Player Matchup

Fenrir
Fenrir
ArmyMonkey96
Fenrir
Level 78
God Stats
4W - 1L
1,534 SR
Queue Stats
10W - 6L
1,616 Elo+
Party 1
Ymir
Ymir
FilthRiceLord
Ymir
Level 114
God Stats
5W - 2L
1,722 SR
Queue Stats
61W - 30L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SANTIC0L98
Cu Chulainn
Level 62
God Stats
0W - 1L
1,578 SR
Queue Stats
9W - 8L
1,436 Elo+
Solo
Ah Puch
Ah Puch
oOMartinJC
Ah Puch
Level 48
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Hachiman
Hachiman
warlordforte
Hachiman
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 38L
1,689 Elo+
Party 1
Team Averages
Level 90
1,614 SR
1,545 Elo+

VS

Team Averages
Level 135
1,582 SR
1,556 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DClay212
Gilgamesh
Level 119
God Stats
2W - 0L
1,781 SR
Queue Stats
3W - 1L
1,705 Elo+
Party 3
Danzaburou
Danzaburou
Pancakes__
Danzaburou
Level 140
God Stats
1W - 1L
1,346 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 3
Bastet
Bastet
WAR28MASTER
Bastet
Level 129
God Stats
4W - 3L
1,512 SR
Queue Stats
326W - 347L
1,423 Elo+
Solo
Aphrodite
Aphrodite
baelethxo
Aphrodite
Level 159
God Stats
7W - 7L
1,772 SR
Queue Stats
25W - 35L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 5 / 2
9,015
693
6,359
9,634
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 4
8,790
676
7,072
17,673
18,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
SANTIC0L98
Cu Chulainn
16
2 / 4 / 3
9,381
722
12,641
16,831
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
oOMartinJC
Ah Puch
17
2 / 2 / 3
9,552
735
14,047
8,569
3,426
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
warlordforte
Hachiman
18
4 / 6 / 7
11,123
856
15,520
14,882
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 2 / 14
11,744
903
12,057
17,833
20,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
DClay212
Gilgamesh
17
7 / 2 / 10
11,664
897
13,018
14,252
11,332
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Pancakes__
Danzaburou
16
1 / 3 / 13
9,949
765
9,560
11,615
4,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
17
8 / 3 / 11
11,664
897
13,786
13,191
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
baelethxo
Aphrodite
18
4 / 3 / 11
11,127
856
9,989
8,412
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
24
24
Deaths
13
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
14
5.5
L
Fenrir
3
5
2
0.8
W
Gilgamesh
DClay212
Gilgamesh
7
2
10
6
L
2
7
4
0.57
W
Danzaburou
Pancakes__
Danzaburou
1
3
13
2.5
L
Cu Chulainn
SANTIC0L98
Cu Chulainn
2
4
3
0.88
W
Bastet
8
3
11
4.5
W
Aphrodite
baelethxo
Aphrodite
4
3
11
3.17
L
Ah Puch
oOMartinJC
Ah Puch
2
2
3
1.75
L
Hachiman
warlordforte
Hachiman
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,639
Damage
58,410
67,589
Taken
65,303
49,774
Mitigated
46,094
14,198
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,057
4,663
526
1,412
17,833
20,942
1
8,431
8,896
32,097
0
L
Fenrir
6,359
1,697
0
1,020
9,634
6,215
0
2,590
7,044
74
9,697
W
Gilgamesh
DClay212
Gilgamesh
13,018
4,338
148
1,259
14,252
11,332
1
4,668
9,003
0
39,905
L
7,072
1,111
0
944
17,673
18,918
0
5,488
12,185
17,970
0
W
Danzaburou
Pancakes__
Danzaburou
9,560
3,044
379
2,800
11,615
4,405
1,717
4,048
7,507
0
32,639
L
Cu Chulainn
SANTIC0L98
Cu Chulainn
12,641
968
1,054
3,931
16,831
15,908
0
6,230
10,601
7,842
31,143
W
Bastet
13,786
3,793
0
2,510
13,191
5,512
1,880
3,913
8,918
0
26,028
W
Aphrodite
baelethxo
Aphrodite
9,989
1,135
4,157
3,938
8,412
3,903
1,414
2,938
5,303
35,395
0
L
Ah Puch
oOMartinJC
Ah Puch
14,047
120
0
3,172
8,569
3,426
0
3,358
5,211
44,094
0
L
Hachiman
warlordforte
Hachiman
15,520
7,834
0
4,077
14,882
5,307
3,087
4,629
10,253
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
56,148
304
Minions Killed
302
8
Camps Cleared
8
1,211,352
Distance Traveled
1,287,261
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,744
903
42
3
1
259,541
0
L
Fenrir
9,015
693
11
1
1
260,490
0
W
Gilgamesh
11,664
897
61
5
3
269,981
0
L
Ymir
8,790
676
31
2
3
219,217
1
W
Danzaburou
9,949
765
82
6
3
247,065
0
L
Cu Chulainn
9,381
722
71
5
1
261,245
0
W
Bastet
11,664
897
28
2
0
265,401
1
W
Aphrodite
11,127
856
89
7
1
245,273
2
L
Ah Puch
9,552
735
97
7
0
250,097
2
L
Hachiman
11,123
856
94
7
3
220,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role