Player Matchup

Chiron
Chiron
CamoMcSlick
Chiron
Level 115
God Stats
3W - 1L
1,665 SR
Queue Stats
275W - 239L
1,514 Elo+
Solo
Mercury
Mercury
Nirvanist69
Mercury
Level 150
God Stats
1W - 2L
1,196 SR
Queue Stats
281W - 267L
1,448 Elo+
Solo
Amaterasu
Amaterasu
ScalierCurve268
Amaterasu
Level 65
God Stats
22W - 21L
1,569 SR
Queue Stats
253W - 238L
1,518 Elo+
Solo
Anubis
Anubis
TheVileCrazy21
Anubis
Level 93
God Stats
33W - 16L
1,645 SR
Queue Stats
325W - 310L
1,483 Elo+
Solo
Cerberus
Cerberus
gooner_forlife
Cerberus
Level 89
God Stats
8W - 3L
1,559 SR
Queue Stats
169W - 152L
1,501 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,493 Elo+

VS

Team Averages
Level 95
1,572 SR
1,468 Elo+
Nox
Nox
Bloche88
Nox
Level 148
God Stats
7W - 9L
1,547 SR
Queue Stats
293W - 264L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
GorgeousServal
Sun Wukong
Level 93
God Stats
2W - 2L
1,748 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 1
Terra
Terra
KingAce30th
Terra
Level 107
God Stats
1W - 1L
1,571 SR
Queue Stats
213W - 200L
1,560 Elo+
Solo
Atlas
Atlas
SiNiiStERs
Atlas
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 139L
1,493 Elo+
Solo
Neith
Neith
WhyWherever
Neith
Level 84
God Stats
0W - 1L
1,496 SR
Queue Stats
8W - 13L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 2
6,887
626
6,085
5,316
1,721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Nirvanist69
Mercury
12
3 / 1 / 4
6,906
628
5,255
8,096
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ScalierCurve268
Amaterasu
12
3 / 2 / 4
6,877
625
5,276
7,681
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 4
6,512
592
4,738
5,501
2,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
6 / 0 / 4
6,926
630
5,326
7,443
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,700
518
3,118
4,802
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GorgeousServal
Sun Wukong
11
2 / 4 / 0
6,399
582
6,021
7,214
2,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,710
519
2,948
11,376
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
9
0 / 4 / 3
5,466
497
2,690
8,509
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,452
405
3,300
6,200
865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
4
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Chiron
3
0
2
4
L
Sun Wukong
GorgeousServal
Sun Wukong
2
4
0
0.5
L
1
3
1
0.5
W
Mercury
Nirvanist69
Mercury
3
1
4
5
W
Amaterasu
ScalierCurve268
Amaterasu
3
2
4
2.5
L
Atlas
0
4
3
0.38
W
1
1
4
3
L
0
3
0
0
W
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
18,077
34,037
Taken
38,101
16,530
Mitigated
11,253
15,667
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,118
211
0
563
4,802
1,547
0
1,236
3,566
26,755
0
W
Chiron
6,085
1,826
295
2,129
5,316
1,721
110
558
4,758
0
41,586
L
Sun Wukong
GorgeousServal
Sun Wukong
6,021
1,491
0
1,536
7,214
2,471
0
1,466
5,399
0
32,751
L
2,948
652
1,507
2,449
11,376
3,482
0
4,732
6,604
15,850
0
W
Mercury
Nirvanist69
Mercury
5,255
2,950
0
3,532
8,096
2,767
0
2,277
5,690
0
44,622
W
Amaterasu
ScalierCurve268
Amaterasu
5,276
2,034
0
2,362
7,681
4,539
0
1,077
6,604
0
31,347
L
Atlas
2,690
271
0
3,035
8,509
2,888
0
1,041
7,351
20,834
0
W
4,738
191
120
3,561
5,501
2,679
765
2,976
2,454
41,473
0
L
3,300
1,577
236
1,825
6,200
865
0
1,589
4,611
0
14,007
W
Cerberus
5,326
297
0
3,668
7,443
4,824
112
1,664
5,775
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
27,727
381
Minions Killed
240
0
Camps Cleared
0
1,095,505
Distance Traveled
984,601
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,700
518
62
6
0
172,104
3
W
Chiron
6,887
626
98
9
0
197,395
3
L
Sun Wukong
6,399
582
78
7
0
224,735
2
L
Terra
5,710
519
20
2
0
205,594
0
W
Mercury
6,906
628
95
9
0
247,177
1
W
Amaterasu
6,877
625
79
7
0
231,785
5
L
Atlas
5,466
497
48
4
0
190,969
2
W
Anubis
6,512
592
64
6
0
201,765
7
L
Neith
4,452
405
32
3
0
191,199
1
W
Cerberus
6,926
630
45
4
0
217,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role