Player Matchup

Cliodhna
Cliodhna
CaligoQro
Cliodhna
Level 115
God Stats
8W - 10L
1,472 SR
Queue Stats
54W - 57L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
G00dEvening
Aphrodite
Level 98
God Stats
1W - 2L
1,215 SR
Queue Stats
15W - 18L
1,387 Elo+
Party 1
Atlas
Atlas
NoFace4
Atlas
Level 109
God Stats
1W - 2L
1,319 SR
Queue Stats
30W - 37L
1,420 Elo+
Party 1
Team Averages
Level 107
1,336 SR
1,410 Elo+

VS

Team Averages
Level 111
1,413 SR
1,563 Elo+
Sol
Sol
Andrewf
Sol
Level 61
God Stats
6W - 0L
1,500 SR
Queue Stats
55W - 48L
1,488 Elo+
Solo
Chaac
Chaac
Heyari
Chaac
Level 128
God Stats
6W - 2L
1,563 SR
Queue Stats
87W - 50L
1,593 Elo+
Party 2
Hercules
Hercules
Sheeeeet
Hercules
Level 145
God Stats
2W - 0L
1,176 SR
Queue Stats
23W - 18L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CaligoQro
Cliodhna
13
7 / 9 / 2
9,778
652
16,690
16,392
7,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
G00dEvening
Aphrodite
11
0 / 9 / 7
8,494
566
7,190
14,701
12,274
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
NoFace4
Atlas
12
3 / 4 / 6
9,339
623
13,982
21,742
24,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 4 / 12
10,699
713
16,107
12,246
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Heyari
Chaac
16
8 / 4 / 13
11,186
746
16,760
14,719
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Sheeeeet
Hercules
16
8 / 2 / 14
11,595
773
14,313
18,920
15,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
22
22
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
6
4
12
3
L
Cliodhna
CaligoQro
Cliodhna
7
9
2
0.89
L
Aphrodite
G00dEvening
Aphrodite
0
9
7
0.39
W
Chaac
Heyari
Chaac
8
4
13
3.63
L
Atlas
NoFace4
Atlas
3
4
6
1.5
W
Hercules
Sheeeeet
Hercules
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,862
Damage
47,180
52,835
Taken
45,885
44,181
Mitigated
31,398
11,124
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
16,107
4,323
0
4,666
12,246
4,141
80
5,072
7,174
44,731
0
L
Cliodhna
CaligoQro
Cliodhna
16,690
3,585
648
337
16,392
7,567
0
4,908
11,151
0
35,626
L
Aphrodite
G00dEvening
Aphrodite
7,190
881
2,837
2,756
14,701
12,274
0
3,619
10,736
22,998
0
W
Chaac
Heyari
Chaac
16,760
3,291
0
3,754
14,719
11,737
490
6,555
8,164
42
39,925
L
Atlas
NoFace4
Atlas
13,982
6,640
526
4,020
21,742
24,340
0
6,652
14,608
23,744
0
W
Hercules
Sheeeeet
Hercules
14,313
6,192
391
6,810
18,920
15,520
459
10,024
8,896
0
23,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
33,480
111
Minions Killed
148
4
Camps Cleared
9
751,118
Distance Traveled
827,111
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,699
713
76
5
5
263,690
1
L
Cliodhna
9,778
652
41
3
2
240,350
3
L
Aphrodite
8,494
566
53
4
2
243,759
6
W
Chaac
11,186
746
53
4
3
280,355
3
L
Atlas
9,339
623
17
1
0
267,009
0
W
Hercules
11,595
773
19
1
1
283,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role