Player Matchup

Thanatos
Thanatos
CYB0RG G4M3RZ
Thanatos
Level 67
God Stats
2W - 4L
1,261 SR
Queue Stats
103W - 97L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Gearzyy
Amaterasu
Level 127
God Stats
2W - 0L
1,706 SR
Queue Stats
276W - 304L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Kosi_N
Cthulhu
Level 86
God Stats
17W - 12L
1,566 SR
Queue Stats
124W - 131L
1,433 Elo+
Party 2
Sol
Sol
SAT-WARS
Sol
Level 84
God Stats
8W - 8L
1,450 SR
Queue Stats
75W - 90L
1,345 Elo+
Party 2
Rama
Rama
SmileRightNow
Rama
Level 84
God Stats
22W - 22L
1,586 SR
Queue Stats
165W - 174L
1,391 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,417 Elo+

VS

Team Averages
Level 78
1,512 SR
1,398 Elo+
Hou Yi
Hou Yi
Gabriel_Atlas
Hou Yi
Level 89
God Stats
22W - 27L
1,458 SR
Queue Stats
484W - 492L
1,388 Elo+
Party 1
Osiris
Osiris
IFaTe lEmiya
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Solo
Janus
Janus
Inf4ntyFPS
Janus
Level 81
God Stats
20W - 26L
1,496 SR
Queue Stats
305W - 371L
1,397 Elo+
Solo
Ares
Ares
S3rg3j0390
Ares
Level 54
God Stats
1W - 4L
1,709 SR
Queue Stats
141W - 175L
1,377 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sh0wm3yaSk1LL
Tsukuyomi
Level 98
God Stats
6W - 12L
1,398 SR
Queue Stats
576W - 613L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CYB0RG G4M3RZ
Thanatos
13
8 / 3 / 6
8,286
637
5,239
9,841
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Gearzyy
Amaterasu
14
2 / 0 / 1
8,200
631
5,397
6,875
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Kosi_N
Cthulhu
12
0 / 0 / 11
7,512
578
4,783
7,061
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 3
6,676
514
4,736
6,768
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 0 / 2
8,565
659
10,023
8,831
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,120
471
4,949
9,704
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
12
0 / 1 / 0
6,442
496
3,726
7,912
5,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
12
4 / 4 / 2
7,464
574
6,957
7,509
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 1
5,779
445
3,273
12,215
7,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sh0wm3yaSk1LL
Tsukuyomi
11
2 / 6 / 2
6,728
518
7,093
11,035
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
7
7
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CYB0RG G4M3RZ
Thanatos
8
3
6
3.67
L
1
5
0
0.2
W
Amaterasu
Gearzyy
Amaterasu
2
0
1
2.5
L
Osiris
0
1
0
0
L
Janus
4
4
2
1.25
W
Cthulhu
Kosi_N
Cthulhu
0
0
11
5.5
L
0
6
1
0.08
W
1
4
3
0.63
L
Tsukuyomi
Sh0wm3yaSk1LL
Tsukuyomi
2
6
2
0.5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
25,998
39,376
Taken
48,375
18,633
Mitigated
21,056
21,279
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CYB0RG G4M3RZ
Thanatos
5,239
848
0
8,426
9,841
3,721
0
1,526
8,161
0
48,460
L
4,949
3,505
0
2,129
9,704
3,004
0
2,157
7,547
0
36,312
W
Amaterasu
Gearzyy
Amaterasu
5,397
2,079
0
4,017
6,875
6,010
860
0
6,875
0
48,114
L
Osiris
3,726
997
0
1,750
7,912
5,360
0
295
7,141
0
35,351
L
Janus
6,957
54
0
1,581
7,509
2,171
165
3,431
4,078
40,288
0
W
Cthulhu
Kosi_N
Cthulhu
4,783
524
0
2,322
7,061
4,058
174
2,312
4,681
23,779
0
L
3,273
366
0
2,028
12,215
7,305
0
1,805
10,410
15,221
0
W
4,736
736
0
2,150
6,768
2,282
428
3,695
2,799
33,017
2,884
L
Tsukuyomi
Sh0wm3yaSk1LL
Tsukuyomi
7,093
1,798
0
3,462
11,035
3,216
338
1,664
9,285
0
36,355
W
10,023
7,459
0
4,364
8,831
2,562
1,872
2,293
6,476
0
51,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
32,533
394
Minions Killed
327
0
Camps Cleared
0
1,253,290
Distance Traveled
1,178,369
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,286
637
79
6
0
265,458
1
L
Hou Yi
6,120
471
60
5
0
190,017
1
W
Amaterasu
8,200
631
109
8
0
257,418
4
L
Osiris
6,442
496
87
7
0
262,666
4
L
Janus
7,464
574
85
7
0
265,628
1
W
Cthulhu
7,512
578
35
3
0
262,937
3
L
Ares
5,779
445
26
2
0
213,105
2
W
Sol
6,676
514
74
6
0
229,748
1
L
Tsukuyomi
6,728
518
69
5
0
246,953
2
W
Rama
8,565
659
97
7
0
237,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role