Player Matchup

Cthulhu
Cthulhu
Eljefetuyo01
Cthulhu
Level 62
God Stats
1W - 2L
1,265 SR
Queue Stats
83W - 109L
1,373 Elo+
Solo
Hades
Hades
MrHugzWugz
Hades
Level 95
God Stats
12W - 8L
1,597 SR
Queue Stats
166W - 152L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,443 SR
Queue Stats
1,202W - 1,292L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
arnoltmaximus
Zhong Kui
Level 154
God Stats
23W - 15L
1,522 SR
Queue Stats
490W - 517L
1,400 Elo+
Solo
Chaac
Chaac
bryper26
Chaac
Level 124
God Stats
376W - 384L
1,478 SR
Queue Stats
563W - 627L
1,391 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,410 Elo+

VS

Team Averages
Level 105
1,649 SR
1,426 Elo+
Jormungandr
Jormungandr
Eoadon
Jormungandr
Level 68
God Stats
8W - 4L
1,803 SR
Queue Stats
55W - 57L
1,437 Elo+
Solo
Olorun
Olorun
IX SAD IKO XI
Olorun
Level 125
God Stats
30W - 15L
1,549 SR
Queue Stats
546W - 602L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Love_Puppet-1
Danzaburou
Level 121
God Stats
30W - 23L
1,574 SR
Queue Stats
735W - 769L
1,388 Elo+
Solo
Chaac
Chaac
NotFriedJoe
Chaac
Level 89
God Stats
81W - 71L
1,491 SR
Queue Stats
306W - 332L
1,398 Elo+
Solo
Bastet
Bastet
Nutm3g25
Bastet
Level 121
God Stats
13W - 7L
1,829 SR
Queue Stats
264W - 328L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eljefetuyo01
Cthulhu
13
3 / 5 / 3
8,765
461
8,714
18,218
12,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
15
5 / 3 / 2
9,511
501
6,283
12,380
5,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Robitotabi
Danzaburou
13
0 / 8 / 3
8,613
453
11,238
19,020
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
arnoltmaximus
Zhong Kui
14
4 / 5 / 2
9,172
483
12,083
15,942
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
bryper26
Chaac
17
0 / 2 / 3
9,736
512
12,846
18,229
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eoadon
Jormungandr
15
5 / 1 / 10
10,243
539
14,847
16,985
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 6 / 3
10,681
562
12,295
17,758
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Love_Puppet-1
Danzaburou
17
7 / 3 / 4
10,335
544
14,737
16,625
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 3 / 7
10,140
534
11,320
14,916
12,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Nutm3g25
Bastet
16
3 / 0 / 4
9,925
522
7,587
11,415
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
23
23
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eljefetuyo01
Cthulhu
3
5
3
0.9
W
Jormungandr
Eoadon
Jormungandr
5
1
10
10
W
7
6
3
1.42
W
Danzaburou
Love_Puppet-1
Danzaburou
7
3
4
3
L
Hades
5
3
2
2
W
1
3
7
1.5
W
Bastet
Nutm3g25
Bastet
3
0
4
5
L
Danzaburou
Robitotabi
Danzaburou
0
8
3
0.19
L
Zhong Kui
arnoltmaximus
Zhong Kui
4
5
2
1
L
Chaac
bryper26
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,164
Damage
60,786
83,789
Taken
77,699
53,864
Mitigated
44,730
27,776
Healing
36,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eljefetuyo01
Cthulhu
8,714
329
2,764
3,434
18,218
12,977
0
6,806
11,412
24,689
0
W
Jormungandr
Eoadon
Jormungandr
14,847
4,480
402
7,085
16,985
14,990
1,272
5,548
11,437
46,098
0
W
12,295
5,350
586
7,650
17,758
6,589
3,010
12,695
4,965
60,516
0
W
Danzaburou
Love_Puppet-1
Danzaburou
14,737
5,994
0
8,684
16,625
6,975
1,952
5,201
11,334
0
69,082
L
Hades
6,283
408
263
4,270
12,380
5,443
0
3,314
9,066
61,801
0
W
11,320
2,606
0
5,195
14,916
12,053
1,278
2,874
11,142
3,799
67,304
W
Bastet
Nutm3g25
Bastet
7,587
1,645
0
6,755
11,415
4,123
127
3,056
8,263
0
62,476
L
Danzaburou
Robitotabi
Danzaburou
11,238
5,183
224
5,797
19,020
5,938
1,547
6,250
12,770
0
59,827
L
Zhong Kui
arnoltmaximus
Zhong Kui
12,083
997
0
4,013
15,942
11,395
770
9,272
6,670
49,348
2,559
L
Chaac
bryper26
Chaac
12,846
716
0
7,011
18,229
18,111
0
2,558
15,671
14,426
62,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
51,324
487
Minions Killed
521
0
Camps Cleared
0
1,632,364
Distance Traveled
1,767,958
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,765
461
37
2
0
339,669
6
W
Jormungandr
10,243
539
66
3
0
356,097
1
W
Olorun
10,681
562
112
6
0
301,278
2
W
Danzaburou
10,335
544
94
5
0
314,025
0
L
Hades
9,511
501
106
6
0
355,382
5
W
Chaac
10,140
534
141
7
0
371,642
5
W
Bastet
9,925
522
108
6
0
424,916
6
L
Danzaburou
8,613
453
108
6
0
275,552
0
L
Zhong Kui
9,172
483
87
5
0
321,092
3
L
Chaac
9,736
512
149
8
0
340,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role