Player Matchup

Khepri
Khepri
Dark_LightZZ47
Khepri
Level 73
God Stats
8W - 10L
1,583 SR
Queue Stats
147W - 170L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Shadowpon
Hou Yi
Level 52
God Stats
2W - 1L
1,245 SR
Queue Stats
53W - 36L
1,497 Elo+
Party 1
Fenrir
Fenrir
UndeadWxlf
Fenrir
Level 77
God Stats
10W - 2L
1,901 SR
Queue Stats
50W - 50L
1,460 Elo+
Solo
Janus
Janus
cavedwelver
Janus
Level 106
God Stats
2W - 2L
1,420 SR
Queue Stats
25W - 16L
1,505 Elo+
Party 1
Chaac
Chaac
moon2COFFEE
Chaac
Level 97
God Stats
11W - 10L
1,594 SR
Queue Stats
266W - 280L
1,426 Elo+
Solo
Team Averages
Level 81
1,549 SR
1,466 Elo+

VS

Team Averages
Level 109
1,568 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
29W - 34L
1,499 SR
Queue Stats
327W - 331L
1,455 Elo+
Party 2
Vamana
Vamana
el_morris77
Vamana
Level 67
God Stats
8W - 5L
1,731 SR
Queue Stats
236W - 220L
1,560 Elo+
Party 3
Arachne
Arachne
thebluedeadpool
Arachne
Level 88
God Stats
5W - 4L
1,568 SR
Queue Stats
177W - 177L
1,479 Elo+
Party 3
Cabrakan
Cabrakan
xSpartanGR44x
Cabrakan
Level 143
God Stats
10W - 10L
1,544 SR
Queue Stats
249W - 288L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 7
5,491
499
2,450
7,104
3,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Shadowpon
Hou Yi
9
4 / 3 / 5
6,237
567
10,820
6,641
2,160
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
UndeadWxlf
Fenrir
12
11 / 0 / 1
7,447
677
5,814
6,600
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 6
6,453
587
4,620
4,268
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 3
6,647
604
3,163
7,240
4,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 5 / 6
5,351
486
7,709
7,348
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 5
5,950
541
1,592
5,852
1,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
1 / 3 / 0
6,714
610
4,696
6,533
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 4 / 1
6,232
567
3,979
8,491
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
xSpartanGR44x
Cabrakan
9
2 / 2 / 1
5,173
470
1,842
11,138
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
10
10
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
6
0.8
L
0
5
5
0.5
W
0
4
7
0.88
W
Hou Yi
Shadowpon
Hou Yi
4
3
5
2.17
W
Fenrir
UndeadWxlf
Fenrir
11
0
1
11.5
W
1
2
6
2
L
Vamana
1
3
0
0.33
W
2
1
3
3.5
L
6
4
1
1.63
L
Cabrakan
xSpartanGR44x
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
19,818
31,853
Taken
39,362
13,825
Mitigated
15,060
9,786
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,709
4,001
0
1,045
7,348
1,565
536
1,246
6,072
0
23,549
L
1,592
369
296
1,113
5,852
1,794
0
2,389
3,319
34,620
0
W
2,450
112
646
1,235
7,104
3,404
40
540
6,564
13,305
0
W
Hou Yi
Shadowpon
Hou Yi
10,820
5,065
0
1,980
6,641
2,160
724
1,340
5,301
0
30,109
W
Fenrir
UndeadWxlf
Fenrir
5,814
934
0
2,257
6,600
2,577
848
1,400
5,160
0
29,121
W
4,620
309
0
738
4,268
996
38
566
3,702
35,473
0
L
Vamana
4,696
1,585
0
1,689
6,533
4,701
0
0
6,533
7,721
39,844
W
3,163
965
0
2,930
7,240
4,688
86
974
5,711
0
35,304
L
3,979
3,484
0
1,066
8,491
2,181
0
1,988
6,367
0
22,720
L
Cabrakan
xSpartanGR44x
Cabrakan
1,842
295
268
3,509
11,138
4,819
0
1,137
10,001
20,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
29,420
292
Minions Killed
307
0
Camps Cleared
0
1,107,799
Distance Traveled
1,050,218
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,351
486
43
4
0
186,884
4
L
Ra
5,950
541
81
7
0
210,175
3
W
Khepri
5,491
499
20
2
0
220,679
4
W
Hou Yi
6,237
567
51
5
0
200,621
3
W
Fenrir
7,447
677
49
4
0
241,342
3
W
Janus
6,453
587
81
7
0
224,365
4
L
Vamana
6,714
610
103
9
0
205,526
0
W
Chaac
6,647
604
91
8
0
220,792
4
L
Arachne
6,232
567
40
4
0
256,225
2
L
Cabrakan
5,173
470
40
4
0
191,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role