Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Erickao23123936
Bakasura
Level 64
God Stats
7W - 4L
1,536 SR
Queue Stats
78W - 75L
1,451 Elo+
Solo
Izanami
Izanami
Giaiphage
Izanami
Level 67
God Stats
21W - 12L
1,541 SR
Queue Stats
168W - 182L
1,560 Elo+
Solo
Zeus
Zeus
NotFriedJoe
Zeus
Level 89
God Stats
23W - 27L
1,506 SR
Queue Stats
306W - 332L
1,385 Elo+
Solo
Atlas
Atlas
Reign_Moto
Atlas
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 109L
1,575 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,494 Elo+

VS

Team Averages
Level 87
1,485 SR
1,484 Elo+
Atlas
Atlas
DraftyBubble156
Atlas
Level 67
God Stats
1W - 1L
1,521 SR
Queue Stats
45W - 47L
1,478 Elo+
Solo
Tyr
Tyr
GomuGomuPotHead
Tyr
Level 133
God Stats
16W - 22L
1,450 SR
Queue Stats
486W - 508L
1,503 Elo+
Solo
Neith
Neith
Manc-BabyBoo
Neith
Level 89
God Stats
18W - 19L
1,473 SR
Queue Stats
283W - 362L
1,381 Elo+
Solo
Camazotz
Camazotz
MrHugzWugz
Camazotz
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 152L
1,515 Elo+
Solo
Izanami
Izanami
Ratoncitho
Izanami
Level 53
God Stats
6W - 7L
1,480 SR
Queue Stats
182W - 190L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 1
6,547
595
3,511
6,454
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
11
5 / 2 / 3
6,762
615
4,935
7,886
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Giaiphage
Izanami
10
6 / 2 / 3
6,339
576
6,222
5,248
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 3
6,726
611
3,968
4,627
1,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
9
2 / 3 / 3
5,958
542
5,275
7,255
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,980
453
2,216
9,336
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,712
519
2,283
7,444
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 0
6,019
547
5,960
5,695
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MrHugzWugz
Camazotz
8
1 / 9 / 1
5,206
473
1,888
8,608
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ratoncitho
Izanami
10
2 / 2 / 0
5,915
538
3,544
5,488
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
8
9
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
L
0
4
3
0.38
W
Bakasura
5
2
3
3.25
W
Izanami
Giaiphage
Izanami
6
2
3
3.75
L
0
2
1
0.25
L
5
1
0
5
L
Camazotz
MrHugzWugz
Camazotz
1
9
1
0.17
W
4
2
3
2.75
L
Izanami
Ratoncitho
Izanami
2
2
0
1
W
Atlas
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
15,891
31,470
Taken
36,571
15,964
Mitigated
14,102
8,999
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,511
1,076
0
1,512
6,454
4,420
760
0
5,970
0
35,406
L
2,216
770
90
1,301
9,336
3,776
0
2,104
7,202
10,128
0
W
Bakasura
4,935
3,480
0
2,968
7,886
3,056
57
330
7,556
0
36,185
W
Izanami
Giaiphage
Izanami
6,222
4,802
0
1,519
5,248
1,370
257
563
4,685
0
30,918
L
2,283
290
0
2,959
7,444
5,160
148
0
6,888
0
28,576
L
5,960
2,115
0
1,294
5,695
1,630
0
2,711
2,884
0
31,609
L
Camazotz
MrHugzWugz
Camazotz
1,888
623
0
1,727
8,608
1,846
0
2,705
5,903
0
13,307
W
3,968
1,315
0
978
4,627
1,073
1,831
0
4,627
31,966
0
L
Izanami
Ratoncitho
Izanami
3,544
2,062
0
1,406
5,488
1,690
0
1,723
3,560
0
35,799
W
Atlas
5,275
2,177
0
2,022
7,255
6,045
239
1,323
5,932
16,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
27,832
303
Minions Killed
240
0
Camps Cleared
0
1,010,915
Distance Traveled
883,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,547
595
83
8
0
203,960
0
L
Atlas
4,980
453
16
1
0
189,926
2
W
Bakasura
6,762
615
77
7
0
243,176
1
W
Izanami
6,339
576
58
5
0
191,337
1
L
Tyr
5,712
519
73
7
0
205,894
0
L
Neith
6,019
547
58
5
0
189,935
2
L
Camazotz
5,206
473
21
2
0
167,394
0
W
Zeus
6,726
611
67
6
0
179,009
3
L
Izanami
5,915
538
72
7
0
130,624
2
W
Atlas
5,958
542
18
2
0
193,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role