Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beckillianovitch
Izanami
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 79L
1,369 Elo+
Solo
Skadi
Skadi
Obskuria789
Skadi
Level 123
God Stats
7W - 3L
1,779 SR
Queue Stats
314W - 321L
1,390 Elo+
Solo
Team Averages
Level 87
1,556 SR
1,452 Elo+

VS

Team Averages
Level 85
1,447 SR
1,373 Elo+
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
JamesTodd
Hera
Level 109
God Stats
4W - 6L
1,400 SR
Queue Stats
309W - 330L
1,352 Elo+
Solo
Anubis
Anubis
apresentster2020
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,157 Elo+
Solo
Sol
Sol
teach-eaar
Sol
Level 62
God Stats
4W - 5L
1,337 SR
Queue Stats
182W - 227L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 2 / 10
9,327
1,036
10,462
9,030
6,648
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
 
Ah Puch
15
2 / 1 / 12
8,306
923
8,801
6,894
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
 
Atlas
13
1 / 2 / 8
7,615
846
3,118
9,918
6,176
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 12
7,891
877
4,770
8,636
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 9
9,132
1,015
9,215
8,266
3,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 4 / 1
6,517
724
3,884
6,392
2,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
 
Nemesis
11
1 / 5 / 1
6,231
692
4,277
11,500
8,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
12
2 / 5 / 2
6,530
726
6,786
6,925
2,439
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
6,646
738
4,089
6,580
2,800
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
6,862
762
10,515
8,512
3,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
21
Kills
6
7
Deaths
21
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
10
7.5
W
Ah Puch
 
Ah Puch
2
1
12
8
W
Atlas
 
Atlas
1
2
8
2.5
L
Ullr
 
Ullr
1
4
1
0.38
L
Nemesis
 
Nemesis
1
5
1
0.3
W
2
1
12
8
L
Hera
2
5
2
0.6
W
6
1
9
10.5
L
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
29,551
42,744
Taken
39,909
22,148
Mitigated
18,722
17,274
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,462
923
1,819
3,133
9,030
6,648
745
3,728
5,302
0
21,517
W
Ah Puch
 
Ah Puch
8,801
441
1,335
1,898
6,894
2,919
440
3,112
3,782
24,776
0
W
Atlas
 
Atlas
3,118
825
892
426
9,918
6,176
198
6,342
3,576
6,816
0
L
Ullr
 
Ullr
3,884
981
1,442
473
6,392
2,459
0
1,757
4,635
0
7,168
L
Nemesis
 
Nemesis
4,277
892
1,022
1,600
11,500
8,011
0
2,829
8,671
1,850
4,852
W
4,770
2,758
488
1,866
8,636
3,244
1,700
4,652
3,984
0
9,492
L
Hera
6,786
1,520
777
606
6,925
2,439
0
2,135
4,790
10,744
0
W
9,215
1,936
2,785
2,632
8,266
3,161
2,228
4,548
3,718
0
26,630
L
4,089
133
804
1,366
6,580
2,800
0
2,519
4,061
14,232
0
L
10,515
286
532
2,756
8,512
3,013
189
2,679
5,833
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
32,786
102
Minions Killed
88
0
Camps Cleared
0
945,076
Distance Traveled
770,256
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,327
1,036
19
2
0
196,642
0
W
Ah Puch
8,306
923
25
3
0
187,585
1
W
Atlas
7,615
846
8
1
0
202,547
0
L
Ullr
6,517
724
5
1
0
158,938
0
L
Nemesis
6,231
692
15
2
0
165,270
0
W
Izanami
7,891
877
12
1
0
174,542
0
L
Hera
6,530
726
14
2
0
156,268
0
W
Skadi
9,132
1,015
38
4
0
183,760
2
L
Anubis
6,646
738
28
3
0
130,099
0
L
Sol
6,862
762
26
3
0
159,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role