Player Matchup

Mercury
Mercury
Awkward Pigeons
Mercury
Level 62
God Stats
9W - 20L
1,371 SR
Queue Stats
236W - 261L
1,363 Elo+
Solo
Freya
Freya
German_ReapZ_
Freya
Level 103
God Stats
0W - 3L
1,160 SR
Queue Stats
229W - 272L
1,422 Elo+
Party 1
Nox
Nox
I_Devil_Queen_I
Nox
Level 64
God Stats
7W - 4L
1,667 SR
Queue Stats
130W - 170L
1,367 Elo+
Party 1
Skadi
Skadi
Smoke__Nikki
Skadi
Level 108
God Stats
19W - 3L
1,749 SR
Queue Stats
262W - 292L
1,428 Elo+
Party 1
Agni
Agni
harwitt
Agni
Level 103
God Stats
3W - 3L
1,293 SR
Queue Stats
177W - 175L
1,488 Elo+
Solo
Team Averages
Level 88
1,448 SR
1,414 Elo+

VS

Team Averages
Level 86
1,528 SR
1,425 Elo+
Odin
Odin
 
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dave_Evyron
Geb
Level 85
God Stats
23W - 17L
1,533 SR
Queue Stats
86W - 83L
1,433 Elo+
Solo
Janus
Janus
DoubleNNK
Janus
Level 62
God Stats
3W - 3L
1,421 SR
Queue Stats
213W - 248L
1,383 Elo+
Solo
Cupid
Cupid
Sam_G_14
Cupid
Level 148
God Stats
3W - 0L
2,010 SR
Queue Stats
181W - 202L
1,478 Elo+
Solo
Hun Batz
Hun Batz
ocean_bronko
Hun Batz
Level 69
God Stats
1W - 1L
1,173 SR
Queue Stats
332W - 596L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,176
518
931
3,519
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 0
5,280
528
3,047
6,483
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
3,997
400
451
2,949
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
5,881
588
6,882
5,778
1,495
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
harwitt
Agni
11
2 / 1 / 0
6,165
617
3,274
2,472
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 1
5,306
531
2,698
7,763
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 4
5,698
570
1,693
4,373
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
DoubleNNK
Janus
10
0 / 3 / 0
5,575
558
183
5,312
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Sam_G_14
Cupid
9
4 / 2 / 2
5,789
579
5,471
4,856
1,534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ocean_bronko
Hun Batz
10
2 / 1 / 1
5,856
586
2,427
5,061
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
8
Kills
9
9
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
1
0.75
L
1
0
1
1.5
W
2
0
4
4
W
Janus
DoubleNNK
Janus
0
3
0
0
L
2
2
0
1
L
0
4
0
0
W
Cupid
Sam_G_14
Cupid
4
2
2
2.5
L
3
2
1
1.75
L
Agni
harwitt
Agni
2
1
0
2
W
Hun Batz
ocean_bronko
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
12,472
21,201
Taken
27,365
4,749
Mitigated
9,519
4,969
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,698
975
0
1,590
7,763
2,697
370
0
7,763
0
18,296
L
931
344
196
997
3,519
944
0
54
3,465
0
23,143
W
1,693
285
0
1,620
4,373
2,304
225
1,426
2,919
11,403
0
W
Janus
DoubleNNK
Janus
183
0
0
887
5,312
1,572
0
2,548
2,764
31,925
0
L
3,047
1,192
0
1,681
6,483
1,282
0
1,168
5,315
20,489
0
L
451
68
0
150
2,949
470
0
471
2,478
9,239
0
W
Cupid
Sam_G_14
Cupid
5,471
2,839
231
1,451
4,856
1,534
633
2,258
2,580
0
30,245
L
6,882
3,601
0
1,325
5,778
1,495
326
0
5,521
0
27,959
L
Agni
harwitt
Agni
3,274
225
0
620
2,472
558
0
141
2,289
36,871
0
W
Hun Batz
ocean_bronko
Hun Batz
2,427
260
0
2,324
5,061
1,412
766
494
4,567
0
25,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
28,224
248
Minions Killed
259
0
Camps Cleared
0
866,258
Distance Traveled
989,923
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,306
531
37
4
0
203,498
1
L
Mercury
5,176
518
51
5
0
210,362
3
W
Geb
5,698
570
22
2
0
208,425
2
W
Janus
5,575
558
83
8
0
200,183
4
L
Freya
5,280
528
48
5
0
162,091
1
L
Nox
3,997
400
15
2
0
111,309
3
W
Cupid
5,789
579
55
6
0
158,119
1
L
Skadi
5,881
588
50
5
0
183,024
3
L
Agni
6,165
617
84
8
0
199,472
4
W
Hun Batz
5,856
586
62
6
0
219,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role