Player Matchup

Baron Samedi
Baron Samedi
CoomCommander64
Baron Samedi
Level 76
God Stats
31W - 22L
1,634 SR
Queue Stats
264W - 254L
1,535 Elo+
Party 2
Bacchus
Bacchus
Sapptor
Bacchus
Level 123
God Stats
18W - 19L
1,574 SR
Queue Stats
514W - 532L
1,493 Elo+
Party 2
Poseidon
Poseidon
catusagi
Poseidon
Level 44
God Stats
6W - 5L
1,626 SR
Queue Stats
222W - 278L
1,443 Elo+
Party 2
Loki
Loki
skater18650
Loki
Level 123
God Stats
6W - 8L
1,550 SR
Queue Stats
59W - 50L
1,562 Elo+
Party 2
Bellona
Bellona
Àlly
Bellona
Level 8
God Stats
1W - 4L
1,255 SR
Queue Stats
3W - 10L
1,364 Elo+
Party 2
Team Averages
Level 75
1,528 SR
1,479 Elo+

VS

Team Averages
Level 73
1,527 SR
1,506 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fruitandcake
Anubis
Level 48
God Stats
22W - 15L
1,560 SR
Queue Stats
189W - 197L
1,509 Elo+
Solo
Ne Zha
Ne Zha
L34F4R
Ne Zha
Level 46
God Stats
4W - 2L
1,637 SR
Queue Stats
39W - 24L
1,604 Elo+
Solo
Ratatoskr
Ratatoskr
Smartbean4
Ratatoskr
Level 24
God Stats
6W - 5L
1,430 SR
Queue Stats
78W - 82L
1,437 Elo+
Party 1
Odin
Odin
TheBaronofBacon
Odin
Level 86
God Stats
4W - 4L
1,510 SR
Queue Stats
18W - 21L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoomCommander64
Baron Samedi
15
4 / 3 / 2
9,648
1,072
5,455
6,105
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sapptor
Bacchus
15
1 / 4 / 6
8,625
958
2,887
10,029
11,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
catusagi
Poseidon
14
0 / 5 / 5
7,801
867
5,796
6,249
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 3
8,144
905
1,566
1,884
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Àlly
Bellona
14
0 / 2 / 5
8,497
944
1,577
8,524
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

242

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 0 / 9
9,356
1,040
5,562
2,102
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
3 / 3 / 10
9,319
1,035
7,828
4,150
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
L34F4R
Ne Zha
15
5 / 0 / 6
9,524
1,058
6,991
2,633
895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Smartbean4
Ratatoskr
15
3 / 3 / 7
8,684
965
2,939
5,565
1,967
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 12
8,071
897
6,592
5,770
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
7
Kills
14
14
Deaths
7
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
9
7.5
L
Baron Samedi
CoomCommander64
Baron Samedi
4
3
2
1.67
W
Anubis
3
3
10
2.67
W
Ne Zha
L34F4R
Ne Zha
5
0
6
8
L
Bacchus
Sapptor
Bacchus
1
4
6
1
W
Ratatoskr
Smartbean4
Ratatoskr
3
3
7
2.17
W
0
1
12
6
L
Poseidon
catusagi
Poseidon
0
5
5
0.5
L
2
0
3
3.5
L
Bellona
Àlly
Bellona
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
29,912
32,791
Taken
20,220
23,477
Mitigated
9,768
4,724
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,562
416
0
0
2,102
771
0
1,196
822
24,669
0
L
Baron Samedi
CoomCommander64
Baron Samedi
5,455
383
460
1,007
6,105
2,851
0
2,260
3,747
37,789
0
W
Anubis
7,828
245
0
435
4,150
1,803
0
2,286
1,746
31,935
0
W
Ne Zha
L34F4R
Ne Zha
6,991
1,469
0
457
2,633
895
0
1,757
754
0
27,264
L
Bacchus
Sapptor
Bacchus
2,887
315
0
0
10,029
11,321
0
5,032
4,896
11,624
0
W
Ratatoskr
Smartbean4
Ratatoskr
2,939
576
0
0
5,565
1,967
0
4,370
959
0
9,871
W
6,592
618
0
541
5,770
4,332
0
3,742
1,801
2,452
7,577
L
Poseidon
catusagi
Poseidon
5,796
354
0
56
6,249
2,069
0
2,428
3,701
17,660
0
L
1,566
437
0
104
1,884
548
0
586
1,298
0
6,878
L
Bellona
Àlly
Bellona
1,577
703
1,198
1,899
8,524
6,688
0
4,485
3,966
0
14,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
44,954
178
Minions Killed
175
5
Camps Cleared
9
742,919
Distance Traveled
907,291
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,356
1,040
62
7
2
187,857
1
L
Baron Samedi
9,648
1,072
92
10
3
176,940
1
W
Anubis
9,319
1,035
61
7
0
139,439
0
W
Ne Zha
9,524
1,058
28
3
4
203,475
0
L
Bacchus
8,625
958
21
2
0
163,500
0
W
Ratatoskr
8,684
965
19
2
3
180,794
0
W
Odin
8,071
897
5
1
0
195,726
0
L
Poseidon
7,801
867
30
3
0
135,069
0
L
Loki
8,144
905
9
1
1
109,587
1
L
Bellona
8,497
944
26
3
1
157,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role