Player Matchup

Cthulhu
Cthulhu
AngelHoney149
Cthulhu
Level 107
God Stats
8W - 7L
1,611 SR
Queue Stats
298W - 303L
1,455 Elo+
Party 1
Neith
Neith
CritOverEdge
Neith
Level 145
God Stats
15W - 13L
1,537 SR
Queue Stats
387W - 269L
1,645 Elo+
Party 1
Hades
Hades
IQ_Cosmicake
Hades
Level 21
God Stats
0W - 6L
1,324 SR
Queue Stats
6W - 10L
1,303 Elo+
Party 1
Ao Kuang
Ao Kuang
LtUltima38
Ao Kuang
Level 85
God Stats
11W - 10L
1,480 SR
Queue Stats
236W - 300L
1,382 Elo+
Party 1
King Arthur
King Arthur
lnvictus_Rex
King Arthur
Level 43
God Stats
2W - 3L
1,434 SR
Queue Stats
50W - 86L
1,373 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,432 Elo+

VS

Team Averages
Level 85
1,640 SR
1,678 Elo+
Zeus
Zeus
TallGuy53
Zeus
Level 35
God Stats
8W - 9L
1,500 SR
Queue Stats
167W - 158L
1,479 Elo+
Solo
Bastet
Bastet
the_true_street
Bastet
Level 159
God Stats
11W - 1L
1,882 SR
Queue Stats
510W - 320L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
theman12126
Sun Wukong
Level 44
God Stats
6W - 4L
1,600 SR
Queue Stats
201W - 128L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
thtboijoe
Sylvanus
Level 158
God Stats
40W - 16L
1,717 SR
Queue Stats
121W - 102L
1,648 Elo+
Party 2
Olorun
Olorun
xXbutt_juice420
Olorun
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
159W - 30L
1,925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 8 / 5
8,945
407
13,888
29,793
28,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 3 / 3
11,107
505
16,486
14,294
5,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 1
9,272
421
6,671
20,602
9,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
LtUltima38
Ao Kuang
15
6 / 11 / 0
10,696
486
12,475
22,777
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lnvictus_Rex
King Arthur
13
1 / 12 / 6
9,048
411
10,671
24,046
24,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 2 / 11
12,858
584
19,850
13,576
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 3 / 13
13,457
612
28,088
22,057
9,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
theman12126
Sun Wukong
17
3 / 3 / 13
12,053
548
11,938
20,586
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
thtboijoe
Sylvanus
16
6 / 2 / 18
11,244
511
10,069
21,853
27,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 1 / 10
13,944
634
21,667
20,915
11,374
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
11
Kills
43
43
Deaths
11
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
8
5
0.69
L
1
3
3
0.83
L
0
9
1
0.06
L
Ao Kuang
LtUltima38
Ao Kuang
6
11
0
0.55
W
Zeus
9
2
11
7.25
L
King Arthur
lnvictus_Rex
King Arthur
1
12
6
0.33
W
17
3
13
7.83
W
Sun Wukong
theman12126
Sun Wukong
3
3
13
3.17
W
Sylvanus
thtboijoe
Sylvanus
6
2
18
7.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,191
Damage
91,612
111,512
Taken
98,987
75,267
Mitigated
72,195
26,422
Healing
47,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,888
648
1,037
6,317
29,793
28,100
0
16,342
13,334
32,520
0
L
16,486
3,988
0
4,616
14,294
5,084
0
7,036
7,207
0
97,528
L
6,671
810
120
6,370
20,602
9,568
3,034
8,616
11,898
44,903
0
L
Ao Kuang
LtUltima38
Ao Kuang
12,475
3,607
0
5,383
22,777
8,198
0
10,161
12,127
44,009
9,559
W
Zeus
19,850
2,586
0
1,705
13,576
6,158
754
7,365
6,098
108,588
0
L
King Arthur
lnvictus_Rex
King Arthur
10,671
623
0
2,579
24,046
24,317
0
9,885
13,566
9,224
25,231
W
28,088
6,209
0
11,800
22,057
9,667
35
6,907
14,957
0
103,920
W
Sun Wukong
theman12126
Sun Wukong
11,938
1,857
264
8,403
20,586
17,662
2,965
9,116
11,347
14,183
52,548
W
Sylvanus
thtboijoe
Sylvanus
10,069
3,042
3,339
7,440
21,853
27,334
1,051
8,905
12,189
26,746
5,444
W
21,667
12,707
645
13,975
20,915
11,374
4,691
4,641
16,005
131,779
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,068
Gold Earned
63,556
463
Minions Killed
623
0
Camps Cleared
0
1,834,098
Distance Traveled
2,050,390
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,945
407
43
2
0
384,969
0
L
Neith
11,107
505
190
9
0
407,986
4
L
Hades
9,272
421
97
4
0
323,018
0
L
Ao Kuang
10,696
486
89
4
0
372,163
1
W
Zeus
12,858
584
136
6
0
412,039
5
L
King Arthur
9,048
411
44
2
0
345,962
2
W
Bastet
13,457
612
134
6
0
492,968
4
W
Sun Wukong
12,053
548
122
6
0
397,794
3
W
Sylvanus
11,244
511
35
2
0
365,936
5
W
Olorun
13,944
634
196
9
0
381,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role