Player Matchup

Chronos
Chronos
EmreReturns
Chronos
Level 69
God Stats
3W - 2L
1,498 SR
Queue Stats
100W - 113L
1,500 Elo+
Party 2
Bacchus
Bacchus
NiklasReturns
Bacchus
Level 69
God Stats
8W - 3L
1,682 SR
Queue Stats
124W - 126L
1,533 Elo+
Party 2
Osiris
Osiris
Yakomura
Osiris
Level 115
God Stats
5W - 2L
1,584 SR
Queue Stats
210W - 311L
1,273 Elo+
Solo
Team Averages
Level 84
1,588 SR
1,436 Elo+

VS

Team Averages
Level 115
1,473 SR
1,393 Elo+
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ace16164
Neith
Level 157
God Stats
9W - 13L
1,419 SR
Queue Stats
223W - 330L
1,414 Elo+
Party 1
Merlin
Merlin
meremoth
Merlin
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 26L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EmreReturns
Chronos
14
3 / 0 / 5
9,124
652
9,401
9,351
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
12
2 / 1 / 5
9,162
654
7,616
14,574
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Yakomura
Osiris
12
4 / 1 / 5
9,132
652
11,974
13,058
12,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 2
7,563
540
9,324
13,847
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ace16164
Neith
11
1 / 3 / 0
7,716
551
11,825
9,329
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
meremoth
Merlin
11
0 / 4 / 2
7,394
528
5,981
9,147
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
1
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
L
Neith
Ace16164
Neith
1
3
0
0.33
W
Chronos
EmreReturns
Chronos
3
0
5
5.5
W
Bacchus
2
1
5
4.5
W
Osiris
Yakomura
Osiris
4
1
5
6.5
L
Merlin
meremoth
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
27,130
36,983
Taken
32,323
34,976
Mitigated
19,040
12,385
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,324
934
386
3,219
13,847
12,420
0
7,714
6,133
23,320
0
L
Neith
Ace16164
Neith
11,825
2,890
0
1,572
9,329
3,441
0
4,469
4,860
0
29,387
W
Chronos
EmreReturns
Chronos
9,401
2,025
0
3,610
9,351
4,010
607
4,549
4,510
49,208
0
W
Bacchus
7,616
928
1,010
2,963
14,574
18,703
211
5,177
8,910
19,277
0
W
Osiris
Yakomura
Osiris
11,974
2,328
739
4,063
13,058
12,263
57
4,746
7,840
0
28,122
L
Merlin
meremoth
Merlin
5,981
614
0
1,990
9,147
3,179
0
5,278
3,869
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
22,673
159
Minions Killed
124
8
Camps Cleared
4
782,885
Distance Traveled
745,179
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,563
540
38
3
1
259,466
6
L
Neith
7,716
551
55
4
2
260,235
7
W
Chronos
9,124
652
86
6
4
278,256
3
W
Bacchus
9,162
654
28
2
2
247,928
3
W
Osiris
9,132
652
45
3
2
256,701
6
L
Merlin
7,394
528
31
2
1
225,478
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role