Player Matchup

Khepri
Khepri
ELXPA-
Khepri
Level 149
God Stats
51W - 28L
1,673 SR
Queue Stats
324W - 302L
1,483 Elo+
Party 2
Apollo
Apollo
Frodo-Teebeutlin
Apollo
Level 143
God Stats
5W - 5L
1,536 SR
Queue Stats
964W - 893L
1,492 Elo+
Solo
Sol
Sol
Jinnawood
Sol
Level 110
God Stats
2W - 2L
1,544 SR
Queue Stats
212W - 184L
1,518 Elo+
Solo
Achilles
Achilles
Walter_Darkblood
Achilles
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 18L
1,629 Elo+
Party 2
Ares
Ares
toxicBlueberry__
Ares
Level 128
God Stats
10W - 10L
1,549 SR
Queue Stats
510W - 481L
1,531 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,531 Elo+

VS

Team Averages
Level 41
1,573 SR
1,526 Elo+
Mulan
Mulan
 
Mulan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DontCrash
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,540 Elo+
Party 3
Xing Tian
Xing Tian
LilWeapon7237
Xing Tian
Level 36
God Stats
3W - 2L
1,727 SR
Queue Stats
132W - 105L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
Nighthawk924471
Hun Batz
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 256L
1,398 Elo+
Party 1
Ullr
Ullr
yNat
Ullr
Level 43
God Stats
23W - 14L
1,639 SR
Queue Stats
169W - 86L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELXPA-
Khepri
15
1 / 1 / 13
9,880
470
4,526
11,510
18,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 5 / 4
10,719
510
12,854
16,699
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 8
10,185
485
15,566
14,330
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 4
12,850
612
23,097
19,930
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 4
10,591
504
9,941
13,362
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 8 / 3
9,391
447
11,737
24,105
17,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
DontCrash
He Bo
1
0 / 0 / 0
5,364
255
0
0
0
Xing Tian
LilWeapon7237
Xing Tian
15
0 / 5 / 6
9,064
432
8,668
21,727
24,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
16
3 / 7 / 6
10,038
478
6,936
18,790
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
yNat
Ullr
17
9 / 5 / 1
11,101
529
19,511
17,365
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
14
14
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
3
0.44
L
He Bo
DontCrash
He Bo
0
0
0
0
W
Khepri
ELXPA-
Khepri
1
1
13
7.5
W
7
5
4
1.8
W
3
5
8
1.4
L
Xing Tian
LilWeapon7237
Xing Tian
0
5
6
0.6
L
Hun Batz
3
7
6
0.86
W
10
2
4
6
W
4
1
4
6
L
Ullr
yNat
Ullr
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,984
Damage
46,852
75,831
Taken
81,987
61,403
Mitigated
55,921
25,236
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,737
1,327
0
8,446
24,105
17,773
0
8,336
14,424
0
59,500
L
He Bo
DontCrash
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
ELXPA-
Khepri
4,526
667
0
1,210
11,510
18,828
28
1,685
9,692
25,224
0
W
12,854
8,173
0
5,024
16,699
8,665
765
2,793
13,860
0
77,082
W
15,566
3,933
0
4,719
14,330
6,456
295
914
13,236
67,207
0
L
Xing Tian
LilWeapon7237
Xing Tian
8,668
931
613
3,640
21,727
24,211
100
9,255
12,117
38,136
0
L
Hun Batz
6,936
1,871
0
6,628
18,790
6,727
0
6,841
11,460
0
47,536
W
23,097
6,977
0
8,946
19,930
19,361
0
2,467
16,750
15,823
86,705
W
9,941
1,859
0
5,337
13,362
8,093
0
809
12,440
74,075
0
L
Ullr
yNat
Ullr
19,511
9,396
0
2,229
17,365
7,210
0
8,261
8,668
0
71,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
44,958
558
Minions Killed
379
0
Camps Cleared
0
1,957,047
Distance Traveled
1,522,115
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,391
447
119
6
0
360,322
6
L
He Bo
5,364
255
0
0
0
0
0
W
Khepri
9,880
470
30
1
0
407,691
11
W
Apollo
10,719
510
106
5
0
354,778
2
W
Sol
10,185
485
110
5
0
388,103
2
L
Xing Tian
9,064
432
43
2
0
396,539
0
L
Hun Batz
10,038
478
90
4
0
396,884
1
W
Achilles
12,850
612
193
9
0
435,468
3
W
Ares
10,591
504
119
6
0
371,007
2
L
Ullr
11,101
529
127
6
0
368,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role