Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CuBbYxStArZ
Thanatos
Level 28
God Stats
11W - 8L
1,240 SR
Queue Stats
74W - 105L
1,270 Elo+
Party 1
Sobek
Sobek
Fatal97230
Sobek
Level 40
God Stats
6W - 7L
1,342 SR
Queue Stats
176W - 195L
1,317 Elo+
Solo
Danzaburou
Danzaburou
LUCKY0054
Danzaburou
Level 29
God Stats
23W - 24L
1,441 SR
Queue Stats
110W - 135L
1,266 Elo+
Party 1
Discordia
Discordia
MagicalDrip8169
Discordia
Level 67
God Stats
5W - 4L
1,673 SR
Queue Stats
55W - 76L
1,315 Elo+
Solo
Team Averages
Level 46
1,439 SR
1,334 Elo+

VS

Team Averages
Level 61
1,514 SR
1,388 Elo+
Apollo
Apollo
JakeTheEkanss
Apollo
Level 84
God Stats
9W - 10L
1,453 SR
Queue Stats
165W - 219L
1,357 Elo+
Solo
Cabrakan
Cabrakan
NegaChinn
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,380 Elo+
Solo
Osiris
Osiris
Sub2-_-4gzUnamed
Osiris
Level 67
God Stats
3W - 6L
1,438 SR
Queue Stats
62W - 67L
1,420 Elo+
Solo
Anubis
Anubis
Vitamiks
Anubis
Level 31
God Stats
6W - 5L
1,601 SR
Queue Stats
52W - 55L
1,384 Elo+
Solo
Agni
Agni
cherry_X_X_
Agni
Level 67
God Stats
8W - 3L
1,579 SR
Queue Stats
403W - 431L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 5
8,380
559
4,601
7,196
5,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
CuBbYxStArZ
Thanatos
13
9 / 4 / 1
8,943
596
6,089
7,800
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
13
2 / 2 / 9
7,726
515
3,136
10,990
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LUCKY0054
Danzaburou
13
7 / 1 / 2
8,485
566
10,574
8,313
2,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MagicalDrip8169
Discordia
13
2 / 3 / 3
7,897
526
3,366
6,031
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,378
492
3,108
8,987
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
NegaChinn
Cabrakan
10
4 / 4 / 0
7,306
487
5,197
10,341
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
6,455
430
2,435
7,498
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Vitamiks
Anubis
10
0 / 8 / 2
6,487
432
2,581
8,837
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 3 / 0
9,005
600
8,399
7,698
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
10
10
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
5
4.5
W
Thanatos
CuBbYxStArZ
Thanatos
9
4
1
2.38
W
Sobek
2
2
9
3.25
L
0
4
3
0.38
W
Danzaburou
LUCKY0054
Danzaburou
7
1
2
8
W
Discordia
MagicalDrip8169
Discordia
2
3
3
1.17
L
Cabrakan
NegaChinn
Cabrakan
4
4
0
1
L
0
3
3
0.5
L
Anubis
Vitamiks
Anubis
0
8
2
0.13
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
21,720
40,330
Taken
43,361
18,796
Mitigated
19,085
16,753
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,601
1,367
141
1,563
7,196
5,396
1,197
1,510
5,618
0
29,538
W
Thanatos
CuBbYxStArZ
Thanatos
6,089
1,766
0
6,426
7,800
2,875
0
2,478
5,226
0
42,113
W
Sobek
3,136
543
542
4,389
10,990
6,175
772
4,448
6,433
23,684
0
L
3,108
1,794
0
2,670
8,987
2,403
0
1,241
7,542
0
56,504
W
Danzaburou
LUCKY0054
Danzaburou
10,574
4,905
221
2,479
8,313
2,652
3,692
3,908
4,367
0
54,209
W
Discordia
MagicalDrip8169
Discordia
3,366
253
0
992
6,031
1,698
14
3,150
2,509
43,299
0
L
Cabrakan
NegaChinn
Cabrakan
5,197
783
0
1,322
10,341
8,418
0
1,276
8,939
20,032
0
L
2,435
875
0
2,324
7,498
3,369
0
806
6,652
0
28,731
L
Anubis
Vitamiks
Anubis
2,581
50
0
1,457
8,837
2,760
0
725
8,067
27,840
0
L
8,399
429
30
2,094
7,698
2,135
182
2,247
5,375
46,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
36,631
354
Minions Killed
341
0
Camps Cleared
0
1,487,941
Distance Traveled
1,364,754
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,380
559
68
5
0
290,640
0
W
Thanatos
8,943
596
75
5
0
310,441
3
W
Sobek
7,726
515
37
2
0
311,239
6
L
Apollo
7,378
492
101
7
0
303,282
7
W
Danzaburou
8,485
566
84
6
0
284,159
0
W
Discordia
7,897
526
90
6
0
291,462
1
L
Cabrakan
7,306
487
22
1
0
241,096
2
L
Osiris
6,455
430
56
4
0
269,783
0
L
Anubis
6,487
432
52
3
0
253,196
0
L
Agni
9,005
600
110
7
0
297,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role