Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
OHMtheOHm
Thoth
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 100L
1,574 Elo+
Party 2
Camazotz
Camazotz
Swordstripe
Camazotz
Level 158
God Stats
2W - 0L
1,466 SR
Queue Stats
86W - 66L
1,536 Elo+
Party 2
Tiamat
Tiamat
Thinkerbell
Tiamat
Level 159
God Stats
1W - 0L
1,575 SR
Queue Stats
120W - 77L
1,653 Elo+
Party 2
Ravana
Ravana
peterchier
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,776 Elo+
Party 2
Team Averages
Level 127
1,508 SR
1,608 Elo+

VS

Team Averages
Level 47
1,487 SR
1,568 Elo+
Sobek
Sobek
Jozenius
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 100L
1,744 Elo+
Solo
Danzaburou
Danzaburou
Santylol444_
Danzaburou
Level 37
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 1
King Arthur
King Arthur
Sershini
King Arthur
Level 84
God Stats
0W - 2L
1,291 SR
Queue Stats
23W - 27L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
dakenite
Ne Zha
Level 64
God Stats
0W - 1L
1,325 SR
Queue Stats
70W - 48L
1,601 Elo+
Party 1
Nox
Nox
w1rchiwir
Nox
Level 23
God Stats
0W - 1L
1,595 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 3 / 17
10,780
829
8,208
17,492
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
OHMtheOHm
Thoth
19
5 / 4 / 20
11,792
907
18,785
8,989
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Camazotz
Swordstripe
Camazotz
19
10 / 5 / 14
11,892
915
19,491
27,654
16,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
18
6 / 5 / 12
10,676
821
18,781
11,009
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
peterchier
Ravana
18
8 / 5 / 11
11,512
886
13,848
16,437
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jozenius
Sobek
17
3 / 5 / 14
10,382
799
10,675
22,144
28,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Santylol444_
Danzaburou
16
3 / 5 / 14
9,653
743
10,674
14,316
6,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sershini
King Arthur
15
1 / 8 / 12
8,993
692
9,218
20,770
24,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
dakenite
Ne Zha
17
7 / 6 / 10
10,455
804
20,537
18,433
10,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 7 / 10
10,167
782
16,510
15,897
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
82
31
Kills
22
22
Deaths
31
74
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
17
3.5
L
Sobek
Jozenius
Sobek
3
5
14
2
W
Thoth
OHMtheOHm
Thoth
5
4
20
3.75
L
Danzaburou
Santylol444_
Danzaburou
3
5
14
2
L
King Arthur
Sershini
King Arthur
1
8
12
0.88
W
Camazotz
Swordstripe
Camazotz
10
5
14
3.4
W
Tiamat
6
5
12
2.4
L
Ne Zha
dakenite
Ne Zha
7
6
10
2
W
Ravana
peterchier
Ravana
8
5
11
2.7
L
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,113
Damage
67,614
81,581
Taken
91,560
57,557
Mitigated
78,290
37,058
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,208
1,844
2,231
4,026
17,492
20,917
381
5,114
12,142
17,264
0
L
Sobek
Jozenius
Sobek
10,675
528
1,314
4,609
22,144
28,324
28
11,384
9,854
20,783
0
W
Thoth
OHMtheOHm
Thoth
18,785
1,591
1,477
2,191
8,989
3,864
1,617
4,066
4,877
38,295
0
L
Danzaburou
Santylol444_
Danzaburou
10,674
3,724
723
4,237
14,316
6,598
250
6,700
7,160
0
17,998
L
King Arthur
Sershini
King Arthur
9,218
955
646
1,684
20,770
24,370
246
9,027
10,805
0
25,174
W
Camazotz
Swordstripe
Camazotz
19,491
7,041
722
14,304
27,654
16,310
1,608
8,599
18,913
0
32,977
W
Tiamat
18,781
1,548
2,441
2,460
11,009
7,303
644
3,646
7,332
30,621
0
L
Ne Zha
dakenite
Ne Zha
20,537
4,577
1,436
4,444
18,433
10,935
517
9,107
8,518
0
29,172
W
Ravana
peterchier
Ravana
13,848
1,591
1,099
6,107
16,437
9,163
576
5,760
10,443
0
24,634
L
16,510
590
3,666
3,242
15,897
8,063
0
8,650
6,737
24,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,652
Gold Earned
49,650
141
Minions Killed
91
0
Camps Cleared
0
1,308,407
Distance Traveled
1,222,784
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,780
829
16
1
0
270,580
0
L
Sobek
10,382
799
16
1
0
254,317
0
W
Thoth
11,792
907
55
4
0
267,095
1
L
Danzaburou
9,653
743
23
2
0
245,572
2
L
King Arthur
8,993
692
16
1
0
234,978
1
W
Camazotz
11,892
915
23
2
0
236,340
0
W
Tiamat
10,676
821
30
2
0
258,214
0
L
Ne Zha
10,455
804
19
1
0
256,239
0
W
Ravana
11,512
886
17
1
0
276,178
0
L
Nox
10,167
782
17
1
0
231,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role