Player Matchup

Tyr
Tyr
FlyZaur
Tyr
Level 21
God Stats
0W - 3L
1,283 SR
Queue Stats
23W - 38L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
Vulcury
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,438 Elo+
Party 1
Anubis
Anubis
alexgames31
Anubis
Level 83
God Stats
9W - 14L
1,156 SR
Queue Stats
20W - 62L
1,180 Elo+
Solo
Team Averages
Level 61
1,313 SR
1,318 Elo+

VS

Team Averages
Level 94
1,621 SR
1,232 Elo+
Sylvanus
Sylvanus
Beofre
Sylvanus
Level 102
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 9L
1,081 Elo+
Party 2
Set
Set
Fluffy is Love
Set
Level 78
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 14L
1,097 Elo+
Party 2
Vulcan
Vulcan
K1ngBuu
Vulcan
Level 103
God Stats
5W - 5L
1,612 SR
Queue Stats
562W - 516L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
3 / 5 / 3
10,401
612
4,754
11,123
5,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Vulcury
Baron Samedi
14
2 / 4 / 3
9,967
586
10,265
14,590
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
1 / 3 / 3
9,852
580
8,216
12,241
3,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beofre
Sylvanus
15
4 / 2 / 5
10,689
629
6,402
11,278
9,155
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 7
10,808
636
4,577
8,815
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
K1ngBuu
Vulcan
17
5 / 2 / 7
11,669
686
22,561
11,172
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beofre
Sylvanus
4
2
5
3.25
W
3
2
7
3.25
L
Tyr
3
5
3
0.9
W
Vulcan
K1ngBuu
Vulcan
5
2
7
4.25
L
Baron Samedi
Vulcury
Baron Samedi
2
4
3
0.88
L
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
33,540
37,954
Taken
31,265
15,065
Mitigated
17,955
11,952
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beofre
Sylvanus
6,402
1,036
3,198
2,904
11,278
9,155
42
7,320
3,958
18,625
0
W
4,577
825
0
370
8,815
4,081
523
5,457
3,358
0
16,410
L
Tyr
4,754
649
212
1,072
11,123
5,517
0
8,818
1,952
0
13,606
W
Vulcan
K1ngBuu
Vulcan
22,561
5,480
137
2,772
11,172
4,719
420
6,113
5,059
85,436
0
L
Baron Samedi
Vulcury
Baron Samedi
10,265
545
486
4,817
14,590
5,569
128
12,048
2,072
45,119
0
L
Anubis
8,216
362
727
4,638
12,241
3,979
280
7,956
3,827
41,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
33,166
193
Minions Killed
211
4
Camps Cleared
11
827,767
Distance Traveled
900,655
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,689
629
25
1
2
276,973
4
W
Set
10,808
636
32
2
0
291,028
4
L
Tyr
10,401
612
20
1
2
255,284
2
W
Vulcan
11,669
686
154
9
9
332,654
5
L
Baron Samedi
9,967
586
84
5
2
276,088
2
L
Anubis
9,852
580
89
5
0
296,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role