Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Hunsu
Nike
Level 69
God Stats
2W - 0L
1,718 SR
Queue Stats
26W - 30L
1,512 Elo+
Solo
Persephone
Persephone
MomoSpirit
Persephone
Level 141
God Stats
30W - 19L
1,752 SR
Queue Stats
707W - 698L
1,598 Elo+
Solo
He Bo
He Bo
Tiburoncito
He Bo
Level 128
God Stats
2W - 2L
1,808 SR
Queue Stats
280W - 267L
1,541 Elo+
Solo
Arachne
Arachne
xXDaBeastXx
Arachne
Level 121
God Stats
1W - 1L
1,628 SR
Queue Stats
82W - 64L
1,567 Elo+
Solo
Team Averages
Level 110
1,681 SR
1,544 Elo+

VS

Team Averages
Level 117
1,549 SR
1,562 Elo+
Skadi
Skadi
Alvaritoyin
Skadi
Level 86
God Stats
14W - 10L
1,633 SR
Queue Stats
225W - 214L
1,510 Elo+
Solo
Scylla
Scylla
BuffChocolate
Scylla
Level 151
God Stats
37W - 31L
1,648 SR
Queue Stats
199W - 135L
1,636 Elo+
Solo
Chronos
Chronos
FolShaFeR
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,562 Elo+
Solo
Bastet
Bastet
Rowd3y
Bastet
Level 146
God Stats
3W - 5L
1,464 SR
Queue Stats
50W - 46L
1,560 Elo+
Solo
Sobek
Sobek
Tanø
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 378L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 3 / 6
6,560
1,312
4,929
5,016
1,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
Hunsu
Nike
11
1 / 0 / 8
5,902
1,180
7,330
5,694
2,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
MomoSpirit
Persephone
12
4 / 2 / 6
7,247
1,449
5,790
3,883
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 5
5,777
1,155
2,964
2,373
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xXDaBeastXx
Arachne
11
4 / 4 / 6
6,832
1,366
4,554
7,514
2,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
6,344
1,269
5,099
7,157
2,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 6
6,833
1,367
7,834
5,872
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
FolShaFeR
Chronos
11
1 / 3 / 5
5,866
1,173
3,159
6,065
2,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Rowd3y
Bastet
11
4 / 4 / 4
6,495
1,299
5,827
9,441
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Tanø
Sobek
8
0 / 0 / 0
3,160
632
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
13
Kills
10
10
Deaths
13
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
3
6
2
L
2
4
6
1.25
L
3
2
6
3
L
Chronos
FolShaFeR
Chronos
1
3
5
1.17
W
Nike
Hunsu
Nike
1
0
8
5
W
Persephone
MomoSpirit
Persephone
4
2
6
3.5
L
Bastet
Rowd3y
Bastet
4
4
4
1.5
L
Sobek
Tanø
Sobek
0
0
0
0
W
1
1
5
3.5
W
Arachne
xXDaBeastXx
Arachne
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
21,919
24,480
Taken
28,535
8,963
Mitigated
10,157
1,807
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,929
2,833
0
0
5,016
1,597
0
1,528
3,373
0
13,002
L
5,099
2,110
0
1,017
7,157
2,286
0
2,380
4,698
0
13,597
L
7,834
308
0
310
5,872
1,753
0
1,250
4,536
22,110
0
L
Chronos
FolShaFeR
Chronos
3,159
1,085
0
472
6,065
2,097
0
1,835
4,094
10,989
0
W
Nike
Hunsu
Nike
7,330
1,316
0
0
5,694
2,841
0
2,413
3,102
0
11,494
W
Persephone
MomoSpirit
Persephone
5,790
160
0
67
3,883
1,346
0
1,868
2,013
20,700
0
L
Bastet
Rowd3y
Bastet
5,827
1,160
0
1,357
9,441
4,021
0
2,866
6,453
0
17,719
L
Sobek
Tanø
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
2,964
314
0
0
2,373
713
0
1,531
842
10,494
0
W
Arachne
xXDaBeastXx
Arachne
4,554
3,628
0
1,740
7,514
2,466
0
3,651
3,771
0
10,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
28,698
93
Minions Killed
101
7
Camps Cleared
3
554,635
Distance Traveled
360,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,560
1,312
15
3
0
110,883
0
L
Skadi
6,344
1,269
22
4
2
94,295
2
L
Scylla
6,833
1,367
33
7
0
90,045
0
L
Chronos
5,866
1,173
22
4
0
72,903
0
W
Nike
5,902
1,180
7
1
2
124,207
0
W
Persephone
7,247
1,449
45
9
1
106,056
1
L
Bastet
6,495
1,299
24
5
1
103,219
1
L
Sobek
3,160
632
0
0
0
0
0
W
He Bo
5,777
1,155
17
3
1
105,653
2
W
Arachne
6,832
1,366
9
2
3
107,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role