Player Matchup

Tsukuyomi
Tsukuyomi
BankaiAW
Tsukuyomi
Level 62
God Stats
0W - 3L
1,240 SR
Queue Stats
8W - 20L
1,266 Elo+
Party 1
Apollo
Apollo
BigBagOfDoo-Doo
Apollo
Level 66
God Stats
10W - 17L
1,400 SR
Queue Stats
54W - 53L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eeveebruh
Kumbhakarna
Level 108
God Stats
16W - 14L
1,514 SR
Queue Stats
189W - 192L
1,405 Elo+
Solo
Scylla
Scylla
HULK_MarVan
Scylla
Level 114
God Stats
8W - 8L
1,596 SR
Queue Stats
212W - 235L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
carlos_the_wise
Sun Wukong
Level 51
God Stats
2W - 8L
1,304 SR
Queue Stats
9W - 22L
1,275 Elo+
Party 1
Team Averages
Level 80
1,411 SR
1,360 Elo+

VS

Team Averages
Level 113
1,459 SR
1,402 Elo+
Chaac
Chaac
DennisdeK
Chaac
Level 85
God Stats
3W - 7L
1,248 SR
Queue Stats
186W - 194L
1,411 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 102
God Stats
101W - 103L
1,545 SR
Queue Stats
150W - 149L
1,480 Elo+
Solo
Ra
Ra
ThePlayerESP_
Ra
Level 75
God Stats
16W - 12L
1,502 SR
Queue Stats
60W - 78L
1,344 Elo+
Solo
Atlas
Atlas
adventure_boy12
Atlas
Level 148
God Stats
8W - 8L
1,345 SR
Queue Stats
669W - 668L
1,373 Elo+
Solo
Bastet
Bastet
firehund
Bastet
Level 155
God Stats
3W - 0L
1,657 SR
Queue Stats
144W - 144L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BankaiAW
Tsukuyomi
20
4 / 7 / 1
14,413
515
11,788
25,030
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 5
14,200
507
7,886
14,948
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Eeveebruh
Kumbhakarna
17
1 / 3 / 6
11,689
417
8,697
34,854
37,512
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
19
5 / 9 / 5
13,539
484
18,963
24,137
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
carlos_the_wise
Sun Wukong
18
0 / 7 / 3
12,126
433
5,554
22,347
15,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DennisdeK
Chaac
20
6 / 3 / 7
14,287
510
22,645
27,824
33,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Muse_25
Neith
20
3 / 2 / 5
13,392
478
13,447
13,436
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 4 / 8
14,526
519
17,448
16,895
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
9,292
332
3,639
6,571
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
firehund
Bastet
20
14 / 3 / 9
14,898
532
28,341
22,892
8,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
14
Kills
28
29
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BankaiAW
Tsukuyomi
4
7
1
0.64
L
4
3
5
2.17
W
Chaac
DennisdeK
Chaac
6
3
7
3.17
L
Kumbhakarna
Eeveebruh
Kumbhakarna
1
3
6
1.33
L
Scylla
5
9
5
0.83
W
Neith
Muse_25
Neith
3
2
5
2.75
W
5
4
8
2.25
W
0
2
2
0.5
L
Sun Wukong
carlos_the_wise
Sun Wukong
0
7
3
0.21
W
Bastet
firehund
Bastet
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,888
Damage
85,520
121,316
Taken
87,618
78,245
Mitigated
58,528
31,831
Healing
36,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BankaiAW
Tsukuyomi
11,788
3,099
0
5,523
25,030
10,783
1,840
5,396
19,464
0
109,745
L
7,886
3,635
0
6,869
14,948
6,069
6,521
2,233
12,619
0
110,738
W
Chaac
DennisdeK
Chaac
22,645
5,491
0
13,565
27,824
33,486
2,027
6,377
21,215
22,508
90,911
L
Kumbhakarna
Eeveebruh
Kumbhakarna
8,697
874
2,130
5,719
34,854
37,512
62
9,031
25,447
28,816
0
L
Scylla
18,963
426
0
6,455
24,137
8,138
0
5,240
18,633
79,475
0
W
Neith
Muse_25
Neith
13,447
6,023
0
3,814
13,436
6,095
2,801
5,579
7,689
0
108,980
W
17,448
1,265
3,367
8,163
16,895
7,275
1,527
6,376
10,265
135,010
0
W
3,639
1,778
0
2,075
6,571
2,930
262
770
5,761
13,280
0
L
Sun Wukong
carlos_the_wise
Sun Wukong
5,554
1,669
0
5,135
22,347
15,743
1,517
3,866
18,397
0
58,983
W
Bastet
firehund
Bastet
28,341
7,388
0
5,902
22,892
8,742
2,099
7,809
14,797
0
95,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
66,395
611
Minions Killed
698
0
Camps Cleared
0
2,476,241
Distance Traveled
2,255,313
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,413
515
184
7
0
492,601
0
L
Apollo
14,200
507
161
6
0
506,482
4
W
Chaac
14,287
510
179
6
0
505,663
1
L
Kumbhakarna
11,689
417
37
1
0
519,893
7
L
Scylla
13,539
484
123
4
0
467,920
4
W
Neith
13,392
478
177
6
0
456,759
3
W
Ra
14,526
519
207
7
0
546,500
7
W
Atlas
9,292
332
27
1
0
173,028
3
L
Sun Wukong
12,126
433
106
4
0
489,345
0
W
Bastet
14,898
532
108
4
0
573,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role