Player Matchup

Merlin
Merlin
Avoid Jazzy
Merlin
Level 160
God Stats
0W - 3L
1,436 SR
Queue Stats
66W - 80L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
Edgerdoorwood
Danzaburou
Level 95
God Stats
9W - 5L
1,643 SR
Queue Stats
231W - 208L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
Voltik
Cliodhna
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 86L
1,555 Elo+
Party 3
Guan Yu
Guan Yu
ajackson120990
Guan Yu
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 13L
1,354 Elo+
Party 3
Kuzenbo
Kuzenbo
i2S_Karen
Kuzenbo
Level 105
God Stats
7W - 8L
1,571 SR
Queue Stats
214W - 197L
1,496 Elo+
Party 2
Team Averages
Level 117
1,577 SR
1,488 Elo+

VS

Team Averages
Level 98
1,698 SR
1,611 Elo+
Athena
Athena
Datguymain
Athena
Level 107
God Stats
17W - 7L
1,748 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 4
Discordia
Discordia
KaiokennX10
Discordia
Level 87
God Stats
2W - 0L
1,694 SR
Queue Stats
67W - 57L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lewpii
Tsukuyomi
Level 157
God Stats
3W - 0L
1,770 SR
Queue Stats
98W - 91L
1,588 Elo+
Party 1
Chaac
Chaac
daYumpYak
Chaac
Level 29
God Stats
5W - 3L
1,552 SR
Queue Stats
138W - 129L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
soapysmite
Cernunnos
Level 110
God Stats
9W - 3L
1,724 SR
Queue Stats
42W - 28L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 6 / 2
11,683
531
11,615
13,275
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Edgerdoorwood
Danzaburou
15
3 / 7 / 3
9,950
452
6,466
16,866
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Voltik
Cliodhna
18
4 / 3 / 5
10,740
488
15,741
15,634
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 1
8,936
406
2,892
13,274
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
i2S_Karen
Kuzenbo
14
2 / 3 / 10
9,868
449
10,839
20,700
27,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Datguymain
Athena
16
1 / 5 / 9
10,759
489
7,652
20,219
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
KaiokennX10
Discordia
19
1 / 3 / 6
12,051
548
11,292
12,998
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Lewpii
Tsukuyomi
20
9 / 4 / 5
13,132
597
15,091
15,640
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
daYumpYak
Chaac
17
2 / 1 / 8
11,458
521
6,969
12,227
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
soapysmite
Cernunnos
20
11 / 3 / 1
13,667
621
20,586
18,089
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
16
Kills
24
24
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
7
6
2
1.33
W
Athena
Datguymain
Athena
1
5
9
1.1
L
Danzaburou
Edgerdoorwood
Danzaburou
3
7
3
0.64
W
Discordia
KaiokennX10
Discordia
1
3
6
1.33
W
Tsukuyomi
Lewpii
Tsukuyomi
9
4
5
2.88
L
Cliodhna
Voltik
Cliodhna
4
3
5
2.17
L
0
5
1
0.1
W
Chaac
daYumpYak
Chaac
2
1
8
6
L
Kuzenbo
i2S_Karen
Kuzenbo
2
3
10
2.33
W
Cernunnos
soapysmite
Cernunnos
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
61,590
79,749
Taken
79,173
50,348
Mitigated
46,142
18,285
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,615
676
0
841
13,275
4,066
0
2,357
10,534
80,367
0
W
Athena
Datguymain
Athena
7,652
1,516
653
2,565
20,219
21,355
621
6,670
13,209
41,357
0
L
Danzaburou
Edgerdoorwood
Danzaburou
6,466
1,799
0
3,525
16,866
4,608
0
4,156
12,624
0
62,045
W
Discordia
KaiokennX10
Discordia
11,292
297
219
3,017
12,998
4,127
2,090
5,288
7,394
89,769
0
W
Tsukuyomi
Lewpii
Tsukuyomi
15,091
2,916
0
4,375
15,640
5,959
907
4,371
11,105
0
90,721
L
Cliodhna
Voltik
Cliodhna
15,741
1,445
0
4,900
15,634
5,453
0
3,020
12,336
0
88,601
L
2,892
467
810
2,748
13,274
9,028
0
3,020
9,677
0
42,307
W
Chaac
daYumpYak
Chaac
6,969
1,619
0
5,864
12,227
8,233
474
2,501
9,392
12
54,157
L
Kuzenbo
i2S_Karen
Kuzenbo
10,839
2,687
638
4,823
20,700
27,193
0
5,505
14,763
36,718
0
W
Cernunnos
soapysmite
Cernunnos
20,586
12,136
284
9,101
18,089
6,468
5,540
4,227
13,794
0
127,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
61,067
539
Minions Killed
668
0
Camps Cleared
0
2,063,608
Distance Traveled
2,178,638
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,683
531
164
7
0
392,053
7
W
Athena
10,759
489
70
3
0
460,450
1
L
Danzaburou
9,950
452
110
5
0
384,858
3
W
Discordia
12,051
548
174
8
0
413,426
3
W
Tsukuyomi
13,132
597
158
7
0
482,424
1
L
Cliodhna
10,740
488
129
6
0
452,830
7
L
Guan Yu
8,936
406
94
4
0
415,703
3
W
Chaac
11,458
521
93
4
0
447,511
6
L
Kuzenbo
9,868
449
42
2
0
418,164
4
W
Cernunnos
13,667
621
173
8
0
374,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role