Player Matchup

Ymir
Ymir
Figgi_puddin
Ymir
Level 104
God Stats
4W - 5L
1,477 SR
Queue Stats
186W - 266L
1,334 Elo+
Solo
Ra
Ra
Trace1097
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,343 Elo+
Solo
Cernunnos
Cernunnos
conRADderthanyou
Cernunnos
Level 95
God Stats
3W - 2L
1,478 SR
Queue Stats
91W - 78L
1,569 Elo+
Solo
Team Averages
Level 92
1,485 SR
1,415 Elo+

VS

Team Averages
Level 114
1,486 SR
1,458 Elo+
Zhong Kui
Zhong Kui
Arcdialysis
Zhong Kui
Level 125
God Stats
6W - 13L
1,180 SR
Queue Stats
532W - 861L
1,392 Elo+
Solo
Hachiman
Hachiman
Dura y sucia
Hachiman
Level 129
God Stats
3W - 2L
1,765 SR
Queue Stats
96W - 96L
1,552 Elo+
Solo
Kali
Kali
nihcoynoztunzeed
Kali
Level 87
God Stats
47W - 44L
1,514 SR
Queue Stats
319W - 469L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
5,120
1,024
1,238
4,923
2,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 6
4,806
961
3,105
1,297
389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
8
3 / 0 / 4
4,854
971
2,893
3,202
947
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arcdialysis
Zhong Kui
6
0 / 4 / 0
3,786
757
1,418
4,675
2,761
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dura y sucia
Hachiman
4
0 / 0 / 0
3,470
694
428
489
154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 4 / 0
3,544
709
2,523
3,972
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arcdialysis
Zhong Kui
0
4
0
0
L
Hachiman
Dura y sucia
Hachiman
0
0
0
0
W
3
0
5
5.5
W
2
0
6
5
W
Cernunnos
3
0
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,236
Damage
4,369
9,422
Taken
9,136
3,878
Mitigated
4,129
4,950
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arcdialysis
Zhong Kui
1,418
413
0
554
4,675
2,761
0
2,587
2,088
10,211
0
L
Hachiman
Dura y sucia
Hachiman
428
224
0
395
489
154
0
0
489
0
2,762
W
1,238
372
349
1,672
4,923
2,542
290
917
4,006
3,562
0
W
3,105
281
734
415
1,297
389
628
110
1,187
17,242
0
W
Cernunnos
2,893
1,802
0
1,780
3,202
947
204
1,003
2,199
0
13,666
L
2,523
1,097
0
549
3,972
1,214
0
1,756
2,216
0
3,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,780
Gold Earned
10,800
69
Minions Killed
30
4
Camps Cleared
1
308,966
Distance Traveled
135,353
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,786
757
20
4
0
60,153
0
L
Hachiman
3,470
694
7
1
0
16,409
0
W
Ymir
5,120
1,024
8
2
1
101,160
3
W
Ra
4,806
961
38
8
0
106,617
1
W
Cernunnos
4,854
971
23
5
3
101,189
3
L
Kali
3,544
709
3
1
1
58,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role