Player Matchup

Aphrodite
Aphrodite
KingCup9964
Aphrodite
Level 100
God Stats
16W - 12L
1,431 SR
Queue Stats
67W - 67L
1,342 Elo+
Solo
Fenrir
Fenrir
ShqipE96
Fenrir
Level 63
God Stats
22W - 21L
1,502 SR
Queue Stats
85W - 119L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
VaToS II LoCoS
Danzaburou
Level 85
God Stats
20W - 18L
1,470 SR
Queue Stats
82W - 107L
1,335 Elo+
Party 2
Neith
Neith
goat_skinnyboy
Neith
Level 29
God Stats
12W - 16L
1,462 SR
Queue Stats
84W - 115L
1,306 Elo+
Party 3
Chaac
Chaac
xXSMoKieZXx
Chaac
Level 44
God Stats
10W - 12L
1,445 SR
Queue Stats
160W - 189L
1,280 Elo+
Party 3
Team Averages
Level 64
1,462 SR
1,318 Elo+

VS

Team Averages
Level 70
1,528 SR
1,331 Elo+
Tsukuyomi
Tsukuyomi
HawkeyeEnt
Tsukuyomi
Level 63
God Stats
3W - 1L
1,570 SR
Queue Stats
11W - 7L
1,451 Elo+
Solo
Hera
Hera
Krieger Marjen1
Hera
Level 96
God Stats
5W - 2L
1,646 SR
Queue Stats
98W - 87L
1,455 Elo+
Solo
Sol
Sol
bluestealth
Sol
Level 129
God Stats
17W - 8L
1,671 SR
Queue Stats
152W - 194L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
papateriyaki
Guan Yu
Level 36
God Stats
40W - 39L
1,380 SR
Queue Stats
123W - 159L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
sleepiebeans
Cthulhu
Level 28
God Stats
35W - 37L
1,372 SR
Queue Stats
64W - 99L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingCup9964
Aphrodite
20
3 / 3 / 6
13,624
439
16,056
24,070
11,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ShqipE96
Fenrir
20
12 / 7 / 7
14,232
459
18,145
28,759
12,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
VaToS II LoCoS
Danzaburou
19
6 / 5 / 11
13,485
435
21,534
25,545
8,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 6
12,661
408
11,750
24,020
8,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 2
13,018
420
21,400
36,625
33,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HawkeyeEnt
Tsukuyomi
20
8 / 8 / 10
15,740
508
26,125
26,466
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 5 / 10
12,640
408
17,775
18,972
16,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 7 / 10
14,503
468
33,564
25,040
8,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
papateriyaki
Guan Yu
18
5 / 2 / 13
12,806
413
13,274
19,701
32,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
sleepiebeans
Cthulhu
18
3 / 5 / 15
11,888
383
15,612
29,224
41,490
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
26
Kills
28
29
Deaths
27
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HawkeyeEnt
Tsukuyomi
8
8
10
1.63
L
Aphrodite
KingCup9964
Aphrodite
3
3
6
2
W
2
5
10
1.4
L
Fenrir
ShqipE96
Fenrir
12
7
7
2.21
L
Danzaburou
VaToS II LoCoS
Danzaburou
6
5
11
2.3
W
10
7
10
2.14
L
2
5
6
1
W
Guan Yu
papateriyaki
Guan Yu
5
2
13
5.75
W
Cthulhu
sleepiebeans
Cthulhu
3
5
15
2.1
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,885
Damage
106,350
139,019
Taken
119,403
75,761
Mitigated
111,508
58,557
Healing
43,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HawkeyeEnt
Tsukuyomi
26,125
6,090
0
7,119
26,466
11,988
489
1,085
25,381
495
136,161
L
Aphrodite
KingCup9964
Aphrodite
16,056
1,002
7,505
16,065
24,070
11,898
143
12,545
11,525
93,359
0
W
17,775
6,166
633
3,597
18,972
16,565
1,461
5,963
13,009
72,099
0
L
Fenrir
ShqipE96
Fenrir
18,145
2,901
278
4,924
28,759
12,786
2,659
13,385
15,374
175
79,385
L
Danzaburou
VaToS II LoCoS
Danzaburou
21,534
9,748
522
7,579
25,545
8,853
2,990
14,308
11,237
0
85,668
W
33,564
7,720
0
8,772
25,040
8,893
6,868
1,641
23,399
98,841
0
L
11,750
4,999
385
7,677
24,020
8,998
1,256
11,024
12,996
0
94,388
W
Guan Yu
papateriyaki
Guan Yu
13,274
1,558
5,394
5,583
19,701
32,572
381
1,361
18,340
0
40,827
W
Cthulhu
sleepiebeans
Cthulhu
15,612
244
3,136
9,084
29,224
41,490
83
6,181
23,043
47,619
0
L
21,400
2,629
604
13,018
36,625
33,226
538
16,249
20,376
0
99,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,020
Gold Earned
67,577
663
Minions Killed
546
0
Camps Cleared
0
2,740,483
Distance Traveled
2,897,644
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,740
508
185
6
0
624,991
5
L
Aphrodite
13,624
439
180
6
0
529,071
1
W
Hera
12,640
408
109
4
0
527,769
2
L
Fenrir
14,232
459
89
3
0
588,607
0
L
Danzaburou
13,485
435
123
4
0
524,592
0
W
Sol
14,503
468
139
4
0
560,688
7
L
Neith
12,661
408
134
4
0
572,998
4
W
Guan Yu
12,806
413
62
2
0
603,773
1
W
Cthulhu
11,888
383
51
2
0
580,423
4
L
Chaac
13,018
420
137
4
0
525,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role