Player Matchup

Sol
Sol
PummaPlayYTpro
Sol
Level 125
God Stats
1W - 1L
1,658 SR
Queue Stats
18W - 11L
1,514 Elo+
Solo
Neith
Neith
Stijin
Neith
Level 99
God Stats
3W - 1L
1,714 SR
Queue Stats
123W - 86L
1,531 Elo+
Solo
Merlin
Merlin
azhero19
Merlin
Level 130
God Stats
22W - 19L
1,495 SR
Queue Stats
1,180W - 1,170L
1,525 Elo+
Solo
Zeus
Zeus
ryu2kk
Zeus
Level 153
God Stats
2W - 2L
1,715 SR
Queue Stats
131W - 136L
1,512 Elo+
Party 1
Terra
Terra
scriiipt
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 99L
1,425 Elo+
Party 1
Team Averages
Level 111
1,616 SR
1,502 Elo+

VS

Team Averages
Level 133
1,494 SR
1,486 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Duie
Tyr
Level 71
God Stats
4W - 4L
1,524 SR
Queue Stats
224W - 267L
1,489 Elo+
Solo
Agni
Agni
Jenacia
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 52L
1,510 Elo+
Party 2
Horus
Horus
Nenopietns
Horus
Level 117
God Stats
4W - 3L
1,601 SR
Queue Stats
497W - 482L
1,467 Elo+
Solo
Persephone
Persephone
nevermore0402
Persephone
Level 160
God Stats
2W - 11L
1,344 SR
Queue Stats
235W - 231L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
11,853
790
15,134
17,703
7,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Stijin
Neith
20
16 / 3 / 9
13,709
914
23,166
17,592
8,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
azhero19
Merlin
20
7 / 5 / 20
12,539
836
23,362
14,406
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
ryu2kk
Zeus
16
4 / 8 / 12
10,753
717
16,698
13,890
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
scriiipt
Terra
17
2 / 4 / 18
11,135
742
4,140
21,135
26,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
3 / 7 / 14
11,098
740
15,133
16,099
13,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Duie
Tyr
18
4 / 7 / 10
10,914
728
9,121
21,662
19,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
Jenacia
Agni
18
5 / 6 / 9
11,096
740
18,866
12,840
4,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
17
3 / 6 / 12
10,465
698
9,490
24,818
20,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
nevermore0402
Persephone
18
6 / 8 / 7
11,662
777
20,367
17,528
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
73
34
Kills
21
22
Deaths
34
77
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
14
1.43
L
Tyr
Duie
Tyr
4
7
10
1.29
L
Agni
Jenacia
Agni
5
6
9
1.58
L
Horus
3
6
12
1.5
W
5
2
18
7
W
Neith
Stijin
Neith
16
3
9
6.83
W
Merlin
azhero19
Merlin
7
5
20
3.4
L
Persephone
nevermore0402
Persephone
6
8
7
1.19
W
Zeus
ryu2kk
Zeus
4
8
12
1.25
W
Terra
scriiipt
Terra
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,500
Damage
72,977
84,726
Taken
92,947
53,867
Mitigated
62,296
29,747
Healing
35,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,133
1,995
1,844
3,183
16,099
13,292
470
8,899
7,200
0
28,630
L
Tyr
Duie
Tyr
9,121
804
2,494
5,501
21,662
19,480
496
12,766
8,896
0
23,904
L
Agni
Jenacia
Agni
18,866
1,909
1,821
2,788
12,840
4,449
726
9,846
2,994
38,101
0
L
Horus
9,490
4,132
6,066
6,246
24,818
20,261
36
17,762
7,056
255
15,527
W
15,134
6,375
1,205
4,336
17,703
7,213
2,545
8,201
9,412
32,525
0
W
Neith
Stijin
Neith
23,166
8,557
2,682
4,748
17,592
8,477
1,573
7,314
9,994
0
51,323
W
Merlin
azhero19
Merlin
23,362
1,732
645
2,896
14,406
6,505
370
7,013
7,180
45,011
0
L
Persephone
nevermore0402
Persephone
20,367
552
1,321
4,061
17,528
4,814
0
10,058
7,462
37,211
0
W
Zeus
ryu2kk
Zeus
16,698
1,004
362
1,144
13,890
5,286
465
7,214
6,430
32,014
0
W
Terra
scriiipt
Terra
4,140
876
6,526
5,203
21,135
26,386
589
9,690
10,945
8,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
55,235
173
Minions Killed
154
0
Camps Cleared
0
1,364,191
Distance Traveled
1,385,806
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,098
740
24
2
0
267,742
0
L
Tyr
10,914
728
24
2
0
274,660
0
L
Agni
11,096
740
43
3
0
273,008
2
L
Horus
10,465
698
21
1
0
305,965
0
W
Sol
11,853
790
32
2
0
286,430
5
W
Neith
13,709
914
56
4
0
292,153
2
W
Merlin
12,539
836
42
3
0
270,611
0
L
Persephone
11,662
777
42
3
0
264,431
2
W
Zeus
10,753
717
35
2
0
242,453
0
W
Terra
11,135
742
8
1
0
272,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role