Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BolixNS
Artio
Level 89
God Stats
5W - 4L
1,473 SR
Queue Stats
91W - 96L
1,397 Elo+
Party 1
Medusa
Medusa
NoobReportMe
Medusa
Level 160
God Stats
2W - 1L
1,992 SR
Queue Stats
247W - 257L
1,503 Elo+
Party 1
Ravana
Ravana
Trocin98
Ravana
Level 148
God Stats
7W - 6L
1,578 SR
Queue Stats
133W - 127L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Xiverus
The Morrigan
Level 160
God Stats
2W - 3L
1,405 SR
Queue Stats
38W - 55L
1,376 Elo+
Party 1
Team Averages
Level 133
1,590 SR
1,460 Elo+

VS

Team Averages
Level 101
1,449 SR
1,451 Elo+
Gilgamesh
Gilgamesh
AlmightyMekMek
Gilgamesh
Level 81
God Stats
38W - 34L
1,582 SR
Queue Stats
351W - 404L
1,507 Elo+
Solo
Ares
Ares
HappyCherries
Ares
Level 94
God Stats
11W - 10L
1,511 SR
Queue Stats
90W - 99L
1,411 Elo+
Party 2
Olorun
Olorun
Lolkasi
Olorun
Level 69
God Stats
2W - 3L
1,463 SR
Queue Stats
21W - 26L
1,407 Elo+
Solo
Chernobog
Chernobog
Vengeance17
Chernobog
Level 106
God Stats
3W - 5L
1,114 SR
Queue Stats
23W - 31L
1,449 Elo+
Solo
Mulan
Mulan
s10n
Mulan
Level 155
God Stats
4W - 4L
1,574 SR
Queue Stats
45W - 41L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 6
10,059
503
7,082
7,898
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
BolixNS
Artio
15
1 / 4 / 15
10,342
517
4,601
21,009
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
18
9 / 3 / 8
12,273
614
23,678
18,408
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Trocin98
Ravana
20
13 / 1 / 8
13,196
660
22,580
12,184
6,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Xiverus
The Morrigan
18
8 / 2 / 5
11,683
584
9,323
9,284
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmightyMekMek
Gilgamesh
16
7 / 8 / 2
10,919
546
16,925
20,127
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 6
8,624
431
6,234
15,707
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Lolkasi
Olorun
16
0 / 6 / 1
9,669
483
4,082
12,720
4,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Vengeance17
Chernobog
15
2 / 3 / 6
9,048
452
6,922
13,783
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
s10n
Mulan
14
3 / 11 / 1
9,312
466
8,202
22,103
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
31
Kills
12
12
Deaths
31
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
6
1.5
L
Gilgamesh
AlmightyMekMek
Gilgamesh
7
8
2
1
W
Artio
BolixNS
Artio
1
4
15
2.13
L
0
3
6
1
L
Olorun
Lolkasi
Olorun
0
6
1
0.08
W
Medusa
9
3
8
4.33
W
Ravana
Trocin98
Ravana
13
1
8
17
L
Chernobog
Vengeance17
Chernobog
2
3
6
1.67
W
The Morrigan
Xiverus
The Morrigan
8
2
5
5.25
L
Mulan
s10n
Mulan
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,264
Damage
42,365
68,783
Taken
84,440
46,297
Mitigated
51,109
26,026
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,082
2,841
0
2,982
7,898
3,131
1,201
2,153
5,745
0
66,828
L
Gilgamesh
AlmightyMekMek
Gilgamesh
16,925
6,342
0
972
20,127
11,343
0
3,238
16,889
0
76,297
W
Artio
BolixNS
Artio
4,601
718
769
6,921
21,009
25,391
251
5,922
14,918
21,489
0
L
6,234
252
0
2,846
15,707
15,433
0
2,965
12,742
27,624
0
L
Olorun
Lolkasi
Olorun
4,082
1,746
242
4,040
12,720
4,205
1,425
2,061
10,659
66,933
0
W
Medusa
23,678
13,160
0
9,400
18,408
6,835
4,855
2,044
15,804
0
99,238
W
Ravana
Trocin98
Ravana
22,580
8,679
0
2,118
12,184
6,865
2,806
2,144
9,927
0
107,290
L
Chernobog
Vengeance17
Chernobog
6,922
4,507
0
5,286
13,783
4,847
755
1,996
11,787
0
62,539
W
The Morrigan
Xiverus
The Morrigan
9,323
2,230
14
3,822
9,284
4,075
538
2,199
7,085
61,279
9,316
L
Mulan
s10n
Mulan
8,202
1,275
0
4,265
22,103
15,281
0
891
21,212
3,556
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
47,572
544
Minions Killed
443
0
Camps Cleared
0
1,926,503
Distance Traveled
1,762,473
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,059
503
124
6
0
362,595
2
L
Gilgamesh
10,919
546
101
5
0
362,253
3
W
Artio
10,342
517
29
1
0
381,605
11
L
Ares
8,624
431
24
1
0
378,277
4
L
Olorun
9,669
483
136
7
0
311,454
5
W
Medusa
12,273
614
129
6
0
379,356
1
W
Ravana
13,196
660
131
7
0
446,868
6
L
Chernobog
9,048
452
118
6
0
355,314
2
W
The Morrigan
11,683
584
131
7
0
356,079
4
L
Mulan
9,312
466
64
3
0
355,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role