Player Matchup

Yemoja
Yemoja
ArcaneMorgana
Yemoja
Level 109
God Stats
11W - 12L
1,626 SR
Queue Stats
146W - 152L
1,585 Elo+
Solo
Discordia
Discordia
Cubchoo segundo
Discordia
Level 99
God Stats
33W - 27L
1,604 SR
Queue Stats
379W - 369L
1,559 Elo+
Solo
Charybdis
Charybdis
FatherYomi
Charybdis
Level 144
God Stats
17W - 29L
1,523 SR
Queue Stats
341W - 381L
1,520 Elo+
Solo
Zeus
Zeus
QuickFawn245245
Zeus
Level 145
God Stats
51W - 38L
1,643 SR
Queue Stats
397W - 393L
1,557 Elo+
Solo
Chaac
Chaac
ThunderKnucks2
Chaac
Level 62
God Stats
3W - 2L
1,630 SR
Queue Stats
64W - 36L
1,577 Elo+
Solo
Team Averages
Level 112
1,605 SR
1,560 Elo+

VS

Team Averages
Level 132
1,567 SR
1,567 Elo+
Hachiman
Hachiman
BPKYLOREN305
Hachiman
Level 146
God Stats
8W - 8L
1,484 SR
Queue Stats
114W - 126L
1,595 Elo+
Solo
Sol
Sol
SolidBeast47784
Sol
Level 126
God Stats
1W - 1L
1,665 SR
Queue Stats
51W - 57L
1,481 Elo+
Solo
Atlas
Atlas
hex1313jr
Atlas
Level 109
God Stats
8W - 7L
1,393 SR
Queue Stats
487W - 427L
1,522 Elo+
Solo
Awilix
Awilix
pluto MMI
Awilix
Level 159
God Stats
15W - 11L
1,750 SR
Queue Stats
417W - 392L
1,636 Elo+
Solo
Achilles
Achilles
shebuccme
Achilles
Level 119
God Stats
0W - 2L
1,543 SR
Queue Stats
37W - 30L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
10,068
1,007
1,697
5,322
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Cubchoo segundo
Discordia
16
1 / 0 / 9
9,029
903
14,565
4,736
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
FatherYomi
Charybdis
16
0 / 0 / 12
9,256
926
11,382
4,718
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 2 / 3
10,631
1,063
21,020
9,456
3,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 9
9,646
965
14,050
20,003
19,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

270

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BPKYLOREN305
Hachiman
15
1 / 0 / 3
8,994
899
7,936
5,266
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 2
8,554
855
5,431
10,221
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
hex1313jr
Atlas
15
1 / 3 / 2
9,487
949
7,521
17,143
17,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
pluto MMI
Awilix
15
2 / 5 / 2
9,101
910
9,080
13,843
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
shebuccme
Achilles
15
0 / 2 / 4
8,606
861
10,631
20,143
17,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
14
Kills
4
4
Deaths
14
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Hachiman
BPKYLOREN305
Hachiman
1
0
3
2.5
W
Discordia
Cubchoo segundo
Discordia
1
0
9
5.5
W
Charybdis
FatherYomi
Charybdis
0
0
12
6
W
8
2
3
4.75
L
0
4
2
0.25
W
4
2
9
4.25
L
Atlas
hex1313jr
Atlas
1
3
2
0.67
L
Awilix
pluto MMI
Awilix
2
5
2
0.6
L
Achilles
shebuccme
Achilles
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,714
Damage
40,599
44,235
Taken
66,616
33,051
Mitigated
48,720
25,017
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,697
713
10,166
2,852
5,322
5,839
0
2,749
2,488
4,439
0
L
Hachiman
BPKYLOREN305
Hachiman
7,936
2,448
0
1,172
5,266
1,755
0
2,596
2,634
0
27,611
W
Discordia
Cubchoo segundo
Discordia
14,565
0
83
217
4,736
1,852
0
503
4,038
32,524
0
W
Charybdis
FatherYomi
Charybdis
11,382
6,284
0
553
4,718
2,117
0
1,228
3,412
0
38,905
W
21,020
1,131
569
1,501
9,456
3,896
0
1,890
7,335
31,740
0
L
5,431
1,734
0
2,029
10,221
3,479
0
5,552
4,508
33,488
0
W
14,050
4,276
0
9,076
20,003
19,347
0
6,582
12,588
0
27,898
L
Atlas
hex1313jr
Atlas
7,521
2,680
1,697
1,498
17,143
17,084
0
10,028
6,710
17,984
0
L
Awilix
pluto MMI
Awilix
9,080
2,721
0
463
13,843
8,863
0
8,828
4,835
0
22,354
L
Achilles
shebuccme
Achilles
10,631
2,247
0
2,826
20,143
17,539
0
10,278
9,392
0
19,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
44,742
169
Minions Killed
187
8
Camps Cleared
5
912,729
Distance Traveled
930,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,068
1,007
7
1
0
166,703
1
L
Hachiman
8,994
899
53
5
1
182,447
0
W
Discordia
9,029
903
35
4
1
199,842
0
W
Charybdis
9,256
926
75
8
4
172,982
0
W
Zeus
10,631
1,063
30
3
3
175,490
0
L
Sol
8,554
855
66
7
0
151,421
0
W
Chaac
9,646
965
22
2
0
197,712
0
L
Atlas
9,487
949
15
2
1
183,843
0
L
Awilix
9,101
910
35
4
2
207,931
0
L
Achilles
8,606
861
18
2
1
205,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role