Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Markit11yDani102
Jormungandr
Level 58
God Stats
2W - 1L
1,680 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 2
Anubis
Anubis
capifutbol6
Anubis
Level 87
God Stats
5W - 1L
1,678 SR
Queue Stats
38W - 40L
1,420 Elo+
Party 2
Achilles
Achilles
endercreper2002
Achilles
Level 64
God Stats
1W - 2L
1,403 SR
Queue Stats
100W - 103L
1,428 Elo+
Solo
Awilix
Awilix
rizqdo-b
Awilix
Level 98
God Stats
2W - 0L
1,320 SR
Queue Stats
49W - 60L
1,430 Elo+
Party 2
Team Averages
Level 75
1,516 SR
1,444 Elo+

VS

Team Averages
Level 105
1,513 SR
1,456 Elo+
Bakasura
Bakasura
Charlie_15FVXW
Bakasura
Level 81
God Stats
13W - 5L
1,563 SR
Queue Stats
321W - 291L
1,512 Elo+
Solo
Ullr
Ullr
Im__DanixX
Ullr
Level 129
God Stats
2W - 6L
1,394 SR
Queue Stats
107W - 111L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
eleganteheren
Cthulhu
Level 119
God Stats
10W - 4L
1,742 SR
Queue Stats
296W - 279L
1,417 Elo+
Party 1
Scylla
Scylla
x_Horsleys_x
Scylla
Level 68
God Stats
7W - 9L
1,471 SR
Queue Stats
209W - 199L
1,469 Elo+
Solo
Nike
Nike
zSuperWasya
Nike
Level 129
God Stats
5W - 5L
1,395 SR
Queue Stats
664W - 654L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 3 / 1
4,108
514
837
4,213
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Markit11yDani102
Jormungandr
7
0 / 2 / 3
4,263
533
2,282
5,183
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
2 / 1 / 0
5,065
633
2,831
2,845
1,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
8
1 / 2 / 1
4,710
589
1,963
6,007
3,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
rizqdo-b
Awilix
9
3 / 0 / 0
5,498
687
1,852
3,714
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
5 / 1 / 1
5,749
719
3,037
4,367
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 2 / 2
4,599
575
3,305
2,794
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
7
2 / 1 / 2
4,776
597
2,106
5,547
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
7
0 / 1 / 2
4,218
527
1,920
3,429
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 1 / 0
3,357
420
270
1,553
340
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
1
0.17
L
Bakasura
5
1
1
5.5
L
1
2
2
1
W
Jormungandr
Markit11yDani102
Jormungandr
0
2
3
0.75
W
Anubis
2
1
0
2
L
Cthulhu
2
1
2
3
W
Achilles
1
2
1
0.75
W
Awilix
rizqdo-b
Awilix
3
0
0
3
L
Scylla
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
10,638
21,962
Taken
17,690
8,306
Mitigated
6,122
5,486
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
837
311
0
899
4,213
913
0
578
3,510
0
15,826
L
Bakasura
3,037
2,061
0
1,776
4,367
1,594
0
839
3,416
0
27,035
L
3,305
1,307
0
289
2,794
690
0
625
2,007
0
21,270
W
Jormungandr
Markit11yDani102
Jormungandr
2,282
988
123
1,459
5,183
1,966
0
513
4,657
15,784
0
W
Anubis
2,831
127
0
1,265
2,845
1,190
94
1,163
1,632
24,657
0
L
Cthulhu
2,106
241
14
1,789
5,547
2,792
0
1,612
3,727
8,251
0
W
Achilles
1,963
204
0
1,256
6,007
3,140
774
1,498
4,509
1,399
16,868
W
Awilix
rizqdo-b
Awilix
1,852
890
0
484
3,714
1,097
0
274
3,300
0
23,753
L
Scylla
1,920
113
0
375
3,429
706
0
1,708
1,569
22,372
0
L
270
0
0
427
1,553
340
0
0
1,553
0
4,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
22,699
207
Minions Killed
205
0
Camps Cleared
0
760,324
Distance Traveled
638,042
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,108
514
31
4
0
144,656
2
L
Bakasura
5,749
719
79
10
0
171,471
0
L
Ullr
4,599
575
50
6
0
147,371
3
W
Jormungandr
4,263
533
28
4
0
133,134
2
W
Anubis
5,065
633
47
6
0
143,404
2
L
Cthulhu
4,776
597
21
3
0
138,675
3
W
Achilles
4,710
589
44
6
0
152,915
1
W
Awilix
5,498
687
57
7
0
186,215
1
L
Scylla
4,218
527
42
5
0
144,014
0
L
Nike
3,357
420
13
2
0
36,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role