Player Matchup

Scylla
Scylla
Chibi Kazuya
Scylla
Level 143
God Stats
2W - 3L
1,501 SR
Queue Stats
237W - 248L
1,536 Elo+
Solo
Freya
Freya
GoldAn Orphan
Freya
Level 99
God Stats
0W - 1L
1,664 SR
Queue Stats
37W - 43L
1,466 Elo+
Solo
Vamana
Vamana
L1TTLE J3W
Vamana
Level 92
God Stats
1W - 2L
1,436 SR
Queue Stats
80W - 61L
1,520 Elo+
Solo
Izanami
Izanami
cshipp35
Izanami
Level 107
God Stats
3W - 1L
1,886 SR
Queue Stats
57W - 64L
1,421 Elo+
Solo
Horus
Horus
yourmumswife
Horus
Level 154
God Stats
3W - 5L
1,470 SR
Queue Stats
605W - 608L
1,492 Elo+
Solo
Team Averages
Level 119
1,591 SR
1,487 Elo+

VS

Team Averages
Level 99
1,512 SR
1,406 Elo+
Odin
Odin
DeMightyBµnghole
Odin
Level 109
God Stats
5W - 2L
1,839 SR
Queue Stats
204W - 190L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Shadowstorm2000
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
Ya gotta smoke
Sylvanus
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 92L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
iPalandi
Zhong Kui
Level 119
God Stats
2W - 1L
1,381 SR
Queue Stats
46W - 57L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
rUranos
Amaterasu
Level 108
God Stats
1W - 1L
1,338 SR
Queue Stats
24W - 34L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 8 / 5
11,678
730
24,372
13,095
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 10 / 6
11,170
698
14,988
19,078
10,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
L1TTLE J3W
Vamana
18
6 / 9 / 6
12,048
753
21,072
28,425
28,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
cshipp35
Izanami
18
2 / 4 / 9
10,992
687
17,623
16,693
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 10
10,527
658
4,790
21,509
30,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 25
12,714
795
14,528
31,235
26,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 6 / 16
11,662
729
13,488
14,788
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
18
5 / 3 / 16
11,363
710
6,490
16,481
11,891
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
iPalandi
Zhong Kui
20
9 / 4 / 18
12,552
785
28,671
29,196
22,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
rUranos
Amaterasu
18
11 / 4 / 12
12,363
773
20,832
18,366
15,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
19
Kills
34
34
Deaths
20
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
8
5
1.06
W
5
3
25
5.83
L
3
10
6
0.6
L
Vamana
L1TTLE J3W
Vamana
6
9
6
1
W
4
6
16
2
W
Sylvanus
5
3
16
4.33
L
Izanami
cshipp35
Izanami
2
4
9
1.63
W
Zhong Kui
iPalandi
Zhong Kui
9
4
18
4.5
W
Amaterasu
rUranos
Amaterasu
11
4
12
4.25
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,845
Damage
84,009
98,800
Taken
110,066
84,009
Mitigated
83,455
36,711
Healing
62,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
24,372
941
310
491
13,095
6,614
396
7,337
5,758
40,159
0
W
14,528
2,591
5,065
11,664
31,235
26,731
419
11,667
19,568
679
22,031
L
14,988
4,788
741
4,345
19,078
10,656
735
9,711
9,367
22,322
0
L
Vamana
L1TTLE J3W
Vamana
21,072
13,957
1,744
8,052
28,425
28,078
84
13,305
15,120
0
35,621
W
13,488
1,402
1,420
2,094
14,788
6,399
2,246
4,225
10,563
27,007
0
W
Sylvanus
6,490
902
14,486
7,498
16,481
11,891
844
7,817
8,664
13,574
0
L
Izanami
cshipp35
Izanami
17,623
12,988
1,513
4,163
16,693
8,456
1,914
7,437
9,256
0
41,495
W
Zhong Kui
iPalandi
Zhong Kui
28,671
2,953
1,305
13,215
29,196
22,670
2,148
9,411
19,785
65,464
0
W
Amaterasu
rUranos
Amaterasu
20,832
6,844
1,906
4,124
18,366
15,764
1,712
6,240
12,126
0
33,569
L
4,790
1,145
6,722
8,630
21,509
30,205
476
11,538
9,971
0
6,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
60,654
177
Minions Killed
152
0
Camps Cleared
0
1,184,003
Distance Traveled
1,376,134
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,678
730
42
3
0
216,882
0
W
Odin
12,714
795
17
1
0
306,706
0
L
Freya
11,170
698
20
1
0
204,758
1
L
Vamana
12,048
753
35
2
0
250,696
0
W
Ah Puch
11,662
729
33
2
0
233,260
0
W
Sylvanus
11,363
710
13
1
0
258,979
0
L
Izanami
10,992
687
76
5
0
246,787
0
W
Zhong Kui
12,552
785
75
5
0
288,204
1
W
Amaterasu
12,363
773
14
1
0
288,985
0
L
Horus
10,527
658
4
0
0
264,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role