Player Matchup

Janus
Janus
Spurzzz
Janus
Level 157
God Stats
17W - 21L
1,537 SR
Queue Stats
272W - 257L
1,458 Elo+
Party 1
Chaac
Chaac
TheFinnishPete
Chaac
Level 160
God Stats
8W - 2L
1,691 SR
Queue Stats
332W - 330L
1,486 Elo+
Party 1
Bastet
Bastet
TheGrimEclypse
Bastet
Level 160
God Stats
8W - 5L
1,579 SR
Queue Stats
383W - 383L
1,504 Elo+
Party 1
Medusa
Medusa
elcott30
Medusa
Level 155
God Stats
2W - 2L
1,541 SR
Queue Stats
22W - 40L
1,461 Elo+
Party 1
Atlas
Atlas
tbagyograndma
Atlas
Level 124
God Stats
8W - 17L
1,381 SR
Queue Stats
236W - 215L
1,477 Elo+
Party 1
Team Averages
Level 151
1,546 SR
1,477 Elo+

VS

Team Averages
Level 137
1,519 SR
1,565 Elo+
Charybdis
Charybdis
Battusai_18
Charybdis
Level 159
God Stats
18W - 12L
1,624 SR
Queue Stats
367W - 360L
1,523 Elo+
Solo
Bellona
Bellona
Jhonny-Nash
Bellona
Level 139
God Stats
1W - 3L
1,735 SR
Queue Stats
181W - 168L
1,571 Elo+
Party 2
Janus
Janus
Kingo-Chillz
Janus
Level 128
God Stats
15W - 20L
1,494 SR
Queue Stats
899W - 892L
1,528 Elo+
Solo
Awilix
Awilix
ParcruxY
Awilix
Level 122
God Stats
0W - 3L
1,304 SR
Queue Stats
21W - 11L
1,705 Elo+
Solo
Khepri
Khepri
sebou-du69
Khepri
Level 138
God Stats
4W - 10L
1,440 SR
Queue Stats
281W - 275L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Spurzzz
Janus
20
4 / 0 / 6
12,697
635
6,295
8,450
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 4
11,476
574
12,428
16,920
17,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 0 / 8
10,746
537
8,456
8,495
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
elcott30
Medusa
17
3 / 2 / 5
10,666
533
13,648
14,851
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 5
10,295
515
4,031
13,144
12,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Battusai_18
Charybdis
16
0 / 2 / 1
9,829
491
6,026
11,993
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jhonny-Nash
Bellona
15
1 / 1 / 0
9,309
465
6,953
14,637
10,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 2 / 1
8,044
402
4,911
5,655
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ParcruxY
Awilix
16
2 / 7 / 1
9,475
474
4,135
16,463
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
sebou-du69
Khepri
13
1 / 2 / 2
8,678
434
3,268
11,121
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
4
4
Deaths
14
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Battusai_18
Charybdis
0
2
1
0.25
L
Bellona
Jhonny-Nash
Bellona
1
1
0
1
L
0
2
1
0.25
L
Awilix
ParcruxY
Awilix
2
7
1
0.36
W
Janus
Spurzzz
Janus
4
0
6
7
W
1
1
4
3
W
3
0
8
7
W
Medusa
elcott30
Medusa
3
2
5
2.75
L
Khepri
sebou-du69
Khepri
1
2
2
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,858
Damage
25,293
61,860
Taken
59,869
42,191
Mitigated
31,207
30,221
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Battusai_18
Charybdis
6,026
2,595
0
5,286
11,993
3,774
1,309
979
11,014
0
81,497
L
Bellona
Jhonny-Nash
Bellona
6,953
3,265
0
6,932
14,637
10,630
0
3,350
10,425
0
61,245
L
4,911
97
0
988
5,655
1,523
0
2,336
3,319
53,004
0
L
Awilix
ParcruxY
Awilix
4,135
1,618
0
4,486
16,463
5,917
0
4,077
12,165
0
65,665
W
Janus
Spurzzz
Janus
6,295
274
0
4,874
8,450
3,272
1,467
1,334
7,050
110,854
0
W
12,428
3,045
0
7,714
16,920
17,727
623
276
16,644
18,584
62,411
W
8,456
1,113
0
3,835
8,495
3,460
1,089
1,298
7,081
0
68,321
W
Medusa
elcott30
Medusa
13,648
5,560
0
7,194
14,851
5,194
3,975
3,050
11,693
0
96,637
L
Khepri
sebou-du69
Khepri
3,268
687
0
1,490
11,121
9,363
0
2,257
8,829
25,427
0
W
4,031
1,304
2,534
4,070
13,144
12,538
215
2,245
10,827
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
45,335
647
Minions Killed
587
0
Camps Cleared
0
2,074,061
Distance Traveled
1,832,289
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,829
491
164
8
0
329,095
5
L
Bellona
9,309
465
137
7
0
328,230
0
L
Janus
8,044
402
109
5
0
336,020
0
L
Awilix
9,475
474
132
7
0
433,329
4
W
Janus
12,697
635
206
10
0
473,493
6
W
Chaac
11,476
574
163
8
0
411,707
2
W
Bastet
10,746
537
128
6
0
441,345
7
W
Medusa
10,666
533
126
6
0
358,828
1
L
Khepri
8,678
434
45
2
0
405,615
14
W
Atlas
10,295
515
24
1
0
388,688
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role