Player Matchup

Amaterasu
Amaterasu
Father Simp
Amaterasu
Level 81
God Stats
2W - 2L
1,561 SR
Queue Stats
86W - 100L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
WoodLmiche
Cliodhna
Level 155
God Stats
46W - 51L
1,490 SR
Queue Stats
339W - 409L
1,386 Elo+
Solo
Medusa
Medusa
kawaiidre
Medusa
Level 43
God Stats
12W - 4L
1,643 SR
Queue Stats
38W - 37L
1,399 Elo+
Party 2
Team Averages
Level 93
1,565 SR
1,397 Elo+

VS

Team Averages
Level 104
1,557 SR
1,377 Elo+
Bakasura
Bakasura
BraidedBat830
Bakasura
Level 126
God Stats
13W - 12L
1,618 SR
Queue Stats
358W - 420L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
SorcererGrimm
Cthulhu
Level 109
God Stats
8W - 4L
1,553 SR
Queue Stats
143W - 179L
1,402 Elo+
Party 1
Cupid
Cupid
ozawaki
Cupid
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Father Simp
Amaterasu
15
9 / 3 / 15
11,344
810
7,217
14,256
13,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
WoodLmiche
Cliodhna
13
2 / 6 / 13
9,240
660
6,704
13,098
5,450
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
kawaiidre
Medusa
17
13 / 1 / 11
12,151
868
17,125
8,798
3,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BraidedBat830
Bakasura
12
3 / 10 / 5
9,301
664
11,531
14,803
5,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
12
4 / 8 / 6
9,948
711
9,593
14,368
23,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
ozawaki
Cupid
12
3 / 6 / 6
9,155
654
6,255
8,414
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
24
Kills
10
10
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BraidedBat830
Bakasura
3
10
5
0.55
W
Amaterasu
Father Simp
Amaterasu
9
3
15
5.5
L
Cthulhu
4
8
6
0.88
W
Cliodhna
WoodLmiche
Cliodhna
2
6
13
1.42
W
Medusa
kawaiidre
Medusa
13
1
11
18.5
L
Cupid
ozawaki
Cupid
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
27,379
36,152
Taken
37,585
22,818
Mitigated
31,546
11,531
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BraidedBat830
Bakasura
11,531
7,697
0
1,903
14,803
5,165
9
92
14,711
0
19,782
W
Amaterasu
Father Simp
Amaterasu
7,217
2,832
35
3,358
14,256
13,830
224
3,736
9,235
0
25,196
L
Cthulhu
9,593
827
722
993
14,368
23,234
0
0
14,368
21,101
0
W
Cliodhna
WoodLmiche
Cliodhna
6,704
899
0
3,089
13,098
5,450
658
2,560
9,308
0
28,307
W
Medusa
kawaiidre
Medusa
17,125
7,333
0
5,049
8,798
3,538
1,429
4,031
4,169
0
68,277
L
Cupid
ozawaki
Cupid
6,255
2,989
335
189
8,414
3,147
140
0
8,414
0
19,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
28,404
187
Minions Killed
107
10
Camps Cleared
3
812,958
Distance Traveled
685,077
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,301
664
49
4
2
226,534
0
W
Amaterasu
11,344
810
41
3
3
279,377
1
L
Cthulhu
9,948
711
17
1
1
243,742
0
W
Cliodhna
9,240
660
43
3
1
256,333
5
W
Medusa
12,151
868
103
7
6
277,248
2
L
Cupid
9,155
654
41
3
0
214,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role