Player Matchup

Baron Samedi
Baron Samedi
Cam Mercer
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,614 Elo+
Party 3
Danzaburou
Danzaburou
OmaNGled
Danzaburou
Level 156
God Stats
1W - 0L
1,595 SR
Queue Stats
21W - 14L
1,583 Elo+
Party 1
Skadi
Skadi
Shannon223
Skadi
Level 58
God Stats
32W - 22L
1,672 SR
Queue Stats
53W - 50L
1,526 Elo+
Party 3
Osiris
Osiris
SlamminCam3
Osiris
Level 29
God Stats
7W - 4L
1,589 SR
Queue Stats
65W - 62L
1,457 Elo+
Party 3
Set
Set
x1ShyBanditx
Set
Level 48
God Stats
4W - 5L
1,514 SR
Queue Stats
69W - 69L
1,498 Elo+
Party 1
Team Averages
Level 60
1,574 SR
1,536 Elo+

VS

Team Averages
Level 26
1,480 SR
1,454 Elo+
Nu Wa
Nu Wa
ItsAshleyyHOE
Nu Wa
Level 34
God Stats
5W - 8L
1,447 SR
Queue Stats
23W - 30L
1,469 Elo+
Solo
Anubis
Anubis
JB_snake36
Anubis
Level 38
God Stats
5W - 3L
1,491 SR
Queue Stats
177W - 195L
1,439 Elo+
Party 2
Ymir
Ymir
Krux_clapzz
Ymir
Level 18
God Stats
7W - 10L
1,479 SR
Queue Stats
62W - 77L
1,473 Elo+
Party 2
Izanami
Izanami
Sooperprambo2006
Izanami
Level 16
God Stats
6W - 16L
1,379 SR
Queue Stats
52W - 61L
1,444 Elo+
Party 2
Chaac
Chaac
lI_Jazz_lI
Chaac
Level 23
God Stats
19W - 16L
1,605 SR
Queue Stats
65W - 76L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cam Mercer
Baron Samedi
11
8 / 1 / 3
7,039
704
8,304
4,356
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OmaNGled
Danzaburou
12
7 / 0 / 1
7,434
743
5,800
4,629
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
8
3 / 1 / 6
5,403
540
5,667
3,925
998
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
8
3 / 1 / 6
5,628
563
3,812
6,685
5,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 6
5,563
556
4,546
6,086
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,626
563
2,315
7,567
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
JB_snake36
Anubis
6
0 / 6 / 0
4,242
424
3,522
7,716
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 2 / 1
4,662
466
1,454
8,348
3,783
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 4 / 1
4,449
445
2,798
4,756
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
6
0 / 7 / 1
4,564
456
3,163
9,194
3,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
3
3
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cam Mercer
Baron Samedi
8
1
3
9.5
L
1
4
0
0.25
L
Anubis
JB_snake36
Anubis
0
6
0
0
L
1
2
1
0.75
W
Danzaburou
OmaNGled
Danzaburou
7
0
1
7.5
W
Skadi
3
1
6
6
W
Osiris
3
1
6
6
L
1
4
1
0.38
L
Chaac
0
7
1
0.07
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
13,252
25,681
Taken
37,581
11,298
Mitigated
13,144
8,220
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cam Mercer
Baron Samedi
8,304
1,181
372
1,437
4,356
1,506
0
1,977
2,379
34,702
0
L
2,315
527
0
2,460
7,567
1,958
0
2,317
5,142
23,533
0
L
Anubis
JB_snake36
Anubis
3,522
219
0
2,236
7,716
2,959
0
3,394
4,070
14,380
0
L
1,454
401
0
1,922
8,348
3,783
0
589
7,663
7,675
0
W
Danzaburou
OmaNGled
Danzaburou
5,800
2,352
0
1,637
4,629
1,907
162
890
3,739
0
45,787
W
Skadi
5,667
2,990
0
1,284
3,925
998
0
1,238
2,687
0
32,530
W
Osiris
3,812
652
0
922
6,685
5,065
0
1,742
4,943
0
13,036
L
2,798
1,542
0
207
4,756
928
0
693
4,035
0
21,327
L
Chaac
3,163
422
0
1,789
9,194
3,516
0
789
8,367
0
12,561
W
4,546
1,857
0
2,568
6,086
1,822
0
1,550
4,536
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
23,543
306
Minions Killed
173
0
Camps Cleared
0
971,404
Distance Traveled
838,029
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,039
704
69
7
0
198,886
0
L
Nu Wa
5,626
563
56
6
0
160,210
3
L
Anubis
4,242
424
34
3
0
168,553
0
L
Ymir
4,662
466
11
1
0
177,741
0
W
Danzaburou
7,434
743
103
10
0
171,293
1
W
Skadi
5,403
540
55
6
0
188,164
0
W
Osiris
5,628
563
24
2
0
197,938
0
L
Izanami
4,449
445
46
5
0
160,940
1
L
Chaac
4,564
456
26
3
0
170,585
0
W
Set
5,563
556
55
6
0
215,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role