Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LiNkJoKeR4
Chronos
Level 89
God Stats
9W - 7L
1,601 SR
Queue Stats
182W - 148L
1,585 Elo+
Party 1
Bastet
Bastet
NicholasDegen
Bastet
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
72W - 54L
1,552 Elo+
Party 1
Team Averages
Level 74
1,534 SR
1,546 Elo+

VS

Team Averages
Level 87
1,588 SR
1,472 Elo+
Medusa
Medusa
SNLsucksNow
Medusa
Level 80
God Stats
1W - 1L
1,513 SR
Queue Stats
28W - 39L
1,454 Elo+
Party 2
He Bo
He Bo
james98
He Bo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
redhotbangers
Sun Wukong
Level 107
God Stats
6W - 1L
1,751 SR
Queue Stats
244W - 237L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 7
8,919
557
7,142
18,689
18,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
LiNkJoKeR4
Chronos
14
2 / 3 / 5
10,131
633
15,092
10,650
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 3 / 2
10,214
638
12,072
11,420
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 4
10,245
640
11,457
11,597
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
james98
He Bo
13
1 / 2 / 5
9,713
607
7,646
9,885
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
redhotbangers
Sun Wukong
16
6 / 2 / 5
11,245
703
14,707
25,955
19,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
7
Kills
11
11
Deaths
7
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
7
0.7
L
Chronos
LiNkJoKeR4
Chronos
2
3
5
1.5
L
5
3
2
2
W
Medusa
4
3
4
2
W
He Bo
james98
He Bo
1
2
5
1.75
W
Sun Wukong
redhotbangers
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
33,810
40,759
Taken
47,437
27,739
Mitigated
26,196
6,670
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,142
1,595
471
2,140
18,689
18,556
0
4,254
13,742
15,347
0
L
Chronos
LiNkJoKeR4
Chronos
15,092
3,615
0
2,267
10,650
4,493
0
1,210
9,185
46,253
0
L
12,072
2,999
0
1,792
11,420
4,690
0
2,360
8,489
0
27,747
W
Medusa
11,457
5,012
0
4,118
11,597
3,868
2,265
6,566
5,031
0
43,310
W
He Bo
james98
He Bo
7,646
515
0
1,418
9,885
2,929
508
5,760
4,125
34,970
0
W
Sun Wukong
redhotbangers
Sun Wukong
14,707
3,577
877
12,196
25,955
19,399
533
11,812
14,143
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
31,203
141
Minions Killed
199
4
Camps Cleared
8
872,047
Distance Traveled
857,854
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,919
557
11
1
0
269,240
8
L
Chronos
10,131
633
82
5
2
290,292
3
L
Bastet
10,214
638
48
3
2
312,515
3
W
Medusa
10,245
640
77
5
1
266,934
0
W
He Bo
9,713
607
64
4
6
257,150
2
W
Sun Wukong
11,245
703
58
4
1
333,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role