvonIV
Ra
Level 104
God Stats
6W - 5L
1,561 SR
Queue Stats
172W - 105L
1,540 Elo+
Party 2
Charybdis
Charybdis
BlûeDevîl
Charybdis
Level 123
God Stats
11W - 3L
1,502 SR
Queue Stats
141W - 80L
1,550 Elo+
Party 2
Horus
Horus
Emdale
Horus
Level 48
God Stats
5W - 1L
1,665 SR
Queue Stats
144W - 93L
1,515 Elo+
Party 2
Bellona
Bellona
KAIIIREN
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,477 Elo+
Party 2
Izanami
Izanami
Manrik86
Izanami
Level 47
God Stats
103W - 80L
1,513 SR
Queue Stats
199W - 223L
1,394 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,495 Elo+

VS

Team Averages
Level 40
1,369 SR
1,321 Elo+
Kukulkan
Kukulkan
Eversun
Kukulkan
Level 53
God Stats
0W - 1L
1,629 SR
Queue Stats
14W - 24L
1,257 Elo+
Party 3
Camazotz
Camazotz
ItsWhiNe
Camazotz
Level 47
God Stats
1W - 7L
1,266 SR
Queue Stats
23W - 34L
1,344 Elo+
Party 3
Bacchus
Bacchus
JGriZzlY
Bacchus
Level 28
God Stats
0W - 3L
1,487 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Baba Yaga
Baba Yaga
MVPimp
Baba Yaga
Level 39
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
RomainMJ
Amaterasu
Level 32
God Stats
0W - 2L
1,144 SR
Queue Stats
122W - 156L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
10 / 2 / 6
12,017
668
15,734
11,651
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BlûeDevîl
Charybdis
16
5 / 0 / 9
10,960
609
12,688
12,035
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Emdale
Horus
14
4 / 3 / 10
10,119
562
4,106
16,460
18,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
KAIIIREN
Bellona
15
3 / 2 / 9
10,145
564
5,226
10,867
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Manrik86
Izanami
17
3 / 2 / 3
11,059
614
10,606
12,633
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eversun
Kukulkan
12
1 / 7 / 5
7,387
410
11,048
12,916
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ItsWhiNe
Camazotz
15
6 / 4 / 2
9,343
519
8,127
13,512
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
JGriZzlY
Bacchus
6
0 / 2 / 2
5,744
319
1,303
5,876
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
MVPimp
Baba Yaga
10
2 / 6 / 3
7,005
389
4,715
8,255
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RomainMJ
Amaterasu
12
0 / 6 / 3
7,527
418
4,892
19,707
11,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
9
9
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
10
2
6
6.5
W
Charybdis
BlûeDevîl
Charybdis
5
0
9
9.5
W
Horus
Emdale
Horus
4
3
10
3
L
Kukulkan
Eversun
Kukulkan
1
7
5
0.5
L
Camazotz
ItsWhiNe
Camazotz
6
4
2
1.75
L
Bacchus
JGriZzlY
Bacchus
0
2
2
0.5
W
Bellona
KAIIIREN
Bellona
3
2
9
3.75
L
Baba Yaga
MVPimp
Baba Yaga
2
6
3
0.58
W
Izanami
Manrik86
Izanami
3
2
3
2.25
L
Amaterasu
RomainMJ
Amaterasu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
30,085
63,646
Taken
60,266
39,655
Mitigated
23,588
34,044
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,734
3,323
4,368
6,996
11,651
4,834
2,488
3,951
7,541
84,322
0
W
Charybdis
BlûeDevîl
Charybdis
12,688
7,411
0
6,580
12,035
4,645
6,975
3,828
7,973
0
84,090
W
Horus
Emdale
Horus
4,106
1,346
1,651
4,518
16,460
18,840
474
4,935
11,064
0
15,624
L
Kukulkan
Eversun
Kukulkan
11,048
739
0
484
12,916
3,206
0
5,367
7,293
39,092
0
L
Camazotz
ItsWhiNe
Camazotz
8,127
2,428
0
5,947
13,512
3,950
0
3,833
9,479
0
45,229
L
Bacchus
JGriZzlY
Bacchus
1,303
103
0
247
5,876
2,819
0
472
5,386
4,304
0
W
Bellona
KAIIIREN
Bellona
5,226
1,573
0
3,468
10,867
6,294
784
3,424
7,429
0
52,492
L
Baba Yaga
MVPimp
Baba Yaga
4,715
425
0
1,386
8,255
1,976
0
2,318
5,839
23,223
0
W
Izanami
Manrik86
Izanami
10,606
7,156
0
6,463
12,633
5,042
6,980
724
11,579
0
89,722
L
Amaterasu
RomainMJ
Amaterasu
4,892
1,148
46
5,207
19,707
11,637
0
3,108
16,535
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
37,006
566
Minions Killed
287
0
Camps Cleared
0
1,668,674
Distance Traveled
1,456,360
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,017
668
154
9
0
342,258
5
W
Charybdis
10,960
609
131
7
0
306,667
2
W
Horus
10,119
562
13
1
0
362,784
1
L
Kukulkan
7,387
410
68
4
0
298,867
3
L
Camazotz
9,343
519
84
5
0
326,502
4
L
Bacchus
5,744
319
8
0
0
196,874
0
W
Bellona
10,145
564
90
5
0
357,547
8
L
Baba Yaga
7,005
389
52
3
0
299,891
1
W
Izanami
11,059
614
178
10
0
299,418
5
L
Amaterasu
7,527
418
75
4
0
334,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role