Player Matchup

Cliodhna
Cliodhna
Blessing_Pain
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,316 Elo+
Solo
Charybdis
Charybdis
CarlosRL17
Charybdis
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 54L
1,738 Elo+
Party 2
Ra
Ra
HopeInSilence
Ra
Level 73
God Stats
4W - 3L
1,784 SR
Queue Stats
94W - 86L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
JaySeeJee
Cthulhu
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Party 2
Hercules
Hercules
Sabretoothx
Hercules
Level 19
God Stats
6W - 7L
1,700 SR
Queue Stats
64W - 60L
1,485 Elo+
Party 1
Team Averages
Level 57
1,597 SR
1,508 Elo+

VS

Team Averages
Level 77
1,583 SR
1,512 Elo+
Mulan
Mulan
D4rkDragonX
Mulan
Level 44
God Stats
2W - 1L
1,780 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 3
Anubis
Anubis
Gozamaras
Anubis
Level 81
God Stats
2W - 0L
1,848 SR
Queue Stats
17W - 9L
1,617 Elo+
Party 3
Chaac
Chaac
ProErikas
Chaac
Level 121
God Stats
3W - 0L
1,501 SR
Queue Stats
198W - 199L
1,576 Elo+
Party 3
Chronos
Chronos
christianvh
Chronos
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 84L
1,509 Elo+
Solo
Horus
Horus
whiteghost6707
Horus
Level 89
God Stats
1W - 0L
1,288 SR
Queue Stats
212W - 212L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blessing_Pain
Cliodhna
10
1 / 5 / 1
6,200
443
4,816
9,373
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
CarlosRL17
Charybdis
10
0 / 5 / 0
6,138
438
7,887
10,503
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 1
7,354
525
4,600
8,849
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JaySeeJee
Cthulhu
10
0 / 2 / 1
6,089
435
5,304
9,619
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Sabretoothx
Hercules
10
0 / 4 / 1
6,161
440
2,130
12,450
6,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,971
641
7,830
8,749
6,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Gozamaras
Anubis
15
9 / 0 / 3
9,220
659
11,211
9,808
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ProErikas
Chaac
15
4 / 2 / 7
8,888
635
7,496
12,576
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
christianvh
Chronos
13
3 / 0 / 7
7,633
545
8,142
6,815
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 7
7,832
559
5,439
12,375
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
23
23
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blessing_Pain
Cliodhna
1
5
1
0.3
L
Charybdis
CarlosRL17
Charybdis
0
5
0
0
W
5
1
1
5.5
W
Anubis
Gozamaras
Anubis
9
0
3
10.5
L
2
7
1
0.36
L
Cthulhu
JaySeeJee
Cthulhu
0
2
1
0.25
W
Chaac
ProErikas
Chaac
4
2
7
3.75
L
Hercules
Sabretoothx
Hercules
0
4
1
0.13
W
Chronos
christianvh
Chronos
3
0
7
6.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
40,118
50,794
Taken
50,323
19,503
Mitigated
28,673
12,683
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blessing_Pain
Cliodhna
4,816
496
0
2,370
9,373
2,391
0
2,114
7,113
0
30,906
L
Charybdis
CarlosRL17
Charybdis
7,887
4,350
0
2,711
10,503
2,576
0
4,148
6,355
0
49,199
W
7,830
720
0
2,944
8,749
6,596
1,359
722
7,955
4,701
45,105
W
Anubis
Gozamaras
Anubis
11,211
1,327
0
5,661
9,808
4,621
813
1,936
7,776
68,715
0
L
4,600
392
524
1,361
8,849
2,289
0
3,767
5,082
39,393
0
L
Cthulhu
JaySeeJee
Cthulhu
5,304
726
141
1,224
9,619
5,383
0
5,169
4,450
12,805
0
W
Chaac
ProErikas
Chaac
7,496
2,805
0
5,860
12,576
6,083
0
3,413
9,020
0
65,288
L
Hercules
Sabretoothx
Hercules
2,130
514
0
4,352
12,450
6,864
0
3,452
8,595
0
23,519
W
Chronos
christianvh
Chronos
8,142
3,167
0
2,285
6,815
2,251
344
1,587
5,228
42,107
5,985
W
5,439
2,374
986
4,441
12,375
9,122
92
2,715
9,632
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
42,544
318
Minions Killed
467
0
Camps Cleared
0
1,231,044
Distance Traveled
1,416,156
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,200
443
61
4
0
219,828
1
L
Charybdis
6,138
438
92
7
0
244,430
0
W
Mulan
8,971
641
118
8
0
294,577
1
W
Anubis
9,220
659
106
8
0
257,889
2
L
Ra
7,354
525
86
6
0
263,916
1
L
Cthulhu
6,089
435
21
2
0
279,077
6
W
Chaac
8,888
635
115
8
0
311,911
3
L
Hercules
6,161
440
58
4
0
223,793
3
W
Chronos
7,633
545
99
7
0
274,182
3
W
Horus
7,832
559
29
2
0
277,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role