Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Quinn1211
Neith
Level 147
God Stats
6W - 2L
1,571 SR
Queue Stats
170W - 143L
1,603 Elo+
Party 1
Bacchus
Bacchus
Sen-Maikon
Bacchus
Level 145
God Stats
1W - 0L
1,751 SR
Queue Stats
353W - 322L
1,621 Elo+
Party 1
Team Averages
Level 137
1,608 SR
1,575 Elo+

VS

Team Averages
Level 121
1,540 SR
1,619 Elo+
Artemis
Artemis
CalvinAndMobs
Artemis
Level 63
God Stats
10W - 15L
1,568 SR
Queue Stats
40W - 40L
1,616 Elo+
Solo
Chaac
Chaac
ChknNGrapeDrank
Chaac
Level 149
God Stats
4W - 6L
1,525 SR
Queue Stats
230W - 274L
1,592 Elo+
Solo
Vulcan
Vulcan
Daestro523
Vulcan
Level 150
God Stats
5W - 11L
1,525 SR
Queue Stats
39W - 53L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
16 / 5 / 5
13,984
823
17,365
25,218
22,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Quinn1211
Neith
15
4 / 2 / 9
11,071
651
12,079
12,419
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Sen-Maikon
Bacchus
16
2 / 3 / 17
11,721
689
16,105
25,520
36,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 9 / 4
9,869
581
8,589
14,946
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 4 / 4
11,879
699
19,640
20,982
17,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Daestro523
Vulcan
14
2 / 9 / 5
10,357
609
14,232
13,093
4,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
10
10
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
16
5
5
3.7
L
Artemis
2
9
4
0.44
L
6
4
4
2
L
Vulcan
Daestro523
Vulcan
2
9
5
0.5
W
Neith
Quinn1211
Neith
4
2
9
4.25
W
Bacchus
Sen-Maikon
Bacchus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
42,461
63,157
Taken
49,021
63,668
Mitigated
27,215
22,089
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,365
2,934
502
8,286
25,218
22,662
395
6,098
19,120
647
54,136
L
Artemis
8,589
3,717
0
2,424
14,946
5,544
738
4,650
9,987
0
18,820
L
19,640
4,760
0
8,257
20,982
17,113
280
5,676
14,718
0
51,739
L
Vulcan
Daestro523
Vulcan
14,232
7,236
42
521
13,093
4,558
552
5,064
7,555
34,838
0
W
Neith
Quinn1211
Neith
12,079
2,827
0
4,013
12,419
4,711
2,099
2,240
10,179
0
62,150
W
Bacchus
Sen-Maikon
Bacchus
16,105
1,719
504
8,784
25,520
36,295
153
6,575
18,945
38,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
32,105
238
Minions Killed
144
8
Camps Cleared
6
897,051
Distance Traveled
820,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,984
823
93
5
3
288,243
0
L
Artemis
9,869
581
25
1
3
252,326
3
L
Chaac
11,879
699
63
4
1
313,447
0
L
Vulcan
10,357
609
56
3
2
254,484
0
W
Neith
11,071
651
101
6
5
290,191
1
W
Bacchus
11,721
689
44
3
0
318,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role