Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bombboi
Thanatos
Level 147
God Stats
6W - 5L
1,758 SR
Queue Stats
202W - 194L
1,556 Elo+
Party 2
Geb
Geb
DarkZenithx
Geb
Level 145
God Stats
9W - 4L
1,684 SR
Queue Stats
190W - 200L
1,515 Elo+
Party 2
Nox
Nox
Shimraz
Nox
Level 160
God Stats
19W - 17L
1,598 SR
Queue Stats
871W - 891L
1,567 Elo+
Solo
Tiamat
Tiamat
oPanduh
Tiamat
Level 159
God Stats
1W - 1L
1,522 SR
Queue Stats
73W - 52L
1,622 Elo+
Solo
Team Averages
Level 148
1,612 SR
1,552 Elo+

VS

Team Averages
Level 137
1,419 SR
1,545 Elo+
Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dante7893
Gilgamesh
Level 146
God Stats
1W - 1L
1,437 SR
Queue Stats
46W - 45L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
Oscarsdl
Xbalanque
Level 145
God Stats
1W - 4L
1,350 SR
Queue Stats
274W - 304L
1,556 Elo+
Solo
Anubis
Anubis
michael567
Anubis
Level 125
God Stats
1W - 4L
1,357 SR
Queue Stats
225W - 203L
1,555 Elo+
Solo
Chiron
Chiron
zamek10
Chiron
Level 115
God Stats
0W - 2L
1,449 SR
Queue Stats
6W - 5L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 15
10,994
733
14,693
22,898
21,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Bombboi
Thanatos
20
17 / 2 / 7
12,991
866
19,544
19,984
21,133
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 4 / 20
10,968
731
6,640
20,867
25,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
18
3 / 2 / 18
11,027
735
12,858
9,626
4,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
oPanduh
Tiamat
19
4 / 3 / 17
11,831
789
21,249
17,279
12,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 6 / 9
9,955
664
13,718
17,241
11,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dante7893
Gilgamesh
17
2 / 5 / 9
10,801
720
9,689
20,206
26,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Oscarsdl
Xbalanque
18
2 / 5 / 9
10,560
704
23,755
16,887
8,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
michael567
Anubis
16
3 / 4 / 6
10,040
669
8,973
11,907
6,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
zamek10
Chiron
18
3 / 6 / 6
10,449
697
13,967
14,650
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
26
Kills
12
14
Deaths
26
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
15
3.17
L
Persephone
 
Persephone
2
6
9
1.08
W
Thanatos
Bombboi
Thanatos
17
2
7
10.25
L
Gilgamesh
Dante7893
Gilgamesh
2
5
9
1.3
W
0
4
20
2.5
L
Xbalanque
Oscarsdl
Xbalanque
2
5
9
1.3
W
Nox
3
2
18
6
L
Anubis
michael567
Anubis
3
4
6
1.5
W
Tiamat
oPanduh
Tiamat
4
3
17
4.17
L
Chiron
zamek10
Chiron
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,984
Damage
70,102
90,654
Taken
80,891
85,821
Mitigated
58,738
41,589
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,693
1,273
656
7,659
22,898
21,800
240
3,611
19,287
0
29,940
L
Persephone
 
Persephone
13,718
1,455
3,396
4,140
17,241
11,534
447
8,073
9,114
25,006
0
W
Thanatos
Bombboi
Thanatos
19,544
3,403
1,006
15,008
19,984
21,133
2,852
5,171
14,813
0
27,620
L
Gilgamesh
Dante7893
Gilgamesh
9,689
1,828
3,847
5,589
20,206
26,453
60
10,631
9,521
0
15,143
W
6,640
263
1,371
2,768
20,867
25,358
412
6,555
14,312
11,960
0
L
Xbalanque
Oscarsdl
Xbalanque
23,755
8,973
1,571
4,305
16,887
8,161
687
9,053
7,794
0
45,175
W
Nox
12,858
937
1,967
926
9,626
4,582
1,606
2,498
7,128
29,703
0
L
Anubis
michael567
Anubis
8,973
452
720
3,597
11,907
6,348
50
5,934
5,909
19,692
0
W
Tiamat
oPanduh
Tiamat
21,249
283
3,886
6,342
17,279
12,948
199
4,856
12,423
56,560
0
L
Chiron
zamek10
Chiron
13,967
4,417
3,733
2,692
14,650
6,242
688
6,764
7,802
0
33,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
51,805
169
Minions Killed
160
0
Camps Cleared
0
1,464,258
Distance Traveled
1,305,117
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,994
733
29
2
0
311,396
0
L
Persephone
9,955
664
21
1
0
260,193
2
W
Thanatos
12,991
866
15
1
0
307,710
0
L
Gilgamesh
10,801
720
9
1
0
297,776
0
W
Geb
10,968
731
10
1
0
267,549
0
L
Xbalanque
10,560
704
59
4
0
243,657
0
W
Nox
11,027
735
41
3
0
292,799
1
L
Anubis
10,040
669
36
2
0
245,571
0
W
Tiamat
11,831
789
74
5
0
284,804
0
L
Chiron
10,449
697
35
2
0
257,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role