Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
GaryWartooth
Agni
Level 106
God Stats
9W - 12L
1,459 SR
Queue Stats
590W - 594L
1,368 Elo+
Solo
Nu Wa
Nu Wa
X-RuShEr-X2
Nu Wa
Level 73
God Stats
4W - 9L
1,312 SR
Queue Stats
198W - 207L
1,437 Elo+
Solo
Jing Wei
Jing Wei
elpistolerolucaX
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,407 Elo+
Party 1
Team Averages
Level 98
1,454 SR
1,442 Elo+

VS

Team Averages
Level 69
1,565 SR
1,406 Elo+
Thanatos
Thanatos
Aquareliga
Thanatos
Level 104
God Stats
14W - 4L
1,755 SR
Queue Stats
258W - 259L
1,436 Elo+
Party 2
Chaac
Chaac
Delphic_Djinn
Chaac
Level 105
God Stats
48W - 46L
1,735 SR
Queue Stats
231W - 243L
1,432 Elo+
Solo
Olorun
Olorun
DropKickDaddy
Olorun
Level 7
God Stats
2W - 2L
1,212 SR
Queue Stats
6W - 9L
1,257 Elo+
Party 2
Atlas
Atlas
General_Hudox
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,451 Elo+
Party 3
Apollo
Apollo
unknown9906
Apollo
Level 28
God Stats
9W - 5L
1,624 SR
Queue Stats
73W - 75L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 4 / 0
8,644
540
7,431
12,978
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
 
Achilles
10
1 / 2 / 1
6,274
392
8,767
16,323
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
6,689
418
4,608
6,843
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 1
7,769
486
9,988
10,638
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 4 / 1
6,344
397
5,322
8,776
2,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aquareliga
Thanatos
14
9 / 1 / 4
9,035
565
6,968
8,559
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 1
8,354
522
8,697
15,631
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 1 / 6
9,441
590
9,230
13,355
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 6
7,376
461
5,204
8,616
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
15
4 / 2 / 2
8,564
535
8,178
10,884
3,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
20
21
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
0
1
L
Achilles
 
Achilles
1
2
1
0.75
W
Thanatos
Aquareliga
Thanatos
9
1
4
11
W
3
4
1
0.88
W
4
1
6
7
L
0
4
1
0.13
W
0
0
6
3
L
2
7
1
0.36
L
1
4
1
0.38
W
Apollo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
38,277
55,558
Taken
57,045
26,748
Mitigated
28,436
12,994
Healing
33,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,431
1,527
0
2,068
12,978
9,447
0
2,622
9,777
6,584
44,575
L
Achilles
 
Achilles
8,767
2,178
775
7,606
16,323
10,409
0
5,243
11,035
0
28,533
W
Thanatos
Aquareliga
Thanatos
6,968
2,927
0
10,021
8,559
2,976
21
2,340
6,146
0
45,469
W
8,697
2,081
167
5,693
15,631
10,241
0
3,345
11,664
0
45,855
W
9,230
3,315
371
6,764
13,355
6,052
86
8,138
4,941
71,087
4,534
L
4,608
343
0
1,452
6,843
2,089
0
2,373
4,470
35,541
0
W
5,204
1,986
1,890
2,768
8,616
5,811
0
1,274
6,815
19,297
0
L
9,988
3,094
0
0
10,638
2,642
0
2,405
8,149
50,393
0
L
5,322
3,288
0
1,093
8,776
2,161
0
1,140
7,636
0
26,717
W
Apollo
8,178
5,999
0
6,055
10,884
3,356
856
1,035
9,640
0
58,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
42,770
352
Minions Killed
449
0
Camps Cleared
0
1,243,318
Distance Traveled
1,468,184
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,644
540
117
7
0
261,795
3
L
Achilles
6,274
392
39
2
0
292,546
1
W
Thanatos
9,035
565
79
5
0
285,789
1
W
Chaac
8,354
522
99
6
0
320,928
2
W
Olorun
9,441
590
137
9
0
307,797
6
L
Agni
6,689
418
73
5
0
171,577
0
W
Atlas
7,376
461
21
1
0
287,261
0
L
Nu Wa
7,769
486
81
5
0
237,338
2
L
Jing Wei
6,344
397
42
3
0
280,062
0
W
Apollo
8,564
535
113
7
0
266,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role