Player Matchup

Hera
Hera
BABEYSEAL
Hera
Level 108
God Stats
8W - 4L
1,677 SR
Queue Stats
422W - 427L
1,534 Elo+
Solo
Chronos
Chronos
EnVy Doty
Chronos
Level 157
God Stats
7W - 8L
1,481 SR
Queue Stats
585W - 570L
1,567 Elo+
Solo
Bacchus
Bacchus
Fasto86
Bacchus
Level 114
God Stats
10W - 6L
1,546 SR
Queue Stats
617W - 622L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Murkzookie
Ah Muzen Cab
Level 146
God Stats
7W - 0L
1,702 SR
Queue Stats
102W - 92L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
NERvGear
Kumbhakarna
Level 157
God Stats
3W - 1L
1,752 SR
Queue Stats
40W - 41L
1,542 Elo+
Solo
Team Averages
Level 136
1,632 SR
1,555 Elo+

VS

Team Averages
Level 113
1,577 SR
1,623 Elo+
Kumbhakarna
Kumbhakarna
Cats On Welfare
Kumbhakarna
Level 88
God Stats
3W - 1L
1,715 SR
Queue Stats
131W - 106L
1,559 Elo+
Solo
Nox
Nox
OrangeNinja33
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 103L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
ThnxCya29
Gilgamesh
Level 64
God Stats
1W - 4L
1,348 SR
Queue Stats
232W - 167L
1,641 Elo+
Solo
Sobek
Sobek
fup916
Sobek
Level 148
God Stats
1W - 5L
1,599 SR
Queue Stats
281W - 231L
1,623 Elo+
Solo
Geb
Geb
killerheif
Geb
Level 111
God Stats
9W - 4L
1,724 SR
Queue Stats
332W - 268L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 6 / 11
13,110
624
23,225
12,619
7,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
EnVy Doty
Chronos
20
5 / 4 / 15
13,383
637
21,272
20,924
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Fasto86
Bacchus
19
3 / 1 / 14
13,066
622
14,209
26,785
23,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Murkzookie
Ah Muzen Cab
20
11 / 4 / 13
15,366
732
40,839
22,332
12,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
NERvGear
Kumbhakarna
20
2 / 1 / 20
14,182
675
6,662
27,166
27,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cats On Welfare
Kumbhakarna
14
1 / 4 / 6
9,897
471
5,918
13,050
15,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 3 / 9
12,832
611
15,045
14,474
7,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThnxCya29
Gilgamesh
20
8 / 6 / 6
14,108
672
28,773
39,880
41,214
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
fup916
Sobek
19
3 / 7 / 9
12,031
573
19,810
32,477
32,733
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 6 / 8
12,517
596
16,788
28,088
40,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
26
Kills
16
16
Deaths
26
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
5
6
11
1.75
L
Kumbhakarna
Cats On Welfare
Kumbhakarna
1
4
6
1
W
Chronos
EnVy Doty
Chronos
5
4
15
3.13
W
Bacchus
Fasto86
Bacchus
3
1
14
10
W
Ah Muzen Cab
Murkzookie
Ah Muzen Cab
11
4
13
4.38
W
Kumbhakarna
NERvGear
Kumbhakarna
2
1
20
12
L
2
3
9
2.17
L
Gilgamesh
ThnxCya29
Gilgamesh
8
6
6
1.83
L
Sobek
fup916
Sobek
3
7
9
1.07
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,207
Damage
86,334
109,826
Taken
127,969
81,881
Mitigated
136,853
54,938
Healing
46,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
23,225
7,184
3,972
1,198
12,619
7,177
691
7,980
4,639
41,950
0
L
Kumbhakarna
Cats On Welfare
Kumbhakarna
5,918
517
3,492
1,733
13,050
15,286
96
7,243
5,576
12,617
0
W
Chronos
EnVy Doty
Chronos
21,272
8,773
1,455
4,300
20,924
11,178
3,143
11,630
9,294
39,998
0
W
Bacchus
Fasto86
Bacchus
14,209
919
6,289
14,751
26,785
23,797
348
14,529
12,256
21,898
0
W
Ah Muzen Cab
Murkzookie
Ah Muzen Cab
40,839
14,627
0
8,130
22,332
12,430
1,433
13,764
8,568
0
94,808
W
Kumbhakarna
NERvGear
Kumbhakarna
6,662
873
2,894
11,949
27,166
27,299
138
11,959
15,207
13,760
0
L
15,045
941
2,639
2,673
14,474
7,346
194
10,576
3,820
43,988
0
L
Gilgamesh
ThnxCya29
Gilgamesh
28,773
5,085
3,608
13,194
39,880
41,214
72
21,485
18,041
4,717
46,376
L
Sobek
fup916
Sobek
19,810
1,669
2,124
10,427
32,477
32,733
38
9,931
22,165
42,031
0
L
16,788
1,088
2,792
4,028
28,088
40,274
90
14,823
12,999
41,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,107
Gold Earned
61,385
201
Minions Killed
239
0
Camps Cleared
0
1,926,271
Distance Traveled
1,703,909
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,110
624
38
2
0
363,368
0
L
Kumbhakarna
9,897
471
17
1
0
247,807
0
W
Chronos
13,383
637
42
2
0
348,096
0
W
Bacchus
13,066
622
18
1
0
404,593
1
W
Ah Muzen Cab
15,366
732
88
4
0
393,644
1
W
Kumbhakarna
14,182
675
15
1
0
416,570
0
L
Nox
12,832
611
81
4
0
405,152
0
L
Gilgamesh
14,108
672
49
2
0
329,088
0
L
Sobek
12,031
573
42
2
0
353,942
0
L
Geb
12,517
596
50
2
0
367,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role