Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HadeseWorshipper
Aphrodite
Level 123
God Stats
4W - 5L
1,184 SR
Queue Stats
138W - 166L
1,274 Elo+
Solo
Tiamat
Tiamat
Ne_grodam_us
Tiamat
Level 127
God Stats
151W - 117L
1,523 SR
Queue Stats
537W - 551L
1,276 Elo+
Party 1
Heimdallr
Heimdallr
bbhush
Heimdallr
Level 42
God Stats
3W - 0L
1,482 SR
Queue Stats
76W - 78L
1,343 Elo+
Solo
Awilix
Awilix
tito_mugendo
Awilix
Level 69
God Stats
3W - 4L
1,442 SR
Queue Stats
88W - 98L
1,397 Elo+
Solo
Team Averages
Level 96
1,426 SR
1,358 Elo+

VS

Team Averages
Level 71
1,462 SR
1,292 Elo+
Anubis
Anubis
DOSlocosMONKIES
Anubis
Level 35
God Stats
5W - 10L
1,429 SR
Queue Stats
12W - 24L
1,187 Elo+
Solo
Anhur
Anhur
El Matarife
Anhur
Level 65
God Stats
11W - 23L
1,308 SR
Queue Stats
152W - 193L
1,258 Elo+
Party 2
Athena
Athena
dandersen2
Athena
Level 68
God Stats
66W - 78L
1,401 SR
Queue Stats
96W - 121L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
desean2k
Gilgamesh
Level 84
God Stats
4W - 5L
1,402 SR
Queue Stats
24W - 24L
1,349 Elo+
Solo
Sol
Sol
tyrebble_cleff_
Sol
Level 102
God Stats
0W - 1L
1,768 SR
Queue Stats
159W - 171L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 3 / 6
7,942
529
5,964
6,312
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
13
3 / 2 / 9
8,129
542
4,416
12,952
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
16
7 / 0 / 1
9,546
636
10,692
10,013
5,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
bbhush
Heimdallr
13
8 / 4 / 5
8,384
559
14,926
12,611
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
8 / 1 / 5
8,994
600
8,077
9,467
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,272
485
6,378
12,944
5,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 5 / 2
7,067
471
6,798
8,876
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
dandersen2
Athena
11
1 / 6 / 3
6,966
464
6,987
19,110
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
desean2k
Gilgamesh
12
0 / 4 / 0
7,204
480
6,409
13,297
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 3
7,233
482
5,388
11,135
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
10
10
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
6
1
L
3
7
2
0.57
L
4
5
2
1
W
Aphrodite
3
2
9
3.75
W
Tiamat
7
0
1
7.5
W
Heimdallr
bbhush
Heimdallr
8
4
5
2.63
L
Athena
dandersen2
Athena
1
6
3
0.42
L
Gilgamesh
desean2k
Gilgamesh
0
4
0
0
W
Awilix
8
1
5
10.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
31,960
51,355
Taken
65,362
19,515
Mitigated
38,008
27,629
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,964
370
0
1,636
6,312
1,780
453
5,314
998
45,380
0
L
6,378
0
262
4,767
12,944
5,803
587
4,276
8,668
36,735
0
L
6,798
3,965
0
1,287
8,876
2,493
160
1,059
7,817
0
20,410
W
Aphrodite
4,416
1,777
2,803
7,427
12,952
5,134
808
3,912
9,040
28,555
0
W
Tiamat
10,692
978
0
7,746
10,013
5,702
488
1,530
7,797
57,407
0
W
Heimdallr
bbhush
Heimdallr
14,926
7,769
22
3,008
12,611
3,651
1,998
4,168
8,443
0
46,642
L
Athena
dandersen2
Athena
6,987
1,748
0
3,773
19,110
15,143
267
4,902
14,208
30,216
0
L
Gilgamesh
desean2k
Gilgamesh
6,409
1,797
0
4,254
13,297
8,828
0
7,749
5,548
0
43,657
W
Awilix
8,077
3,561
0
4,987
9,467
3,248
394
3,403
5,952
0
46,784
L
5,388
1,374
171
4,883
11,135
5,741
0
3,271
7,864
36,719
4,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
35,742
419
Minions Killed
315
0
Camps Cleared
0
1,388,454
Distance Traveled
1,341,192
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,942
529
81
5
0
257,926
0
L
Anubis
7,272
485
68
5
0
256,327
3
L
Anhur
7,067
471
30
2
0
266,649
1
W
Aphrodite
8,129
542
51
3
0
263,977
3
W
Tiamat
9,546
636
125
8
0
254,033
4
W
Heimdallr
8,384
559
75
5
0
263,705
0
L
Athena
6,966
464
51
3
0
262,109
1
L
Gilgamesh
7,204
480
101
7
0
281,786
2
W
Awilix
8,994
600
87
6
0
348,813
1
L
Sol
7,233
482
65
4
0
274,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role