Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Juststalin5338
Thanatos
Level 100
God Stats
2W - 1L
1,802 SR
Queue Stats
354W - 328L
1,378 Elo+
Party 2
Charybdis
Charybdis
QueensRage
Charybdis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 140L
1,399 Elo+
Party 1
Tyr
Tyr
Shellz386
Tyr
Level 113
God Stats
0W - 3L
1,183 SR
Queue Stats
504W - 534L
1,366 Elo+
Solo
Tiamat
Tiamat
Trill poseidon
Tiamat
Level 109
God Stats
4W - 8L
1,422 SR
Queue Stats
354W - 322L
1,378 Elo+
Party 2
Team Averages
Level 119
1,481 SR
1,404 Elo+

VS

Team Averages
Level 67
1,576 SR
1,350 Elo+
Vulcan
Vulcan
DeezusWalkz
Vulcan
Level 84
God Stats
5W - 1L
1,413 SR
Queue Stats
378W - 384L
1,408 Elo+
Solo
Bellona
Bellona
DrFuann
Bellona
Level 86
God Stats
5W - 4L
1,492 SR
Queue Stats
442W - 451L
1,353 Elo+
Solo
Arachne
Arachne
WaterDWheel
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Bacchus
Bacchus
agusantunovich
Bacchus
Level 85
God Stats
2W - 0L
1,716 SR
Queue Stats
47W - 46L
1,413 Elo+
Solo
Jormungandr
Jormungandr
robertodavidguim
Jormungandr
Level 65
God Stats
2W - 0L
1,761 SR
Queue Stats
46W - 38L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 4 / 4
10,528
810
21,368
12,627
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
6 / 10 / 5
10,123
779
10,306
15,227
5,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
QueensRage
Charybdis
7
0 / 4 / 2
6,790
522
258
3,947
1,361
13
2 / 9 / 8
8,669
667
7,932
12,431
11,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 7 / 8
8,787
676
14,834
17,372
12,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
8 / 4 / 10
10,765
828
12,710
7,669
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
DrFuann
Bellona
18
10 / 3 / 15
11,107
854
13,277
13,833
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
WaterDWheel
Arachne
15
1 / 5 / 18
9,205
708
3,044
12,595
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 3 / 23
10,750
827
13,059
13,991
17,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
robertodavidguim
Jormungandr
20
12 / 2 / 15
13,078
1,006
11,940
21,436
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
17
Kills
34
34
Deaths
17
27
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
4
4
2.25
W
Vulcan
8
4
10
3.25
W
Bellona
DrFuann
Bellona
10
3
15
5.83
L
Thanatos
6
10
5
0.85
L
Charybdis
QueensRage
Charybdis
0
4
2
0.25
L
2
9
8
0.67
L
2
7
8
0.86
W
Arachne
WaterDWheel
Arachne
1
5
18
2
W
3
3
23
4.83
W
Jormungandr
robertodavidguim
Jormungandr
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
54,030
61,604
Taken
69,524
36,303
Mitigated
52,907
18,693
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,368
4,389
198
4,251
12,627
5,179
0
10,120
2,305
48,190
0
W
Vulcan
12,710
4,432
1,517
328
7,669
3,032
1,446
3,950
3,719
40,832
0
W
Bellona
DrFuann
Bellona
13,277
3,526
2,786
5,029
13,833
14,220
1,663
7,124
6,709
0
24,265
L
Thanatos
10,306
1,917
435
6,268
15,227
5,919
0
9,143
5,727
0
15,534
L
Charybdis
QueensRage
Charybdis
258
41
0
0
3,947
1,361
0
1,704
2,197
0
2,888
L
7,932
2,512
0
1,041
12,431
11,486
0
6,342
5,835
0
11,057
L
14,834
730
447
6,053
17,372
12,358
0
10,400
6,550
30,021
0
W
Arachne
WaterDWheel
Arachne
3,044
2,660
40
2,645
12,595
4,976
742
7,143
5,452
0
9,294
W
13,059
1,317
1,269
2,183
13,991
17,615
561
5,727
8,264
24,388
0
W
Jormungandr
robertodavidguim
Jormungandr
11,940
2,075
2,334
10,051
21,436
13,064
664
12,258
9,178
36,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
54,905
127
Minions Killed
155
0
Camps Cleared
0
827,761
Distance Traveled
1,301,993
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,528
810
67
5
0
203,652
1
W
Vulcan
10,765
828
60
5
0
247,975
1
W
Bellona
11,107
854
22
2
0
280,562
1
L
Thanatos
10,123
779
17
1
0
215,078
0
L
Charybdis
6,790
522
1
0
0
48,427
0
L
Tyr
8,669
667
11
1
0
152,854
0
L
Tiamat
8,787
676
31
2
0
207,750
0
W
Arachne
9,205
708
17
1
0
244,863
0
W
Bacchus
10,750
827
16
1
0
265,173
1
W
Jormungandr
13,078
1,006
40
3
0
263,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role