Player Matchup

Serqet
Serqet
H1B0U
Serqet
Level 68
God Stats
1W - 0L
1,449 SR
Queue Stats
3W - 0L
1,753 Elo+
Solo
Horus
Horus
LordFatshark
Horus
Level 129
God Stats
4W - 2L
1,643 SR
Queue Stats
31W - 24L
1,513 Elo+
Party 1
Artemis
Artemis
PadaszXD
Artemis
Level 45
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2
Scylla
Scylla
SebekPrg
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,220 Elo+
Party 2
Artio
Artio
SteakTeppich945
Artio
Level 142
God Stats
1W - 2L
1,609 SR
Queue Stats
35W - 27L
1,531 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,449 Elo+

VS

Team Averages
Level 63
1,536 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Giopaiania
Pele
Level 66
God Stats
1W - 1L
1,538 SR
Queue Stats
28W - 35L
1,400 Elo+
Solo
Zeus
Zeus
Qténg
Zeus
Level 32
God Stats
0W - 1L
1,660 SR
Queue Stats
5W - 5L
1,547 Elo+
Solo
Medusa
Medusa
virgoIX
Medusa
Level 87
God Stats
11W - 19L
1,481 SR
Queue Stats
539W - 544L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
H1B0U
Serqet
16
5 / 1 / 5
9,059
906
9,300
8,684
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
9 / 3 / 11
9,959
996
11,562
14,180
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
PadaszXD
Artemis
14
3 / 3 / 6
7,857
786
5,022
8,181
3,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
SebekPrg
Scylla
13
4 / 4 / 8
8,543
854
9,895
8,556
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 1 / 13
10,220
1,022
10,697
15,853
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 6 / 3
8,007
801
4,756
15,069
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
 
Tiamat
13
1 / 4 / 4
7,723
772
6,582
6,861
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 4
7,275
728
6,299
13,276
3,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Qténg
Zeus
15
5 / 4 / 3
9,272
927
11,664
8,168
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
virgoIX
Medusa
14
3 / 5 / 5
8,489
849
9,742
9,916
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
27
Kills
12
12
Deaths
27
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
3
0.42
L
Tiamat
 
Tiamat
1
4
4
0.75
L
2
8
4
0.5
W
Serqet
H1B0U
Serqet
5
1
5
7.5
W
9
3
11
4.83
W
Artemis
PadaszXD
Artemis
3
3
6
2
L
Zeus
Qténg
Zeus
5
4
3
1.63
W
Scylla
SebekPrg
Scylla
4
4
8
2
W
6
1
13
12.5
L
Medusa
virgoIX
Medusa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
39,043
55,454
Taken
53,290
43,361
Mitigated
22,555
21,452
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,756
918
0
1,396
15,069
10,481
0
5,773
7,836
0
22,482
L
Tiamat
 
Tiamat
6,582
496
0
522
6,861
3,403
0
1,589
4,906
16,096
0
L
6,299
1,563
0
971
13,276
3,477
0
4,653
7,437
0
11,769
W
Serqet
H1B0U
Serqet
9,300
3,195
0
1,680
8,684
5,864
0
1,312
7,230
0
30,203
W
11,562
4,523
2,361
4,847
14,180
14,144
206
3,909
10,025
0
21,326
W
Artemis
PadaszXD
Artemis
5,022
396
0
2,061
8,181
3,004
653
3,534
4,479
0
21,123
L
Zeus
Qténg
Zeus
11,664
2,084
0
848
8,168
2,481
0
3,071
4,667
32,368
0
W
Scylla
SebekPrg
Scylla
9,895
670
0
818
8,556
2,974
689
3,404
5,014
20,188
0
W
10,697
578
2,684
7,001
15,853
17,375
91
5,558
10,121
28,227
0
L
Medusa
virgoIX
Medusa
9,742
3,709
307
472
9,916
2,713
0
4,303
4,898
0
32,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
40,766
198
Minions Killed
209
10
Camps Cleared
6
969,129
Distance Traveled
846,011
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,007
801
49
5
1
184,398
1
L
Tiamat
7,723
772
26
3
0
183,725
1
L
Pele
7,275
728
15
2
1
159,708
2
W
Serqet
9,059
906
50
5
6
224,712
1
W
Horus
9,959
996
26
3
2
192,916
0
W
Artemis
7,857
786
36
4
0
162,612
0
L
Zeus
9,272
927
56
6
1
163,393
1
W
Scylla
8,543
854
31
3
0
172,826
0
W
Artio
10,220
1,022
55
6
2
216,063
2
L
Medusa
8,489
849
63
6
3
154,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role