Player Matchup

Chaac
Chaac
BrocheAfoin
Chaac
Level 158
God Stats
5W - 1L
1,738 SR
Queue Stats
107W - 66L
1,693 Elo+
Party 1
Bacchus
Bacchus
ImSimonChangJr
Bacchus
Level 152
God Stats
4W - 3L
1,635 SR
Queue Stats
146W - 112L
1,722 Elo+
Party 1
Poseidon
Poseidon
NubMush
Poseidon
Level 26
God Stats
4W - 0L
1,820 SR
Queue Stats
24W - 11L
1,586 Elo+
Party 1
Scylla
Scylla
Tikky
Scylla
Level 86
God Stats
3W - 1L
1,754 SR
Queue Stats
21W - 12L
1,578 Elo+
Party 1
Izanami
Izanami
TonCOACH
Izanami
Level 27
God Stats
4W - 0L
1,809 SR
Queue Stats
10W - 4L
1,659 Elo+
Party 1
Team Averages
Level 90
1,751 SR
1,648 Elo+

VS

Team Averages
Level 103
1,579 SR
1,362 Elo+
Anhur
Anhur
Adriancr93
Anhur
Level 125
God Stats
2W - 5L
1,393 SR
Queue Stats
65W - 77L
1,325 Elo+
Solo
Ah Puch
Ah Puch
Dozenkobrega
Ah Puch
Level 107
God Stats
1W - 2L
1,902 SR
Queue Stats
56W - 67L
1,354 Elo+
Solo
Cliodhna
Cliodhna
Fr3kyQc
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,363 Elo+
Party 2
Arachne
Arachne
Zhorki
Arachne
Level 81
God Stats
0W - 1L
1,697 SR
Queue Stats
34W - 26L
1,376 Elo+
Party 2
Odin
Odin
xavXxtheXxboss
Odin
Level 94
God Stats
4W - 6L
1,402 SR
Queue Stats
46W - 53L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
9,296
930
9,258
6,971
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 0 / 13
9,483
948
8,805
8,481
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
NubMush
Poseidon
13
4 / 3 / 5
7,815
782
4,441
5,792
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Tikky
Scylla
14
2 / 0 / 6
7,638
764
3,256
4,310
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TonCOACH
Izanami
14
2 / 2 / 8
7,586
759
3,837
7,133
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 2 / 2
7,142
714
2,013
5,842
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Dozenkobrega
Ah Puch
13
1 / 2 / 2
6,704
670
6,718
4,311
1,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Fr3kyQc
Cliodhna
10
0 / 7 / 1
5,813
581
4,851
8,135
2,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Zhorki
Arachne
12
3 / 7 / 0
7,194
719
5,892
9,945
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
6,888
689
5,227
8,687
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
21
Kills
5
5
Deaths
21
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
2
2
0.5
W
7
0
10
12
L
Ah Puch
Dozenkobrega
Ah Puch
1
2
2
1
L
Cliodhna
Fr3kyQc
Cliodhna
0
7
1
0.07
W
6
0
13
12.5
W
Poseidon
NubMush
Poseidon
4
3
5
2.17
W
Scylla
Tikky
Scylla
2
0
6
5
W
Izanami
TonCOACH
Izanami
2
2
8
3
L
Arachne
Zhorki
Arachne
3
7
0
0.43
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
24,701
32,687
Taken
36,920
25,795
Mitigated
15,010
6,972
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,013
420
0
384
5,842
2,190
1
2,641
2,825
0
28,024
W
9,258
1,330
0
3,815
6,971
8,669
208
1,091
5,844
0
30,827
L
Ah Puch
Dozenkobrega
Ah Puch
6,718
212
0
478
4,311
1,607
0
1,587
2,691
22,118
0
L
Cliodhna
Fr3kyQc
Cliodhna
4,851
179
0
587
8,135
2,871
0
5,134
2,785
0
12,785
W
8,805
798
0
2,002
8,481
10,874
150
1,655
6,750
15,263
0
W
Poseidon
NubMush
Poseidon
4,441
1,267
0
0
5,792
2,169
128
1,268
4,393
25,607
0
W
Scylla
Tikky
Scylla
3,256
214
0
349
4,310
1,400
300
556
3,684
23,832
0
W
Izanami
TonCOACH
Izanami
3,837
2,485
0
806
7,133
2,683
1,756
2,270
4,705
0
24,881
L
Arachne
Zhorki
Arachne
5,892
4,696
0
529
9,945
4,209
0
3,319
6,198
0
16,241
L
5,227
588
0
1,341
8,687
4,133
1
3,963
4,478
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
33,741
273
Minions Killed
207
7
Camps Cleared
8
969,460
Distance Traveled
855,738
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,142
714
72
7
2
171,665
2
W
Chaac
9,296
930
72
7
1
217,995
3
L
Ah Puch
6,704
670
43
4
0
162,287
2
L
Cliodhna
5,813
581
23
2
2
152,284
0
W
Bacchus
9,483
948
15
2
0
212,328
0
W
Poseidon
7,815
782
60
6
3
167,736
0
W
Scylla
7,638
764
56
6
3
191,684
0
W
Izanami
7,586
759
70
7
0
179,717
0
L
Arachne
7,194
719
32
3
2
182,167
0
L
Odin
6,888
689
37
4
2
187,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role