Player Matchup

Hercules
Hercules
DerProktologe
Hercules
Level 124
God Stats
6W - 11L
1,442 SR
Queue Stats
392W - 380L
1,499 Elo+
Solo
Medusa
Medusa
HarDiKiY
Medusa
Level 32
God Stats
2W - 3L
1,652 SR
Queue Stats
37W - 50L
1,489 Elo+
Solo
Bacchus
Bacchus
IxI_CrYt3ch_IxI
Bacchus
Level 121
God Stats
13W - 5L
1,647 SR
Queue Stats
1,002W - 985L
1,515 Elo+
Party 1
Pele
Pele
Splitterschiss7
Pele
Level 146
God Stats
14W - 13L
1,555 SR
Queue Stats
1,703W - 1,693L
1,514 Elo+
Party 1
Hades
Hades
guerrier003
Hades
Level 149
God Stats
0W - 2L
1,268 SR
Queue Stats
282W - 280L
1,546 Elo+
Solo
Team Averages
Level 114
1,513 SR
1,512 Elo+

VS

Team Averages
Level 113
1,458 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaddyMcMaffSam
Thor
Level 111
God Stats
12W - 6L
1,573 SR
Queue Stats
321W - 304L
1,534 Elo+
Solo
Achilles
Achilles
Dr PlutoTTV
Achilles
Level 21
God Stats
4W - 4L
1,238 SR
Queue Stats
18W - 26L
1,409 Elo+
Party 2
Ra
Ra
GigaTitan26
Ra
Level 159
God Stats
20W - 17L
1,525 SR
Queue Stats
377W - 387L
1,489 Elo+
Party 2
Anhur
Anhur
Maladaptive_
Anhur
Level 126
God Stats
2W - 5L
1,454 SR
Queue Stats
89W - 77L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerProktologe
Hercules
13
2 / 1 / 0
7,564
540
8,904
9,342
5,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
HarDiKiY
Medusa
10
0 / 4 / 1
6,148
439
3,654
8,665
2,058
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,511
465
4,902
12,861
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 2
7,930
566
6,372
9,857
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
6,120
437
3,648
10,155
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 10
7,492
535
7,985
10,032
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 4
7,973
570
6,663
7,687
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Dr PlutoTTV
Achilles
11
0 / 2 / 0
6,216
444
2,640
8,847
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 8
7,183
513
8,828
7,290
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 1 / 3
8,418
601
7,784
8,274
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
18
18
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
10
8
W
6
1
4
8
L
Hercules
DerProktologe
Hercules
2
1
0
2
W
Achilles
Dr PlutoTTV
Achilles
0
2
0
0
W
1
3
8
1.67
L
Medusa
HarDiKiY
Medusa
0
4
1
0.13
L
2
3
0
0.67
W
8
1
3
9.5
L
3
4
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
33,900
50,880
Taken
42,130
26,110
Mitigated
25,030
15,543
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,985
1,514
0
1,867
10,032
11,814
0
3,504
6,355
19,951
0
W
6,663
791
0
2,706
7,687
3,044
0
1,197
6,320
0
43,085
L
Hercules
DerProktologe
Hercules
8,904
2,705
567
4,112
9,342
5,643
0
2,261
6,715
1,192
46,706
W
Achilles
Dr PlutoTTV
Achilles
2,640
1,065
0
320
8,847
4,417
488
164
8,143
1,573
28,797
W
8,828
921
817
2,747
7,290
2,717
0
1,492
5,634
50,535
0
L
Medusa
HarDiKiY
Medusa
3,654
1,155
0
1,806
8,665
2,058
0
2,020
6,597
0
40,988
L
4,902
844
0
2,609
12,861
12,358
0
5,732
6,889
17,167
0
W
7,784
3,531
0
3,450
8,274
3,038
0
2,009
6,139
0
49,865
L
6,372
1,543
0
3,158
9,857
2,921
0
2,927
6,780
0
49,071
L
3,648
617
191
3,100
10,155
3,130
0
3,347
6,639
31,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
37,282
370
Minions Killed
351
0
Camps Cleared
0
1,295,926
Distance Traveled
1,382,665
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,492
535
12
1
0
263,235
3
W
Thor
7,973
570
90
6
0
293,743
4
L
Hercules
7,564
540
98
7
0
275,282
2
W
Achilles
6,216
444
54
4
0
271,011
1
W
Ra
7,183
513
96
7
0
294,027
3
L
Medusa
6,148
439
70
5
0
276,188
1
L
Bacchus
6,511
465
22
2
0
249,749
4
W
Anhur
8,418
601
99
7
0
260,649
3
L
Pele
7,930
566
99
7
0
281,816
0
L
Hades
6,120
437
81
6
0
212,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role