Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lautycepitta
Neith
Level 107
God Stats
73W - 75L
1,512 SR
Queue Stats
360W - 371L
1,519 Elo+
Solo
Guan Yu
Guan Yu
dєcoy
Guan Yu
Level 155
God Stats
11W - 10L
1,678 SR
Queue Stats
611W - 351L
1,694 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,543 Elo+

VS

Team Averages
Level 132
1,512 SR
1,546 Elo+
Charybdis
Charybdis
Badligno
Charybdis
Level 151
God Stats
1W - 5L
1,524 SR
Queue Stats
422W - 430L
1,574 Elo+
Solo
King Arthur
King Arthur
BoureL96
King Arthur
Level 77
God Stats
87W - 88L
1,425 SR
Queue Stats
486W - 452L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
ChemiS
Sun Wukong
Level 157
God Stats
0W - 2L
1,787 SR
Queue Stats
116W - 95L
1,656 Elo+
Solo
Atlas
Atlas
LuWars
Atlas
Level 126
God Stats
8W - 12L
1,319 SR
Queue Stats
251W - 268L
1,453 Elo+
Solo
Sol
Sol
RBC1996
Sol
Level 148
God Stats
2W - 5L
1,503 SR
Queue Stats
325W - 260L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 1 / 1
12,553
598
10,758
12,987
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
 
Raijin
17
1 / 3 / 3
10,710
510
5,840
8,846
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
13
1 / 3 / 7
9,010
429
6,155
15,021
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 2
10,668
508
8,880
9,352
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
dєcoy
Guan Yu
18
1 / 1 / 6
11,208
534
15,054
19,732
19,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badligno
Charybdis
14
3 / 5 / 2
9,206
438
7,921
11,390
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
BoureL96
King Arthur
15
0 / 4 / 1
9,402
448
8,440
17,938
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ChemiS
Sun Wukong
17
5 / 1 / 1
10,493
500
9,538
15,553
10,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
LuWars
Atlas
15
0 / 4 / 3
9,391
447
7,050
14,933
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
19
2 / 2 / 1
11,071
527
10,361
10,653
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
10
10
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
1
11.5
W
Raijin
 
Raijin
1
3
3
0.83
W
Atlas
 
Atlas
1
3
7
1.5
L
Charybdis
Badligno
Charybdis
3
5
2
0.8
L
King Arthur
BoureL96
King Arthur
0
4
1
0.13
L
Sun Wukong
ChemiS
Sun Wukong
5
1
1
5.5
W
2
2
2
1.5
L
Atlas
LuWars
Atlas
0
4
3
0.38
L
Sol
2
2
1
1.25
W
Guan Yu
dєcoy
Guan Yu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
43,310
65,938
Taken
70,467
44,144
Mitigated
46,290
18,635
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,758
4,877
0
200
12,987
5,456
0
4,775
8,166
0
129,115
W
Raijin
 
Raijin
5,840
586
0
1,338
8,846
3,167
186
1,687
7,159
76,816
0
W
Atlas
 
Atlas
6,155
2,494
332
2,379
15,021
13,292
0
4,453
10,568
21,713
0
L
Charybdis
Badligno
Charybdis
7,921
4,891
0
3,861
11,390
2,760
0
3,290
8,100
0
56,261
L
King Arthur
BoureL96
King Arthur
8,440
1,503
0
5,753
17,938
14,198
0
0
17,938
11,825
55,940
L
Sun Wukong
ChemiS
Sun Wukong
9,538
2,281
0
1,302
15,553
10,046
57
4,549
11,004
0
73,759
W
8,880
3,813
0
2,406
9,352
2,889
1,195
4,598
4,754
0
77,670
L
Atlas
LuWars
Atlas
7,050
3,350
0
1,690
14,933
16,145
0
2,812
12,121
40,700
0
L
Sol
10,361
2,439
0
6,526
10,653
3,141
1,908
1,772
8,881
100,738
0
W
Guan Yu
dєcoy
Guan Yu
15,054
2,545
2,486
9,494
19,732
19,340
159
3,097
15,719
748
80,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
49,563
679
Minions Killed
617
0
Camps Cleared
0
2,036,664
Distance Traveled
1,802,120
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,553
598
192
9
0
515,458
6
W
Raijin
10,710
510
152
7
0
373,867
12
W
Atlas
9,010
429
35
2
0
390,498
8
L
Charybdis
9,206
438
102
5
0
341,442
7
L
King Arthur
9,402
448
131
6
0
307,007
6
L
Sun Wukong
10,493
500
133
6
0
439,244
9
W
Neith
10,668
508
144
7
0
343,415
6
L
Atlas
9,391
447
55
3
0
310,226
0
L
Sol
11,071
527
196
9
0
404,201
3
W
Guan Yu
11,208
534
156
7
0
413,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role